{"id":571549,"date":"2026-03-15T03:31:15","date_gmt":"2026-03-15T03:31:15","guid":{"rendered":"https:\/\/news.xbox.com\/en-us\/?p=165708"},"modified":"2026-03-15T03:31:15","modified_gmt":"2026-03-15T03:31:15","slug":"neonlore-to-read-or-not-to-readin-a-video-game","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/neonlore-to-read-or-not-to-readin-a-video-game\/","title":{"rendered":"NeonLore: To Read or Not to Read\u2026in a Video Game?"},"content":{"rendered":"\n<p>Just after wrapping all sorts of certification tests and getting excited for the release of <em><a href=\"https:\/\/www.xbox.com\/en-gb\/games\/store\/neonlore\/9pmcxwt63465?msclkid=c7c26435c26511ecbd1ad502de7d82eb\" target=\"_blank\" rel=\"noreferrer noopener\">NeonLore<\/a><\/em>, the usual sense of anxiety wave hit me: What if gamers don\u2019t understand what we are trying to achieve here?<\/p>\n<p>I would classify ourselves as real indie developers. Allow and excuse me to make a bit of pun here by adding the word \u201creal\u201d. We are not in financial debt to anyone and we are really a studio of less than ten working people during all times. &nbsp;And we have not received any external investment up to date, while we have released a dozen titles in the last three years.<\/p>\n<p>Indie developers likes us have a different kind of anxiety when we launch a game: \u201cWill the game sell enough to cover costs?\u201d is usually replaced by a more tangled question:<\/p>\n<p>\u201cWill the gamers understand us\u201d?<\/p>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game.jpg\" alt=\"screenshot\" class=\"wp-image-165709\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-3.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-4.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-5.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-6.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-7.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-8.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-9.jpg 208w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game.jpg 1920w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<p>Nothing will happen to our indie studio if <em>NeonLore<\/em> financially tanks. We\u2019ll continue to make and release indie projects. We have grown a thick enough skin to ignore most gaming journalists who look at our five-dollar-priced games using the same scope that they review 60-dollar priced games. What we usually need is a bit of inspiration to carry further and continue to take risks and try something different. Sure, running an indie game studio is a business and running a sustainable business is as draining as a boss-fight in a FPS game. However, getting encouragement as indie developers is the true support that we need. And this time, the inspiration for this article came to me when I read a recent interview with ID@Xbox\u2019s director Chris Charla. He indicated how much value he gives to indie games by saying, \u201cThey don\u2019t have to try to be everything to everyone.\u201d<\/p>\n<p>And yes, in that sense <em>NeonLore<\/em> is a small game. But in it has some big ideas, maybe it might turn into a whole different genre, maybe it won\u2019t. We can\u2019t know, we don\u2019t want to know. As indie developers, we did what are supposed to do, we had to experiment within our limited resources.<\/p>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-1.jpg\" alt=\"interior screenshot\" class=\"wp-image-165711\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-10.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-11.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-12.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-13.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-14.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-15.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-16.jpg 208w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-17.jpg 1920w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<p><em>NeonLore<\/em> will be called just another walking simulator by some. To us, it experiments by incorporating audio books into the game, which we believe to be an interesting way to bring books to different audiences who normally wouldn\u2019t meet with that kind of medium. Chris Charla continues in the same article: \u201cIndie games are the most exciting content on the planet\u201d, which inspired me to further elaborate about <em>NeonLore<\/em>, and what we are trying to establish as a genre by starting with this game : What if you wake up one day and your Xbox app notifies you that your favorite author\u2019s latest audio book is ready to launch on your Xbox system in the form of an adventure game? Who wouldn\u2019t not want to listen to Stephen\u2019s King\u2019s latest book while walking around locations inspired from that very novel, on the big screen, with glorious 4K textures around?<\/p>\n<p>I would, as a gamer.<\/p>\n<p>As a game developer whose background is in literature, this would be a dream-come-true and will open broad sub-ranges and alternatives in the socio-cultural space of video games. Mums and teachers complaining about teens not reading books? They are missing outmoded milestones of classical literature? Well, it would be great if they did really read the books, but as precursors in this medium, we can suggest an alternative : Let\u2019s travel back in time to early 20<sup>th<\/sup> century New York City and let\u2019s see the world through Nick Carraway\u2019s eyes, and while walking around in such envrionments where we don\u2019t have to worry about shooting zombies, we listen to Scott Fitzgerald\u2019s masterpiece, <em>The Great Gatsby<\/em>.<\/p>\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-2.jpg\" alt=\"screenshot menu\" class=\"wp-image-165710\" srcset=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-18.jpg 940w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-19.jpg 1776w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-20.jpg 1200w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-21.jpg 800w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-22.jpg 592w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-23.jpg 518w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-24.jpg 208w, https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game-25.jpg 1920w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" data-recalc-dims=\"1\" \/><\/figure>\n<p>Let\u2019s see if other gamers would agree with me or not: in <em>NeonLore<\/em>, hopefully you will enjoy listening to four different short-novels, written by four different sci-fi authors exclusively for this game, while enjoying cyber-punk themed vistas and a bit of puzzle-solving as well.<\/p>\n<p>Finally, but not least, another big thank you to the Xbox team for supporting and encouraging indie developers with such risky projects. <em>NeonLore<\/em> is available today on Xbox!<\/p>\n<div id=\"msp1650650355399\" class=\"\">\n<div class=\"ms-product-badge mspb-large\" data-product-id=\"9pmcxwt63465?msclkid=c7c26435c26511ecbd1ad502de7d82eb\">\n<div class=\"mspb-primary-image\"> <a href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9pmcxwt63465?msclkid=c7c26435c26511ecbd1ad502de7d82eb\" target=\"_blank\" rel=\"noopener\"> <img decoding=\"async\" src=\"https:\/\/store-images.s-microsoft.com\/image\/apps.1447.14295621040200022.cf1155a4-4f50-46f4-9823-5b9712de13ed.a5e4ab01-7a9f-4678-8029-4629cd19a8ef?w=400&#038;h=600\" alt=\"NeonLore\" class=\"skip-lazy\" \/> <\/a> <\/div>\n<div class=\"mspb-details\">\n<div class=\"mspb-feature-badges\">\n<div class=\"mspb-feature-badge xbox-live\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/neonlore-to-read-or-not-to-readin-a-video-game.png\" alt=\"Xbox Live\" class=\"skip-lazy\" data-recalc-dims=\"1\" \/> <\/div>\n<\/p><\/div>\n<h2>NeonLore<\/h2>\n<div class=\"mspb-secondary-details\">\n<div class=\"mspb-left-container\">\n<p>Playstige Interactive<\/p>\n<div class=\"mspb-rating\">\n<div> <span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span><span>\u2606<\/span> <span class=\"mspb-total-ratings\">5<\/span> <\/div>\n<div class=\"mspb-full-stars\" style=\"width: 48px\"> <span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span><span>\u2605<\/span> <\/div>\n<\/p><\/div>\n<div class=\"mspb-price\"> <span>$5.99<\/span> <\/div>\n<div class=\"mspb-buttons\"> <a class=\"mspb-link\" href=\"https:\/\/www.microsoft.com\/en-us\/store\/apps\/9pmcxwt63465?msclkid=c7c26435c26511ecbd1ad502de7d82eb\" target=\"_blank\" rel=\"noopener\">Get it now<\/a>\n<\/div>\n<div class=\"mspb-bottom-badges\"> <\/div>\n<\/p><\/div>\n<div class=\"mspb-right-container\">\n<div class=\"mspb-description\"> Neon-Lore is a first-person free form exploration game. You\u2019ll meet interesting characters and discover what had happened to human race in the near future. As you will roam along the neon-soaked streets, you\u2019ll discover what the world has become, how life goes on in a world of intriguing fusion of chaos and technological advancement. In Neon-Lore, you will solve puzzles and encounter with various characters and learn about their past life, dreams and fears\u2026And get a chance to discover deeper about the social transformations that has impacted human life in the 21st century\u2026 Features: *Discover the world at your own pace.<br \/>\n*No failing or quests, you decide about how you explore the world.<br \/>\n*Beautiful, cyber-punk themed environments.<br \/>\n*Meet 40 different characters and learn about their backgrounds.<br \/>\n*Get access to 4 different audio books that contain 4 different cyber-punked themed novels, written exclusively for this game by sci-fi authors.<br \/>\n* Relaxing and exciting cyber-punk themed soundtrack.\t<\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/p><\/div>\n<\/div>\n<p>Related:<br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2020\/08\/04\/unturned-beta-on-xbox-one\/\">Join the UNTURNED Beta on Xbox One beginning August 4th!<\/a><br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2020\/08\/03\/new-microsoft-store-coming-to-xbox-insiders\/\">A New Microsoft Store Experience is Coming to Xbox Insiders<\/a><br \/><a href=\"https:\/\/news.xbox.com\/en-us\/2020\/06\/22\/crossfirex-open-beta-begins-june-25-play-3-days-early-starting-today\/\">CrossfireX Open Beta Begins June 25, Play 3 Days Early Starting Today<\/a><br \/> <a href=\"https:\/\/news.xbox.com\/en-us\/2022\/04\/22\/neonlore-to-read-or-not-to-readin-a-video-game\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just after wrapping all sorts of certification tests and getting excited for the release of NeonLore, the usual sense of anxiety wave hit me: What if gamers don\u2019t understand what we are trying to achieve here? I would classify ourselves as real indie developers. Allow and excuse me to make a bit of pun here by adding the word \u201creal\u201d. We are not in financial debt to anyone and we are really a studio of less than ten working people during all times. &nbsp;And we have not received any external investment up to date, while we have released a dozen titles in the last three years. Indie developers likes us have a different kind of anxiety when we launch a game: \u201cWill the game sell&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/neonlore-to-read-or-not-to-readin-a-video-game\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":571550,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"class_list":["post-571549","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-xbox-wire"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>NeonLore: To Read or Not to Read\u2026in a Video Game? | Arcader News<\/title>\n<meta name=\"description\" content=\"Just after wrapping all sorts of certification tests and getting excited for the release of NeonLore, the usual sense of anxiety wave hit me: What if\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/neonlore-to-read-or-not-to-readin-a-video-game\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"NeonLore: To Read or Not to Read\u2026in a Video Game? 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