{"id":651009,"date":"2026-03-30T08:29:07","date_gmt":"2026-03-30T08:29:07","guid":{"rendered":"https:\/\/www.vg247.com\/cuphead-dlc-delicious-last-course-easier-better"},"modified":"2026-03-30T08:29:07","modified_gmt":"2026-03-30T08:29:07","slug":"how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently\/","title":{"rendered":"How do you make Cuphead \u2013 one of the most difficult games of all time \u2013 better? Make it easier, apparently"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/07\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently.jpg\" \/> <\/p>\n<p>One thing that stood out to me when I saw Studio MDHR show off <strong>Cuphead<\/strong>&#8216;s long-awaited DLC &ndash; <strong>the Delicious Last Course<\/strong> &ndash; in a preview session last month was the comparisons the studio made to Fantasia. <\/p>\n<p>The developer &ndash; as it showed off a soundtrack recorded with more musicians, animation done on larger paper with more frames of hand-drawn art, and bosses with more phases and backgrounds than anything we saw in the base game &ndash; compared the DLC to how Disney lead up to the launch of Fantasia with everything it learned in the 30s; bringing in all the lessons it learned from previous blockbuster releases into this new, ground-breaking project. <\/p>\n<p>Yes, it&#8217;s a lofty comparison, but then Cuphead is a lofty game; I&#8217;d argue it goes beyond just &#8216;being a game&#8217; and is actually one of those rare projects you&#8217;d see happily installed in museums. It&#8217;s got enough traditional art in there to make even the non-gamer types go &#8220;alright, yeah, that&#8217;s pretty impressive&#8221;. And pretty much anyone that&#8217;s consumed any media over the past 100 years can look at Cuphead and say &#8220;I see what this game is doing, cool&#8221;. <\/p>\n<p><a href=\"https:\/\/www.vg247.com\/cuphead-dlc-delicious-last-course-easier-better\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/cuphead-dlc-delicious-last-course-easier-better\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>One thing that stood out to me when I saw Studio MDHR show off Cuphead&#8216;s long-awaited DLC &ndash; the Delicious Last Course &ndash; in a preview session last month was the comparisons the studio made to Fantasia. The developer &ndash; as it showed off a soundtrack recorded with more musicians, animation done on larger paper with more frames of hand-drawn art, and bosses with more phases and backgrounds than anything we saw in the base game &ndash; compared the DLC to how Disney lead up to the launch of Fantasia with everything it learned in the 30s; bringing in all the lessons it learned from previous blockbuster releases into this new, ground-breaking project. Yes, it&#8217;s a lofty comparison, but then Cuphead is a lofty game;&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":651010,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[259,580,613,21,44,45,583,60,4616],"class_list":["post-651009","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action-adventure","tag-cuphead","tag-cuphead-the-delicious-last-course","tag-nintendo-switch","tag-ps4","tag-ps5","tag-studio-mdhr","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>How do you make Cuphead \u2013 one of the most difficult games of all time \u2013 better? Make it easier, apparently | Arcader News<\/title>\n<meta name=\"description\" content=\"One thing that stood out to me when I saw Studio MDHR show off Cuphead&#039;s long-awaited DLC &ndash; the Delicious Last Course &ndash; in a preview session\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"How do you make Cuphead \u2013 one of the most difficult games of all time \u2013 better? Make it easier, apparently | Arcader News\" \/>\n<meta property=\"og:description\" content=\"One thing that stood out to me when I saw Studio MDHR show off Cuphead&#039;s long-awaited DLC &ndash; the Delicious Last Course &ndash; in a preview session\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-03-30T08:29:07+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/07\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/how-do-you-make-cuphead-one-of-the-most-difficult-games-of-all-time-better-make-it-easier-apparently\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"How do you make Cuphead \u2013 one of the most difficult games of all time \u2013 better? 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