{"id":557144,"date":"2026-03-12T07:18:20","date_gmt":"2026-03-12T07:18:20","guid":{"rendered":"https:\/\/www.vg247.com\/hellblade-2-raising-the-bar"},"modified":"2026-03-12T07:18:20","modified_gmt":"2026-03-12T07:18:20","slug":"hellblade-2-combat-designer-were-raising-the-bar","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/hellblade-2-combat-designer-were-raising-the-bar\/","title":{"rendered":"Hellblade 2 combat designer: &#8220;We&#8217;re raising the bar&#8221;"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/04\/hellblade-2-combat-designer-were-raising-the-bar.jpg\" \/> <\/p>\n<p><strong>Senua&rsquo;s Saga: Hellblade 2<\/strong> has been in the works for a while and we&#8217;ve not really seen that much from developer <strong>Ninja Theory<\/strong> about the game proper. But at least we know development seems to be going well, and &ndash; according to a new interview combat designer Juan Fern&aacute;ndez &ndash; improving vastly on the first game.<\/p>\n<p>In an interview with Spanish site, <a href=\"https:\/\/vandal.elespanol.com\/noticia\/1350752362\/juan-fernandez-el-disenador-que-ha-ensenado-a-combatir-a-senua\/\">Vandal<\/a>, Fern&aacute;ndez reveals some interesting nuggets of information about the setup of <a href=\"https:\/\/www.vg247.com\/games\/senuas-saga-hellblade-ii\">Senua&rsquo;s Saga: Hellblade 2<\/a>, and describes the new, deeper combat the sequel will have compared to the original Hellblade.<\/p>\n<p>&ldquo;We did many things well, but I think there are many things that could be improved that I would change today,&#8221; he explains to the site (via Google Translate). &#8220;You have to remember that the team that worked on Senua&#8217;s first adventure was incredibly small for a development of this kind, about 15 people in the studio most of the time.&#8221;<\/p>\n<p><a href=\"https:\/\/www.vg247.com\/hellblade-2-raising-the-bar\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/hellblade-2-raising-the-bar\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Senua&rsquo;s Saga: Hellblade 2 has been in the works for a while and we&#8217;ve not really seen that much from developer Ninja Theory about the game proper. But at least we know development seems to be going well, and &ndash; according to a new interview combat designer Juan Fern&aacute;ndez &ndash; improving vastly on the first game. In an interview with Spanish site, Vandal, Fern&aacute;ndez reveals some interesting nuggets of information about the setup of Senua&rsquo;s Saga: Hellblade 2, and describes the new, deeper combat the sequel will have compared to the original Hellblade. &ldquo;We did many things well, but I think there are many things that could be improved that I would change today,&#8221; he explains to the site (via Google Translate). &#8220;You have to&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/hellblade-2-combat-designer-were-raising-the-bar\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":557145,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[259,79,6881,134,2258,59,7184,6810,456,649,60,4616],"class_list":["post-557144","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action-adventure","tag-fantasy","tag-hackslash","tag-microsoft","tag-ninja-theory","tag-pc","tag-senuas-saga-hellblade-2","tag-story-rich","tag-xbox-game-pass","tag-xbox-game-studios","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Hellblade 2 combat designer: &quot;We&#039;re raising the bar&quot; | Arcader News<\/title>\n<meta name=\"description\" content=\"Senua&rsquo;s Saga: Hellblade 2 has been in the works for a while and we&#039;ve not really seen 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