{"id":623706,"date":"2026-03-25T17:09:03","date_gmt":"2026-03-25T17:09:03","guid":{"rendered":"https:\/\/www.vg247.com\/a44-flintlock-ashen-game-pass-microsoft-xbox-game-sales-myths"},"modified":"2026-03-25T17:09:03","modified_gmt":"2026-03-25T17:09:03","slug":"flintlock-and-ashen-dev-on-game-pass-and-the-myth-of-games-not-selling-on-xbox","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/flintlock-and-ashen-dev-on-game-pass-and-the-myth-of-games-not-selling-on-xbox\/","title":{"rendered":"Flintlock and Ashen dev on Game Pass and the myth of games not selling on Xbox"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/06\/flintlock-and-ashen-dev-on-game-pass-and-the-myth-of-games-not-selling-on-xbox.jpg\" \/> <\/p>\n<p>It&rsquo;s hard to say how and when it started, but there&rsquo;s this running theory that part of why so many new games launch into <strong>Xbox Game Pass<\/strong> is that games don&#8217;t sell very well on Xbox, so you may as well make money on Microsoft&rsquo;s platform where you can. <\/p>\n<p>Evidence of this apparent phenomenon is rare, and often amounts to anecdotal experience from some developers who participated in the program. But it&rsquo;s something many wonder about whenever we hear news of a game launching into the subscription service, particularly if we&rsquo;re talking about an anticipated project. <\/p>\n<p>We recently had the opportunity to chat to Derek Bradley, the CEO at A44, the New Zealand studio behind Ashen, and the upcoming <strong>Flintlock: The Siege of Dawn<\/strong>. We talked a lot about <a href=\"https:\/\/www.vg247.com\/flintlock-ambitious-aaa-ashen-journey-musical-animations\">the game itself; its systems, gameplay, AAA ambitions, and the studio&rsquo;s journey from Ashen<\/a>. <\/p>\n<p><a href=\"https:\/\/www.vg247.com\/a44-flintlock-ashen-game-pass-microsoft-xbox-game-sales-myths\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/a44-flintlock-ashen-game-pass-microsoft-xbox-game-sales-myths\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&rsquo;s hard to say how and when it started, but there&rsquo;s this running theory that part of why so many new games launch into Xbox Game Pass is that games don&#8217;t sell very well on Xbox, so you may as well make money on Microsoft&rsquo;s platform where you can. Evidence of this apparent phenomenon is rare, and often amounts to anecdotal experience from some developers who participated in the program. But it&rsquo;s something many wonder about whenever we hear news of a game launching into the subscription service, particularly if we&rsquo;re talking about an anticipated project. We recently had the opportunity to chat to Derek Bradley, the CEO at A44, the New Zealand studio behind Ashen, and the upcoming Flintlock: The Siege of Dawn. We&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/flintlock-and-ashen-dev-on-game-pass-and-the-myth-of-games-not-selling-on-xbox\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":623707,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[7475,259,102,489,79,7476,1501,7477,134,424,59,44,45,34,456,60,4616],"class_list":["post-623706","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-a44","tag-action-adventure","tag-epic-games","tag-epic-games-store","tag-fantasy","tag-flintlock-the-siege-of-dawn","tag-game-pass","tag-kepler-interactive","tag-microsoft","tag-open-world","tag-pc","tag-ps4","tag-ps5","tag-rpg","tag-xbox-game-pass","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - 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that part of why so many new games launch into Xbox Game Pass is\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/flintlock-and-ashen-dev-on-game-pass-and-the-myth-of-games-not-selling-on-xbox\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-03-25T17:09:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/06\/flintlock-and-ashen-dev-on-game-pass-and-the-myth-of-games-not-selling-on-xbox.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" 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