{"id":629948,"date":"2026-03-27T00:52:03","date_gmt":"2026-03-27T00:52:03","guid":{"rendered":"https:\/\/www.vg247.com\/the-callisto-protocol-horror-inspirations"},"modified":"2026-03-27T00:52:03","modified_gmt":"2026-03-27T00:52:03","slug":"the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development\/","title":{"rendered":"The Callisto Protocol looked to &#8220;real-life examples of horror and gore&#8221; during development"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/06\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development.jpg\" \/> <\/p>\n<p>It&#8217;s sounding like <strong>The Callisto Protocol<\/strong> is going to go all out on gore for the game, as it&#8217;s apparently been inspired by &#8220;real-life examples of horror and gore.&#8221;<\/p>\n<p>The Callisto Protocol is <a href=\"https:\/\/www.vg247.com\/the-callisto-protocol-gets-a-release-date-and-a-gameplay-trailer\">set to launch at the end of 2022<\/a>, and so far, it&#8217;s not looking like a game for the faint of heart. Thanks to Geoff Keighley, we got our <a href=\"https:\/\/www.vg247.com\/the-callisto-protocol-gameplay-demo-dead-space-spiritual-successor\">first look at gameplay<\/a> last week at Summer Games Fest which had plenty of limb dismemberment and body stomping. Now, in an interview with <a href=\"https:\/\/www.pcgamesn.com\/the-callisto-protocol\/real-life-horror-gore\">PCGamesN<\/a>, chief creative officer at <strong>Striking Distance Studios<\/strong> Chris Stone has explained some of the inspirations for the game.<\/p>\n<p>Unsurprisingly, Stone namechecked titles like <strong>Silent Hill<\/strong> and <strong>Resident Evil<\/strong> as &#8220;obvious influences,&#8221; but noted that the team has also taken &#8220;a lot of inspiration from movies like The Thing and Event Horizon.&#8221; And Stone also said that French and Korean cinema were also pretty influential, saying both are &#8220;really stepping up their game in the horror genre.&#8221;<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/the-callisto-protocol-horror-inspirations\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/the-callisto-protocol-horror-inspirations\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s sounding like The Callisto Protocol is going to go all out on gore for the game, as it&#8217;s apparently been inspired by &#8220;real-life examples of horror and gore.&#8221; The Callisto Protocol is set to launch at the end of 2022, and so far, it&#8217;s not looking like a game for the faint of heart. Thanks to Geoff Keighley, we got our first look at gameplay last week at Summer Games Fest which had plenty of limb dismemberment and body stomping. Now, in an interview with PCGamesN, chief creative officer at Striking Distance Studios Chris Stone has explained some of the inspirations for the game. Unsurprisingly, Stone namechecked titles like Silent Hill and Resident Evil as &#8220;obvious influences,&#8221; but noted that the team has also&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":629949,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[259,1240,1192,59,44,45,7351,1194,60,4616],"class_list":["post-629948","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action-adventure","tag-dead-space","tag-horror","tag-pc","tag-ps4","tag-ps5","tag-striking-distance-studios","tag-the-callisto-protocol","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The Callisto Protocol looked to &quot;real-life examples of horror and gore&quot; during development | Arcader News<\/title>\n<meta name=\"description\" content=\"It&#039;s sounding like The Callisto Protocol is going to go all out on gore for the game, as it&#039;s apparently been inspired by &quot;real-life examples of horror\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The Callisto Protocol looked to &quot;real-life examples of horror and gore&quot; during development | Arcader News\" \/>\n<meta property=\"og:description\" content=\"It&#039;s sounding like The Callisto Protocol is going to go all out on gore for the game, as it&#039;s apparently been inspired by &quot;real-life examples of horror\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-03-27T00:52:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/06\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/the-callisto-protocol-looked-to-real-life-examples-of-horror-and-gore-during-development\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"The Callisto Protocol looked to &#8220;real-life examples of horror and gore&#8221; 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