{"id":650885,"date":"2026-03-30T08:29:00","date_gmt":"2026-03-30T08:29:00","guid":{"rendered":"https:\/\/www.eurogamer.net\/digitalfoundry-2022-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested"},"modified":"2026-03-30T08:29:00","modified_gmt":"2026-03-30T08:29:00","slug":"df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent\/","title":{"rendered":"DF Direct Weekly: Horizon Forbidden West&#8217;s VRR\/40Hz patch tested &#8211; and it&#8217;s excellent"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/07\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent.jpg\" \/> <\/p>\n<p>Welcome to the landmark 69th edition of DF Direct Weekly, our regular scheduled show where the team takes a break from their various projects to talk about the latest gaming technology news. This week&#8217;s offering kicks off with detailed impressions of Horizon Forbidden West&#8217;s 1.17 patch, introducing support for 120Hz features on PlayStation 5 including VRR (variable refresh rate) features for the performance mode and a &#8216;balanced&#8217; alternative to the quality mode, running at 40 frames per second.<\/p>\n<p>We were looking to produce come &#8216;bespoke&#8217; content for this update because it&#8217;s actually rather good, but ultimately opted against it because what we&#8217;re essentially looking at here are some impressive HDMI 2.1-orientated add-ons to the <a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2022-horizon-forbidden-wests-upgraded-performance-mode-delivers-a-dramatic-improvement\">1.16 patch<\/a> we&#8217;ve already looked at in depth. But before we go into the details, a warning: if you&#8217;ve got an older HDMI 2.0 display which does have 120Hz support, I&#8217;d recommend disabling the PS5&#8217;s 120Hz output, as you&#8217;ll likely be downscaling to 1080p to access the new features. <\/p>\n<p>However, these new gameplay modes are compelling for those with the latest displays. The VRR mode transfers the game&#8217;s existing performance mode (complete with its excellent new TAA\/checkerboarding combo) into the 120Hz domain, then unlocks the frame-rate. In general play, I noted general performance in the 60-75fps range (13.3ms to 16.7ms frame-times) which isn&#8217;t a massive game-changer in practise, but certainly additive to the usual mode and may help decrease input lag. Interestingly, I noted that frame-rates could drop a touch lower than 60fps &#8211; if I had to guess, I&#8217;d say that Guerrilla is tightening the dynamic resolution range here, and allowing VRR to do more heavy lifting below 60fps rather than lowering pixel counts. If true, it&#8217;s the sign of a nice rebalancing of image quality and performance, leaning into what VRR does best.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2022-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/digitalfoundry-2022-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Welcome to the landmark 69th edition of DF Direct Weekly, our regular scheduled show where the team takes a break from their various projects to talk about the latest gaming technology news. This week&#8217;s offering kicks off with detailed impressions of Horizon Forbidden West&#8217;s 1.17 patch, introducing support for 120Hz features on PlayStation 5 including VRR (variable refresh rate) features for the performance mode and a &#8216;balanced&#8217; alternative to the quality mode, running at 40 frames per second. We were looking to produce come &#8216;bespoke&#8217; content for this update because it&#8217;s actually rather good, but ultimately opted against it because what we&#8217;re essentially looking at here are some impressive HDMI 2.1-orientated add-ons to the 1.16 patch we&#8217;ve already looked at in depth. But before we&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":650886,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[1572,7170],"class_list":["post-650885","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-digital-foundry","tag-horizon-forbbiden-west"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>DF Direct Weekly: Horizon Forbidden West&#039;s VRR\/40Hz patch tested - and it&#039;s excellent | Arcader News<\/title>\n<meta name=\"description\" content=\"Welcome to the landmark 69th edition of DF Direct Weekly, our regular scheduled show where the team takes a break from their various projects to talk\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"DF Direct Weekly: Horizon Forbidden West&#039;s VRR\/40Hz patch tested - and it&#039;s excellent | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Welcome to the landmark 69th edition of DF Direct Weekly, our regular scheduled show where the team takes a break from their various projects to talk\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-03-30T08:29:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/07\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/df-direct-weekly-horizon-forbidden-wests-vrr-40hz-patch-tested-and-its-excellent\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"DF Direct Weekly: Horizon Forbidden West&#8217;s VRR\\\/40Hz patch tested &#8211; 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