{"id":626397,"date":"2026-03-26T05:58:41","date_gmt":"2026-03-26T05:58:41","guid":{"rendered":"https:\/\/arcader.org\/your-character-in-starfield-will-not-have-a-voice\/"},"modified":"2026-03-26T05:58:41","modified_gmt":"2026-03-26T05:58:41","slug":"your-character-in-starfield-will-not-have-a-voice","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/your-character-in-starfield-will-not-have-a-voice\/","title":{"rendered":"Your Character In Starfield Will Not Have a Voice"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/06\/your-character-in-starfield-will-not-have-a-voice.jpg\" width=\"800\" height=\"450\" alt=\"Starfield Bethesda RPG Dialogue First Person\" typeof=\"foaf:Image\" class=\"image-style-body-default\" \/><\/p>\n<p>Bethesda and Xbox gave Starfield the spotlight during its <a href=\"https:\/\/www.gameinformer.com\/2022\/06\/07\/the-biggest-news-from-summer-game-fest-2022-and-the-other-june-showcases\" target=\"_blank\" rel=\"noopener\">recent weekend showcase<\/a>, revealing more than <a href=\"https:\/\/www.gameinformer.com\/xbox-games-showcase\/2022\/06\/12\/first-starfield-footage-shows-off-massive-scale-with-over-1000\" target=\"_blank\" rel=\"noopener\">15 minutes of new footage and information from director Todd Howard<\/a>.&nbsp;<\/p>\n<p>The studio didn\u2019t mention this during the showcase, but shortly after, the Bethesda Game Studios Twitter account revealed some new details about dialogue in Starfield and how your created character \u2013 the protagonist of the game \u2013 interacts with NPCs. In short, speaking to NPCs will happen in first-person, and your character will remain silent as they do not have a voice.<\/p>\n<p> \u201cYes, dialogue in Starfield is first person and your character does not have a voice.\u201d&nbsp; <\/p>\n<blockquote class=\"tw-align-center twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">Yes, dialogue in <a href=\"https:\/\/twitter.com\/StarfieldGame?ref_src=twsrc%5Etfw\">@StarfieldGame<\/a> is first person and your character does not have a voice. <a href=\"https:\/\/t.co\/A8384m6rGN\">pic.twitter.com\/A8384m6rGN<\/a><\/p>\n<p>\u2014 Bethesda Game Studios (@BethesdaStudios) <a href=\"https:\/\/twitter.com\/BethesdaStudios\/status\/1536369312650653697?ref_src=twsrc%5Etfw\">June 13, 2022<\/a><\/p><\/blockquote>\n<p>As you can see in the tweet above, the studio has cleared up some possible confusion around the created character we\u2019ll all be playing in Starfield. This reveal has been praised by some and criticized by others. Some Bethesda fans prefer the studio\u2019s RPGs where you remain silent, while others prefer their character to have a voice they can hear in-game.&nbsp;<\/p>\n<p>I\u2019m cool with either. I hope Starfield\u2019s dialogue is more akin to Fallout 3 than Fallout 4, though. In the former, you\u2019d see essentially all of the dialogue your choice would result in, whereas in Fallout 4, your choices were more like mood options, giving just a general view of that choice\u2019s dialogue. It took away some of my character\u2019s agency, and I\u2019m hoping Starfield restores that a bit. Only time will tell for now, though.&nbsp;<\/p>\n<p>Starfield will hit Xbox Series X\/S, Xbox One, and PC sometime in 2023.<\/p>\n<p>For more, read <a href=\"https:\/\/www.gameinformer.com\/xbox-games-showcase\/2022\/06\/12\/first-starfield-footage-shows-off-massive-scale-with-over-1000\" target=\"_blank\" rel=\"noopener\"><em>Game Informer\u2019s<\/em> Starfield analysis after its recent gameplay showing<\/a>, and then check out this story about <a href=\"https:\/\/www.gameinformer.com\/2022\/06\/14\/todd-howard-confirms-fallout-5-coming-after-elder-scrolls-6-shares-additional-starfield\" target=\"_blank\" rel=\"noopener\">Todd Howard confirming that Fallout 5 is the next game<\/a> Bethesda Game Studios will develop after Elder Scrolls 6 (<a href=\"https:\/\/www.gameinformer.com\/2021\/01\/04\/new-elder-scrolls-6-tease-fires-up-location-theories-once-more\" target=\"_blank\" rel=\"noopener\">which is the next game the studio will release after Starfield<\/a>).&nbsp;<\/p>\n<p><em>What are your thoughts on Bethesda RPG dialogue? Let us know in the comments below!<\/em><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/06\/15\/your-character-in-starfield-will-not-have-a-voice\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bethesda and Xbox gave Starfield the spotlight during its recent weekend showcase, revealing more than 15 minutes of new footage and information from director Todd Howard.&nbsp; The studio didn\u2019t mention this during the showcase, but shortly after, the Bethesda Game Studios Twitter account revealed some new details about dialogue in Starfield and how your created character \u2013 the protagonist of the game \u2013 interacts with NPCs. In short, speaking to NPCs will happen in first-person, and your character will remain silent as they do not have a voice. \u201cYes, dialogue in Starfield is first person and your character does not have a voice.\u201d&nbsp; Yes, dialogue in @StarfieldGame is first person and your character does not have a voice. pic.twitter.com\/A8384m6rGN \u2014 Bethesda Game Studios (@BethesdaStudios) June&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/your-character-in-starfield-will-not-have-a-voice\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":626398,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-626397","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin 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