{"id":587134,"date":"2026-03-18T01:48:33","date_gmt":"2026-03-18T01:48:33","guid":{"rendered":"https:\/\/www.eurogamer.net\/return-to-monkey-island-may-not-be-the-art-style-you-wanted-but-its-the-art-style-i-wanted-says-ron-gilbert"},"modified":"2026-03-18T01:48:33","modified_gmt":"2026-03-18T01:48:33","slug":"return-to-monkey-island-may-not-be-the-art-style-you-wanted-but-its-the-art-style-i-wanted-says-ron-gilbert","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/return-to-monkey-island-may-not-be-the-art-style-you-wanted-but-its-the-art-style-i-wanted-says-ron-gilbert\/","title":{"rendered":"&#8220;Return to Monkey Island may not be the art style you wanted but it&#8217;s the art style I wanted&#8221;, says Ron Gilbert"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/05\/return-to-monkey-island-may-not-be-the-art-style-you-wanted-but-its-the-art-style-i-wanted-says-ron-gilbert.jpg\" \/> <\/p>\n<p>Ron Gilbert has responded to fans unhappy with Return to Monkey Island&#8217;s art style, stating &#8220;Return to Monkey Island may not be the art style you wanted or were expecting but it&#8217;s the art style I wanted&#8221;.\n<\/p>\n<p><a href=\"https:\/\/grumpygamer.com\/\">In a candid blog post<\/a>, Gilbert said the game had &#8220;a team of incredible artists, animators, sound designers, programmers, and testers all pouring their souls into this game and it&rsquo;s beautiful to see, play, and listen to&#8221;.\n<\/p>\n<p>As Victoria so perfectly summarised for us earlier this week, <a href=\"https:\/\/www.eurogamer.net\/curse-of-monkey-island-designer-reveals-reasons-for-series-art-style-switch\">the Monkey Island series has taken on a new look as well as a new creative team<\/a> in its third outing, The Curse of Monkey Island. However, this new art style was not simply because of the change in management behind the game&#8217;s development but because of the tools being used behind the scenes, and not all fans are happy with the new look.\n<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/return-to-monkey-island-may-not-be-the-art-style-you-wanted-but-its-the-art-style-i-wanted-says-ron-gilbert\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/return-to-monkey-island-may-not-be-the-art-style-you-wanted-but-its-the-art-style-i-wanted-says-ron-gilbert\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ron Gilbert has responded to fans unhappy with Return to Monkey Island&#8217;s art style, stating &#8220;Return to Monkey Island may not be the art style you wanted or were expecting but it&#8217;s the art style I wanted&#8221;. In a candid blog post, Gilbert said the game had &#8220;a team of incredible artists, animators, sound designers, programmers, and testers all pouring their souls into this game and it&rsquo;s beautiful to see, play, and listen to&#8221;. As Victoria so perfectly summarised for us earlier this week, the Monkey Island series has taken on a new look as well as a new creative team in its third outing, The Curse of Monkey Island. However, this new art style was not simply because of the change in management behind&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/return-to-monkey-island-may-not-be-the-art-style-you-wanted-but-its-the-art-style-i-wanted-says-ron-gilbert\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":587135,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[259,1844,7150,7157],"class_list":["post-587134","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer","tag-action-adventure","tag-lucasfilm-games","tag-return-to-monkey-island","tag-terrible-toybox"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>&quot;Return to Monkey Island may not be the art style you wanted but 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