{"id":534188,"date":"2026-03-07T10:29:08","date_gmt":"2026-03-07T10:29:08","guid":{"rendered":"https:\/\/arcader.org\/ghostwire-tokyo-boasts-six-graphical-modes-for-playstation-5\/"},"modified":"2026-03-07T10:29:08","modified_gmt":"2026-03-07T10:29:08","slug":"ghostwire-tokyo-boasts-six-graphical-modes-for-playstation-5","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ghostwire-tokyo-boasts-six-graphical-modes-for-playstation-5\/","title":{"rendered":"Ghostwire: Tokyo Boasts Six Graphical Modes For PlayStation 5"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/ghostwire-tokyo-boasts-six-graphical-modes-for-playstation-5.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p> <b>Platform:<\/b> PlayStation 5, PC <br \/> <b>Publisher:<\/b> Bethesda Softworks <br \/> <b>Developer:<\/b> Tango Gameworks <br \/> <b>Release:<\/b> <time datetime=\"2022-03-25T12:00:00Z\" class=\"datetime\">March 25, 2022<\/time> <br \/> <b>Rating:<\/b> Teen <\/p>\n<p><a href=\"https:\/\/www.gameinformer.com\/2022\/02\/03\/ghostwire-tokyos-extended-gameplay-demo-breaks-down-its-dazzling-combat-and-exploration\" target=\"_blank\" rel=\"noopener\">Ghostwire: Tokyo<\/a> launches in just over a week, and PlayStation 5 players will have a lot to consider in terms of getting the most out of the spooky experience. That\u2019s because the game sports not one, not two, but six graphical and performance options.<\/p>\n<p>We\u2019re reviewing Ghostwire: Tokyo and have listed each mode along with their in-game explanation. However, the game only lays out what the two primary modes do, which are:\u00a0\u00a0<\/p>\n<p><strong>Quality Mode<\/strong>:\u00a0A high-fidelity rendering mode with ray tracing enabled. 30 FPS limit<\/p>\n<p><strong>Performance Mode:<\/strong>\u00a0A high-framerate mode designed for the smoothest gameplay. 60 FPS limit.<\/p>\n<p>Additionally, a category labeled HFR (High Framerate) is described as having &#8220;an uncapped framerate and tweaks to graphic quality that allow for an even higher-framerate experience.&#8221; It contains four options without descriptions, but\u00a0<em><a href=\"https:\/\/www.videogameschronicle.com\/news\/ghostwire-tokyo-has-6-different-graphical-settings-on-ps5\/\" target=\"_blank\" rel=\"noopener\">Video Games Chronicle<\/a>\u00a0<\/em>expounded\u00a0on these\u00a0which we\u2019ve shared below:<\/p>\n<ul>\n<li><strong>High Framerate Quality:<\/strong> Quality mode with an uncapped framerate between 30-50 FPS.<\/li>\n<li><strong>High Framerate Performance:<\/strong> Performance mode with uncapped framerate over 60 FPS.<\/li>\n<li><strong>High Framerate Quality (VSync):<\/strong> Same as High Framerate Quality but with Vsync enabled.\u00a0<\/li>\n<li><strong>High Framerate Performance (VSync):<\/strong> Same as High Framerate Performance but with Vsync enabled.<\/li>\n<\/ul>\n<p>Games with multiple graphical\/performance\u00a0options have become the norm in recent years, but Ghostwire: Tokyo may take the cake, and figuring out which one is \u201cbest\u201d will depend on several factors (such as your monitor) as well as personal preference.\u00a0<\/p>\n<p>Ghostwire: Tokyo launches March 25 on PlayStation 5 and PC. You can watch us tour its haunted streets\u00a0in this episode of <a href=\"https:\/\/www.gameinformer.com\/preview\/2022\/02\/04\/ghostwire-tokyo-new-gameplay-today-4k\" target=\"_blank\" rel=\"noopener\">New Gameplay Today<\/a>.\u00a0<\/p>\n<p>[Source: <em><a href=\"https:\/\/www.videogameschronicle.com\/news\/ghostwire-tokyo-has-6-different-graphical-settings-on-ps5\/\" target=\"_blank\" rel=\"noopener\">Video Games Chronicle<\/a><\/em>]<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/03\/15\/ghostwire-tokyo-boasts-six-graphical-modes-for-playstation-5\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Platform: PlayStation 5, PC Publisher: Bethesda Softworks Developer: Tango Gameworks Release: March 25, 2022 Rating: Teen Ghostwire: Tokyo launches in just over a week, and PlayStation 5 players will have a lot to consider in terms of getting the most out of the spooky experience. That\u2019s because the game sports not one, not two, but six graphical and performance options. We\u2019re reviewing Ghostwire: Tokyo and have listed each mode along with their in-game explanation. However, the game only lays out what the two primary modes do, which are:\u00a0\u00a0 Quality Mode:\u00a0A high-fidelity rendering mode with ray tracing enabled. 30 FPS limit Performance Mode:\u00a0A high-framerate mode designed for the smoothest gameplay. 60 FPS limit. Additionally, a category labeled HFR (High Framerate) is described as having &#8220;an uncapped&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ghostwire-tokyo-boasts-six-graphical-modes-for-playstation-5\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":534189,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-534188","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ghostwire: Tokyo Boasts Six Graphical Modes For PlayStation 5 | Arcader News<\/title>\n<meta name=\"description\" content=\"Platform: PlayStation 5, PC Publisher: Bethesda Softworks Developer: Tango Gameworks Release: 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