{"id":549475,"date":"2026-03-10T18:24:30","date_gmt":"2026-03-10T18:24:30","guid":{"rendered":"https:\/\/arcader.org\/weird-west-review-a-fantastical-frontier\/"},"modified":"2026-03-10T18:24:30","modified_gmt":"2026-03-10T18:24:30","slug":"weird-west-review-a-fantastical-frontier","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/weird-west-review-a-fantastical-frontier\/","title":{"rendered":"Weird West Review \u2013 A Fantastical Frontier"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/weird-west-review-a-fantastical-frontier.jpg\" width=\"800\" height=\"450\" alt=\"weird west review\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p> <b>Reviewed on:<\/b> PC <br \/> <b>Also on:<\/b> PlayStation 5, Xbox Series X\/S, PlayStation 4, Xbox One <br \/> <b>Publisher:<\/b> Devolver Digital <br \/> <b>Developer:<\/b> WolfEye Studios <br \/> <b>Release:<\/b> <time datetime=\"2022-03-31T12:00:00Z\" class=\"datetime\">March 31, 2022<\/time> <br \/> <b>Rating:<\/b> Mature <\/p>\n<p>Weird West is a spellbinding, isometric portrayal of the Wild West. <a href=\"https:\/\/www.gameinformer.com\/the-game-awards-2019\/2019\/12\/12\/ex-arkane-studios-leads-unveil-weird-west-an-adventure-with\" target=\"_blank\" rel=\"noopener\">From the minds behind Dishonored and Prey<\/a>, this compelling immersive sim is unlike any western tale you\u2019ve experienced. Its macabre frontier isn\u2019t just a land of cowboys and cattle but one brimming with old magic and hideous monstrosities like werewolves, flesh-eating sirens, gold-hungry zombies, and bewitched trees capable of trapping the souls of men.\u00a0<\/p>\n<p>The game\u2019s main narrative is a five-chapter anthology following the lives of five \u201cheroes\u201d \u2013 a bounty hunter, a man-turned-pig, a tribal protector, a werewolf, and a zealot \u2013 whose journeys are unknowingly connected. You play as the Passenger, a faceless entity who possesses a new protagonist in every chapter for mysterious reasons. The story begins by following a rancher who\u2019s given up her old life as a bounty hunter but must dig up her irons to rescue her kidnapped family member. What starts as a safe, conventional cowboy revenge story unravels into a tale of unbelievable outcomes. You\u2019ll help a poet lift a curse in one moment, causing him to only speak in rhymes. In another, you\u2019ll contemplate turning in a sheriff after discovering they\u2019ve converted the jail into a meat market and are feeding on imprisoned criminals\u2019 corpses. After a slow start, Weird West quickly ups the ante in thrilling and absurd ways, and just when you\u2019ve figured things out, something unexpectedly changes. It\u2019s so fun seeing how each chapter spirals into another with every new revelation.\u00a0<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/review\/weird-west\/a-fantastical-frontier\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>While the mythology of Weird West is enchanting, its sandbox gameplay brings the world to life. You can solve most problems via stealth as long as you stay out of sight and adequately hide bodies, though there\u2019s a bevy of guns, bows, and melee weapons enticing you to engage in the game\u2019s raucous twin-stick-style shoot-outs. Blast foes into bits with the shotgun\u2019s screen-shaking burst, fan the revolver\u2019s hammer to unleash a rain of bullets, or quietly eliminate opponents with Sentry Silencer. This unlockable rifle ability silences your next shot and doubles damage to unaware enemies.\u00a0<\/p>\n<p>Each of the five protagonists wields unique spells in addition to perks like increased health or movement speed they share with the other characters. The Pigman can deflect bullets with his rubbery skin, soak the surrounding ground in poison, or charge enemies headfirst to deal devastating damage. At the same time, the Protector is capable of summoning spirit bears or tornadoes that can be imbued with elemental properties. Combat requires a level of precision best suited for mouse and keyboard, but if your only option is to play Weird West with a controller, I\u2019d recommend using the game\u2019s Tactical Mode, which slows time down to let you better plan out your movements.\u00a0<\/p>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/weird-west-review-a-fantastical-frontier-1.jpg\" alt=\"weird west review\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/article>\n<p>You could aim at the apparent red-hued TNT barrel for a loud explosion or blast away at a box of ammunition, sending a barrage of bullets in every direction. However, I don\u2019t recommend the latter method if you\u2019re low on ammo. Many enemies have weaknesses like fire or poison, but sometimes you\u2019ll find yourself low on supplies. Instead of using a dynamite stick or molotov cocktail to cause a fire, equip the bow and arrow next to a nearby flame to create a fire arrow. Make sure you don\u2019t accidentally blow yourself up, as I did several times. If you set yourself on fire, quickly find a water source \u2013 a pond, bathtub, or even a water pump \u2013 before burning to death. These physics-based interactions make me enjoy solving the game\u2019s challenges, though it\u2019s frustrating when awkward camera angles hinder my best-laid plans.<\/p>\n<p>The overworld of Weird West is large and populated with dozens \u2013 nearly hundreds \u2013 of diamond-shaped nodes representing the many homesteads, towns, and stretches of wilderness you can travel between. The map\u2019s abundance of locations is sometimes overwhelming, with new areas cropping up on almost every trek, though I am often rewarded with new loot when I stop. In addition to serving as trade hubs and places of rest, towns are often places you can hire mercenaries to join your posse as party members. While some hired hands will help your cause free of charge \u2013 revenge often serves as a better currency than coins \u2013 many will require a hefty upfront fee before lending their trigger finger.\u00a0<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/review\/weird-west\/a-fantastical-frontier\" rel=\"noopener\">Click here to view embedded media<\/a><\/p>\n<p>\u00a0 <\/p>\n<p>How will you earn money, though? You could break into the bank and rob its coffers if you have enough dynamite or lockpicks. Though choices often come with consequences (even outside of story moments), it\u2019s better to return at night when the bank\u2019s closed if you want to avoid a shoot-out or a criminal reputation. With a rope in your inventory, scale the bank\u2019s rooftop and quietly enter through the chimney chute. Regardless of approach, Weird West entertains a bevy of playstyles, often encouraging me to look at situations through a different lens.\u00a0<\/p>\n<p>Whether in notable moments or otherwise forgettable encounters, Weird West remembers everything you do. Side characters you betray will show up much later, sometimes during pivotal moments, to enact swift vengeance. On the flip side, new friends \u2013 like the lady whose land deed I retrieved \u2013 might show up in your time of desperation if you assisted them earlier in your journey. These consequences add significance to even the smallest choices, and you never know how the world might react to a decision. If you eradicate all of the people in a town \u2013 yeah, I\u2019m looking at all of you sickos who did this while playing Skyrim in high school \u2013 the space will become abandoned. After enough time passes, it will become a literal ghost town, as ghoulish monsters attracted by the smell of rotting corpses take up residence and permanently transform the establishment into a hellish domain.\u00a0\u00a0<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/review\/weird-west\/a-fantastical-frontier\" rel=\"noopener\">Click here to view embedded media<\/a><\/p>\n<p>\u00a0 <\/p>\n<p>Weird West\u2019s best assets are its well-developed characters and deep gameplay systems, but its overall production value is underwhelming. The game\u2019s cell-shading looks good enough on higher settings and large screens, but the composition quickly becomes muddy on less-powerful machines like my Steam Deck. Additionally, a minor bug prevented me from saving my game occasionally, leading to several frustrating deaths.\u00a0<\/p>\n<p>Regardless, developer Wolfeye Studios has crafted one hell of <a href=\"https:\/\/www.gameinformer.com\/2022\/03\/15\/weird-west-shredders-headline-xbox-game-pass-for-end-of-march\" target=\"_blank\" rel=\"noopener\">a debut release<\/a>. Weird West subverts expectations, twisting well-trodden cowboy tropes into dark fantasy vignettes brought to life by immersive sandbox elements.\u00a0<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/scoring\"><img loading=\"lazy\" decoding=\"async\" class=\"gi-must-play\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/weird-west-review-a-fantastical-frontier-2.jpg\" height=\"50\" width=\"39\" alt=\"GI Must Play\" \/><\/a><\/p>\n<h2>Score: 8.5<\/h2>\n<p><a href=\"https:\/\/www.gameinformer.com\/scoring\">About Game Informer&#8217;s review system<\/a><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/node\/109005?purchasefromrss\">Purchase<\/a> <\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/review\/weird-west\/a-fantastical-frontier\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Reviewed on: PC Also on: PlayStation 5, Xbox Series X\/S, PlayStation 4, Xbox One Publisher: Devolver Digital Developer: WolfEye Studios Release: March 31, 2022 Rating: Mature Weird West is a spellbinding, isometric portrayal of the Wild West. From the minds behind Dishonored and Prey, this compelling immersive sim is unlike any western tale you\u2019ve experienced. Its macabre frontier isn\u2019t just a land of cowboys and cattle but one brimming with old magic and hideous monstrosities like werewolves, flesh-eating sirens, gold-hungry zombies, and bewitched trees capable of trapping the souls of men.\u00a0 The game\u2019s main narrative is a five-chapter anthology following the lives of five \u201cheroes\u201d \u2013 a bounty hunter, a man-turned-pig, a tribal protector, a werewolf, and a zealot \u2013 whose journeys are unknowingly connected.&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/weird-west-review-a-fantastical-frontier\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":549476,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-549475","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Weird West Review \u2013 A Fantastical Frontier | Arcader News<\/title>\n<meta name=\"description\" content=\"Reviewed on: PC Also on: PlayStation 5, Xbox Series X\/S, PlayStation 4, Xbox One Publisher: Devolver Digital Developer: WolfEye Studios Release: March 31,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/weird-west-review-a-fantastical-frontier\/\" 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