{"id":645706,"date":"2026-03-29T15:01:18","date_gmt":"2026-03-29T15:01:18","guid":{"rendered":"https:\/\/arcader.org\/new-horizon-forbidden-west-patch-adds-vrr-balanced-graphics-mode-and-more\/"},"modified":"2026-03-29T15:01:18","modified_gmt":"2026-03-29T15:01:18","slug":"new-horizon-forbidden-west-patch-adds-vrr-balanced-graphics-mode-and-more","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/new-horizon-forbidden-west-patch-adds-vrr-balanced-graphics-mode-and-more\/","title":{"rendered":"New Horizon Forbidden West Patch Adds VRR, \u2018Balanced\u2019 Graphics Mode, And More"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/07\/new-horizon-forbidden-west-patch-adds-vrr-balanced-graphics-mode-and-more.jpg\" width=\"800\" height=\"450\" alt=\"Horizon Forbidden West Patch 1.17 VRR Graphics Mode\" typeof=\"foaf:Image\" class=\"image-style-body-default\" \/><\/p>\n<p>Guerrilla Games and PlayStation have been steady at work, making Horizon Forbidden West an even better game than it was at launch with <a href=\"https:\/\/www.gameinformer.com\/state-of-play\/2022\/06\/02\/horizon-forbidden-west-major-update-with-new-game-transmog-and-more-out\" target=\"_blank\" rel=\"noopener\">updates that add transmog<\/a>, <a href=\"https:\/\/www.gameinformer.com\/2022\/05\/05\/new-horizon-forbidden-west-patch-tackles-progression-blocks-visual-shimmering-and-more\" target=\"_blank\" rel=\"noopener\">fix visual shimmering<\/a>, <a href=\"https:\/\/www.gameinformer.com\/2022\/03\/16\/new-horizon-forbidden-west-patch-improves-visuals-fixes-quest-progression-and-more\" target=\"_blank\" rel=\"noopener\">improve graphics<\/a>, and more. Months later, the team is still adding new things to the game, which is exactly what today\u2019s <strong>Patch 1.17 <\/strong>does for the open-world RPG.&nbsp;<\/p>\n<p>More specifically, <a href=\"https:\/\/www.reddit.com\/r\/horizon\/comments\/vsn9d6\/horizon_forbidden_west_patch_117\/\" target=\"_blank\" rel=\"noopener\">Patch 1.17<\/a> brings three new things to the game: <strong>variable refresh rate<\/strong> (VRR) support, <strong>high refresh rate<\/strong> (HFR) support, and a new <strong>\u201cBalanced\u201d graphics mode<\/strong> that introduces a 40Hz refresh rate for displays that support it.&nbsp;<\/p>\n<p> <iframe loading=\"lazy\" width=\"560\" height=\"315\" frameBorder=\"0\" allow=\"autoplay\" allowfullscreen=\"true\" src=\"https:\/\/players.brightcove.net\/694940074001\/rydylbNsz_default\/index.html?videoId=6309193461112\"><\/iframe> <\/p>\n<p>The game only supports VRR on monitors or TVs that feature VRR and if yours does, you can expect improved \u201cdynamic resolution scaling on 60Hz.\u201d Both VRR and HFR target a refresh rate between 60Hz and 120Hz, so if your display supports it, you\u2019ll see more frames than ever while playing Horizon Forbidden West, making it an even smoother gameplay experience.&nbsp;<\/p>\n<p>That\u2019s not all Patch 1.17 does, though. Plenty of fixes and improvements accompany the new PlayStation 5 features discussed above.<\/p>\n<p><strong>Here\u2019s the full rundown of the Patch 1.17 notes (there may be spoilers below)<\/strong>:&nbsp;<\/p>\n<h2>FIXES AND IMPROVEMENTS<\/h2>\n<p><strong>Performance and Stability<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Multiple crash fixes.<\/li>\n<\/ul>\n<p><strong>Main Quests<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Fixed an issue in Main Quest \u201cThe Wings of the Ten\u201d where the objective \u201cDefeat Regalla\u201d was not updating.<\/li>\n<li aria-level=\"1\">Fixed an issue in Main Quest \u201cThe Wings of the Ten\u201d where the \u201cSunwings\u201d might be missing during the objective \u201cOverride a Sunwing\u201d.<\/li>\n<li aria-level=\"1\">Fixed an issue in Main Quest \u201cAll That Remains\u201d where the cinematic with Tilda after the gallery might not start.<\/li>\n<li aria-level=\"1\">Fixed an issue in Main Quest \u201cThe Broken Sky\u201d where sometimes Dekka would be behind Hekarro\u2019s throne during the objective \u201cTalk to Dekka\u201d.<\/li>\n<\/ul>\n<p><strong>Side Quests<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Fixed an issue in Side Quest \u201cShadow in the West\u201d where the objective \u201cKill Vezreh and His Machine\u201d was not updating.<\/li>\n<li aria-level=\"1\">Fixed an issue in Side Quest \u201cThe Gate Of The Vanquished\u201d where the objective \u201cDefeat Yarra\/Drakka\u201d was not updating.<\/li>\n<\/ul>\n<p><strong>World Activities<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Fixed an issue in Errand \u201cNights of Lights\u201d where collecting the \u201cGizmo\u201d earlier would block progress.<\/li>\n<li aria-level=\"1\">Fixed issues in Relic Ruin \u201cThe Stillsands\u201d where the activity would be blocked.<\/li>\n<\/ul>\n<p><strong>Machines<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Fixed an issue where the \u201cDreadwing\u201d would remain cloaked when knocked down.<\/li>\n<li aria-level=\"1\">Fixed an issue where \u201cApex Clawstrider Hearts\u201d would be placed in \u201cValuables to Sell\u201d in the inventory<\/li>\n<\/ul>\n<p><strong>Weapons<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Fixed an issue where \u201cElemental Arrows\u201d from fully upgraded bows would destroy canisters instead of detonating them.<\/li>\n<li aria-level=\"1\">Fixed an issue where using \u201cElite Precision Arrows\u201d with \u201cIriv\u2019s Downfall\u201d would not deal additional damage for enemies in \u201cBrittle\u201d state.<\/li>\n<\/ul>\n<p><strong>UI\/UX<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Updated text for selecting \u201cUltra Hard\u201d difficulty to clarify that the setting cannot be changed.<\/li>\n<li aria-level=\"1\">Removed exclamation point icon when all skills have been unlocked and skill points are available.<\/li>\n<\/ul>\n<p><strong>Other<\/strong><\/p>\n<ul>\n<li aria-level=\"1\">Fixed an issue where \u201cDesert Bird Wing\u201d could not be looted from birds.<\/li>\n<li aria-level=\"1\">Fixed an issue where trophy &#8220;All Machine Types Scanned&#8221; would not unlock, if scanning remaining machines on NG+<\/li>\n<li aria-level=\"1\">Fixed an issue where changing the \u201cCrouch\/Slide\u201d button to R1 would make it unusable.<\/li>\n<li aria-level=\"1\">Multiple localization and subtitles fixes and improvements.<\/li>\n<\/ul>\n<p>While waiting for Patch 1.17 to download and install, <a href=\"https:\/\/www.gameinformer.com\/state-of-play\/2022\/06\/02\/horizon-forbidden-west-major-update-with-new-game-transmog-and-more-out\" target=\"_blank\" rel=\"noopener\">read about the New Game+ update released last month<\/a>, and then read <a href=\"https:\/\/www.gameinformer.com\/review\/horizon-forbidden-west\/leaping-to-greater-heights\" target=\"_blank\" rel=\"noopener\"><em>Game Informer\u2019s<\/em> Horizon Forbidden West review<\/a> to find out <a href=\"https:\/\/www.gameinformer.com\/topreviews2022\" target=\"_blank\" rel=\"noopener\">why it\u2019s one of our favorite games of this year<\/a>. Check out <a href=\"https:\/\/www.gameinformer.com\/2022\/06\/09\/netflixs-horizon-tv-show-will-reportedly-be-split-between-game-timeline-and-the-fall-of\" target=\"_blank\" rel=\"noopener\">the latest details on Netflix\u2019s Horizon TV show<\/a> after that.&nbsp;<\/p>\n<p><em>Have you beaten Horizon Forbidden West yet? Do you have the Platinum trophy? Let us know in the comments below!<\/em><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/07\/06\/new-horizon-forbidden-west-patch-adds-vrr-balanced-graphics-mode-and-more\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Guerrilla Games and PlayStation have been steady at work, making Horizon Forbidden West an even better game than it was at launch with updates that add transmog, fix visual shimmering, improve graphics, and more. Months later, the team is still adding new things to the game, which is exactly what today\u2019s Patch 1.17 does for the open-world RPG.&nbsp; More specifically, Patch 1.17 brings three new things to the game: variable refresh rate (VRR) support, high refresh rate (HFR) support, and a new \u201cBalanced\u201d graphics mode that introduces a 40Hz refresh rate for displays that support it.&nbsp; The game only supports VRR on monitors or TVs that feature VRR and if yours does, you can expect improved \u201cdynamic resolution scaling on 60Hz.\u201d Both VRR and HFR&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/new-horizon-forbidden-west-patch-adds-vrr-balanced-graphics-mode-and-more\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":645707,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-645706","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>New Horizon Forbidden West Patch Adds VRR, \u2018Balanced\u2019 Graphics Mode, And More | Arcader News<\/title>\n<meta name=\"description\" content=\"Guerrilla Games and PlayStation have been steady at work, making Horizon Forbidden West an even better game than it was at launch with updates that add\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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