{"id":544269,"date":"2026-03-09T15:33:30","date_gmt":"2026-03-09T15:33:30","guid":{"rendered":"https:\/\/arcader.org\/tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror\/"},"modified":"2026-03-09T15:33:30","modified_gmt":"2026-03-09T15:33:30","slug":"tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror\/","title":{"rendered":"Tango Gameworks Working On \u2018Completely New Title That Is The Complete Opposite Of Horror\u2019"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror.jpg\" width=\"800\" height=\"450\" alt=\"GhostWire: Tokyo Tango Gameworks Horror Games Complete Opposite\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p> <b>Platform:<\/b> PlayStation 5, PC <br \/> <b>Publisher:<\/b> Bethesda Softworks <br \/> <b>Developer:<\/b> Tango Gameworks <br \/> <b>Release:<\/b> <time datetime=\"2022-03-25T12:00:00Z\" class=\"datetime\">March 25, 2022<\/time> <br \/> <b>Rating:<\/b> Teen <\/p>\n<p>Tango Gameworks is currently celebrating the release of GhostWire: Tokyo, which is out on PlayStation 5 and PC today, but the studio is already preparing for future titles. Namely, ones that will showcase the studio\u2019s strengths in genres other than horror.\u00a0<\/p>\n<p>In a new interview with Japanese gaming magazine <em><a href=\"https:\/\/www.famitsu.com\" target=\"_blank\" rel=\"noopener\">Famitsu<\/a><\/em>, former Resident Evil director and now Tango founder, Shinji Mikami, said he wants to change the image of Tango, as translated by <em><a href=\"https:\/\/www.videogameschronicle.com\/news\/shinji-mikami-wants-tango-gameworks-to-make-smaller-and-non-horror-games\/\" target=\"_blank\" rel=\"noopener\">Video Games Chronicle<\/a><\/em>. He said that right now, he recognizes that Tango is seen as a studio that \u201cspecializes only in survival horror,\u201d but that \u201cwe also want to be viewed as a studio that can create a wider variety of games.\u201d\u00a0<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2022\/03\/25\/tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>Mikami says it\u2019s nice to have a reputation as a studio for developing good survival horror games \u2013 like The Evil Within 1 and 2 \u2013 but that in the future, Tango will be releasing more and more new games. It sounds like some of those games will break out of the studio\u2019s survival horror mold, too. Mikami told <em>Famitsu<\/em> that The Evil Within 2 director, John Johanas, is working on a title that isn\u2019t horror.\u00a0<\/p>\n<p>\u201cJohn Johanas, who directed the DLC for The Evil Within and The Evil Within 2, is working on a completely new title that is the complete opposite of horror,\u201d Mikami said. \u201cIt\u2019s a really good game, so keep your eyes peeled.\u201d\u00a0<\/p>\n<p>Elsewhere in the interview, Mikami explained that he doesn\u2019t consider GhostWire: Tokyo a horror game. Instead, he says it is an \u201carcade-style action-adventure game.\u201d The famed director also says he doesn\u2019t want Tango to be exclusively focused on big-budget AAA games.\u00a0<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2022\/03\/25\/tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>\u201cFirst of all, we should produce a masterpiece every ten years,\u201d he said. \u201cSecondly, we want young people to create new games on their own. We also want to nurture good game creators. Although we are a studio that makes games, we also want it to have the aspect of a game school where staff can learn how to make games. We want to make it a place where you can grow as a creator and develop your skills and core while working from the bottom up.\u00a0<\/p>\n<p>&#8220;To be honest, it is quite difficult to train newcomers in a large team. I think the most effective way is to run several game development teams of several dozen people. In recent years, commercial considerations have meant that we have had to develop in large teams. However, thanks to the emergence of game subscription services over the past few years, we feel that it is now possible to make games on a smaller scale.\u00a0<\/p>\n<p>&#8220;It is possible to gain experience in a small team and then get involved in a big project. This way, we can make even better games and projects can proceed more smoothly.\u201d\u00a0<\/p>\n<p>While waiting to see what Tango Gameworks is now developing, read <a href=\"https:\/\/www.gameinformer.com\/review\/ghostwire-tokyo\/graveyard-of-horror\" target=\"_blank\" rel=\"noopener\"><em>Game Informer\u2019s<\/em> GhostWire: Tokyo review<\/a> and then check out this story about the game\u2019s <a href=\"https:\/\/www.gameinformer.com\/2022\/03\/15\/ghostwire-tokyo-boasts-six-graphical-modes-for-playstation-5\" target=\"_blank\" rel=\"noopener\">six graphical modes on PlayStation 5<\/a>.\u00a0<\/p>\n<p><em>[Source: <a href=\"https:\/\/www.videogameschronicle.com\/news\/shinji-mikami-wants-tango-gameworks-to-make-smaller-and-non-horror-games\/\" target=\"_blank\" rel=\"noopener\">Video Games Chronicle<\/a>]<\/em><\/p>\n<hr \/>\n<p><em>Are you excited to play GhostWire: Tokyo today? Let us know in the comments below!<\/em><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/03\/25\/tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Platform: PlayStation 5, PC Publisher: Bethesda Softworks Developer: Tango Gameworks Release: March 25, 2022 Rating: Teen Tango Gameworks is currently celebrating the release of GhostWire: Tokyo, which is out on PlayStation 5 and PC today, but the studio is already preparing for future titles. Namely, ones that will showcase the studio\u2019s strengths in genres other than horror.\u00a0 In a new interview with Japanese gaming magazine Famitsu, former Resident Evil director and now Tango founder, Shinji Mikami, said he wants to change the image of Tango, as translated by Video Games Chronicle. He said that right now, he recognizes that Tango is seen as a studio that \u201cspecializes only in survival horror,\u201d but that \u201cwe also want to be viewed as a studio that can create&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/tango-gameworks-working-on-completely-new-title-that-is-the-complete-opposite-of-horror\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":544270,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-544269","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Tango Gameworks Working On \u2018Completely New Title That Is The Complete Opposite Of 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