{"id":577256,"date":"2026-03-16T07:00:26","date_gmt":"2026-03-16T07:00:26","guid":{"rendered":"https:\/\/arcader.org\/balan-wonderworld-director-yuji-naka-filed-lawsuit-against-square-enix-reveals-he-was-removed-before-its-release\/"},"modified":"2026-03-16T07:00:26","modified_gmt":"2026-03-16T07:00:26","slug":"balan-wonderworld-director-yuji-naka-filed-lawsuit-against-square-enix-reveals-he-was-removed-before-its-release","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/balan-wonderworld-director-yuji-naka-filed-lawsuit-against-square-enix-reveals-he-was-removed-before-its-release\/","title":{"rendered":"Balan Wonderworld Director Yuji Naka Filed Lawsuit Against Square Enix, Reveals He Was Removed Before Its Release"},"content":{"rendered":"\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/balan-wonderworld-director-yuji-naka-filed-lawsuit-against-square-enix-reveals-he-was-removed-before-its-release.jpg\" width=\"800\" height=\"450\" alt=\"Balan Wonderworld Director Yuji Naka Filed Lawsuit Against Square Enix, Reveals He Was Removed Before Its Release\" typeof=\"foaf:Image\" class=\"image-style-body-default\" \/><\/p>\n<p>Balan Wonderworld was&nbsp;a&nbsp;<a href=\"https:\/\/www.metacritic.com\/game\/switch\/balan-wonderworld\">disappointing<\/a>&nbsp;game for most, especially for a game from Yuji Naka, the creator of Sonic the Hedgehog.&nbsp;<\/p>\n<p>Now, Naka has taken to Twitter to reveal that not only was he removed as the director of Balan Wonderworld about half a year before its release in March of 2021, but that he has also filed a lawsuit against the game\u2019s publisher, Square Enix, for doing so. He says now that proceedings are over and he\u2019s no longer bound by company rules, he\u2019s speaking out about what happened to him, <a href=\"https:\/\/twitter.com\/Cheesemeister3k\/status\/1519667053283532801?s=20&amp;t=A8EYqyETUDkVn2JoPBobDg\" target=\"_blank\" rel=\"noopener\">as translated by Twitter user Cheesemeister3K<\/a>.&nbsp;<\/p>\n<blockquote class=\"tw-align-center twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">\u201cI was removed as the director of Balan Wonderworld about half a year before release, so I filed a lawsuit against Square Enix. Now that the proceedings are over and I\u2019m no longer bound by company rules, I\u2019d like to speak out.\u201d <a href=\"https:\/\/twitter.com\/hashtag\/BalanWonderworld?src=hash&amp;ref_src=twsrc%5Etfw\">#BalanWonderworld<\/a> <a href=\"https:\/\/t.co\/Ht0Zc9soBa\">https:\/\/t.co\/Ht0Zc9soBa<\/a><\/p>\n<p>\u2014 Cheesemeister \ud83d\ude37\ud83d\udc89\ud83d\udc89\ud83d\udc89 (@Cheesemeister3k) <a href=\"https:\/\/twitter.com\/Cheesemeister3k\/status\/1519667053283532801?ref_src=twsrc%5Etfw\">April 28, 2022<\/a><\/p><\/blockquote>\n<p>\u201cI think it\u2019s wrong of Square Enix not to value games and game fans,\u201d Naka writes on Twitter, according to Cheesemeister\u2019s translation. \u201cAccording to court documents, I was removed as the director of Balan Wonderworld for two reasons. It was done by the producer, head of marketing, head of sound, managing director, and HR. First, when a YouTuber\u2019s arranged piano performance of the game music was released in a promotion instead of the original game track, turning the composer into a ghostwriter, I insisted that the original track be released and this caused trouble.<\/p>\n<p>\u201cSecond, according to court documents, [Naoto] Ohshima told producer [Noriyoshi] Fujimoto that the relationship with Arzest was ruined due to comments I made wanting to improve the game in the face of Arzest submitting the game without fixing bugs. Also, in an email to Ohshima to Fujimoto, he wrote: \u2018I just told the staff about the demo delay.\u2019 When I told them, \u2018This was prod. Fujimoto\u2019s decision. Let\u2019s do our best for him,\u2019 the staff applauded and cheered. This was unexpected, and I was moved. The staff\u2019s been down lately, but their spirits have been revived. Thank you very much. All of us on the staff will work hard. So the schedule wasn\u2019t up to me, but the producer, yet the schedule being tight was the producer\u2019s doing. Something was off.\u201d&nbsp;<\/p>\n<p>Naka continues, stating that in releasing an original game, it was wrong to put out an arranged track with promotional materials. He felt that the game music everyone could hum to were the original tracks, not arranged pieces made by someone other than the composer.&nbsp;<\/p>\n<p>\u201cI believe that every effort must be put in to make games the best they can be until the very end so that game fans will enjoy what they buy,\u201d Naka continues on Twitter. \u201cIt wasn\u2019t right to, without discussion, remove and completely disassociate from the project a director saying so. Retweeting, liking, etc. on SNS and such was banned, so I don\u2019t think Square Enix values game fans. There were many comments and wonderful illustrations about Balan Wonderworld, and I\u2019m really sorry that I couldn\u2019t react to them.&nbsp;<\/p>\n<p>\u201cMyself, I\u2019m truly sorry to the customers who bought Balan Wonderworld in an unfinished state. From this point onward, I will be able to react to posts tagging me or directed only toward me on SNS and such. I believe that when making games, asking for fixes in order to make something good should be a given, and if that\u2019s not possible, it should be talked over, but it looks like they can\u2019t. I don\u2019t think they value games.\u201d&nbsp;<\/p>\n<p>Naka points to Sonic the Hedgehog 2 as an example. He says that two weeks before finalizing the game, it was changed so that as long as you have at least one ring, you won\u2019t die. This wouldn\u2019t have happened if he weren\u2019t allowed to improve the game to the very end, Naka says.&nbsp;<\/p>\n<p>\u201cImproving a game until the very end is what being a game creator is all about, and if that\u2019s not possible, something\u2019s wrong,\u201d Naka writes, according to Cheesemeister. \u201cI asked my lawyer to negotiate my just being able to comment until the end of production, but their refusal led me to file suit. I think that the resulting Balan Wonderworld and the critical reception it received have a lot to do with what happened. I\u2019m really disappointed that a project I worked on from the start turned out this way.<\/p>\n<p>\u201cI personally regret that Balan Wonderworld was released to the world in an unfinished state. I wanted to consider all kinds of things and release it as a proper action game. I don\u2019t think that Square Enix and Arzest value games and their fans.\u201d&nbsp;<\/p>\n<p>It\u2019s unclear what the result of Naka\u2019s lawsuit was, but he\u2019s clearly able to speak publicly about Balan Wonderworld now, something he says he wasn\u2019t able to do before.&nbsp;<\/p>\n<p><em>[Source:&nbsp;<a href=\"https:\/\/twitter.com\/nakayuji\/status\/1519648947932860416?s=20&amp;t=A8EYqyETUDkVn2JoPBobDg\" target=\"_blank\" rel=\"noopener\">Yuji Naka on Twitter<\/a>, translated by <a href=\"https:\/\/twitter.com\/Cheesemeister3k\/status\/1519667053283532801?s=20&amp;t=A8EYqyETUDkVn2JoPBobDg\" target=\"_blank\" rel=\"noopener\">Cheesemeister3K on Twitter<\/a>]<\/em><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/04\/28\/balan-wonderworld-director-yuji-naka-filed-lawsuit-against-square-enix-reveals-he-was\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Balan Wonderworld was&nbsp;a&nbsp;disappointing&nbsp;game for most, especially for a game from Yuji Naka, the creator of Sonic the Hedgehog.&nbsp; Now, Naka has taken to Twitter to reveal that not only was he removed as the director of Balan Wonderworld about half a year before its release in March of 2021, but that he has also filed a lawsuit against the game\u2019s publisher, Square Enix, for doing so. He says now that proceedings are over and he\u2019s no longer bound by company rules, he\u2019s speaking out about what happened to him, as translated by Twitter user Cheesemeister3K.&nbsp; \u201cI was removed as the director of Balan Wonderworld about half a year before release, so I filed a lawsuit against Square Enix. Now that the proceedings are over and&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/balan-wonderworld-director-yuji-naka-filed-lawsuit-against-square-enix-reveals-he-was-removed-before-its-release\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":577257,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-577256","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Balan Wonderworld Director Yuji Naka Filed Lawsuit Against Square Enix, Reveals He Was Removed Before Its Release | Arcader News<\/title>\n<meta name=\"description\" content=\"Balan Wonderworld 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