{"id":532130,"date":"2026-03-07T02:19:04","date_gmt":"2026-03-07T02:19:04","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2193770"},"modified":"2026-03-07T02:19:04","modified_gmt":"2026-03-07T02:19:04","slug":"riot-wants-to-make-league-of-legends-behavioural-systems-matter-more","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/riot-wants-to-make-league-of-legends-behavioural-systems-matter-more\/","title":{"rendered":"Riot wants to make League of Legends&#8217; &#8220;behavioural systems matter more&#8221;"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/riot-wants-to-make-league-of-legends-behavioural-systems-matter-more.jpg\" alt=\"\" \/><\/p>\n<p>Riot Games says it&#8217;s &#8220;making behavioural systems matter more&#8221; in League of Legends and is &#8220;shifting [its] approach&#8221; to poor player behaviour &#8220;to directly impact your experience and strengthen our community&#8221;.<\/p>\n<p>&#8220;I know many of you have been disappointed in the lack of progress made in Behavioural Systems over the last few years,&#8221; writes Hana &#8220;TimTamMonster&#8221; Dinh, product lead for behavioural systems, in a post on the<a href=\"https:\/\/www.leagueoflegends.com\/en-us\/news\/dev\/dev-making-behavioral-systems-matter-more\/\" target=\"_blank\" rel=\"noopener\"> official website<\/a>. &#8220;You&#8217;ve told us again and again that this space is important. And I&#8217;m with you. That&#8217;s why I&#8217;m here to share some updates kicking off Riot&#8217;s new approach to this space in 2022.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2022-03-13-riot-wants-to-make-league-of-legends-behavioural-systems-matter-more\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2022-03-13-riot-wants-to-make-league-of-legends-behavioural-systems-matter-more\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Riot Games says it&#8217;s &#8220;making behavioural systems matter more&#8221; in League of Legends and is &#8220;shifting [its] approach&#8221; to poor player behaviour &#8220;to directly impact your experience and strengthen our community&#8221;. &#8220;I know many of you have been disappointed in the lack of progress made in Behavioural Systems over the last few years,&#8221; writes Hana &#8220;TimTamMonster&#8221; Dinh, product lead for behavioural systems, in a post on the official website. &#8220;You&#8217;ve told us again and again that this space is important. And I&#8217;m with you. That&#8217;s why I&#8217;m here to share some updates kicking off Riot&#8217;s new approach to this space in 2022.&#8221; Read more Source<\/p>\n","protected":false},"author":1,"featured_media":532131,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-532130","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Riot wants to make League of Legends&#039; &quot;behavioural systems matter more&quot; | Arcader News<\/title>\n<meta name=\"description\" content=\"Riot Games says it&#039;s &quot;making behavioural systems matter more&quot; in League of Legends and is &quot;shifting approach&quot; to poor player behaviour &quot;to directly impact\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/riot-wants-to-make-league-of-legends-behavioural-systems-matter-more\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Riot wants to make League of Legends&#039; &quot;behavioural systems matter more&quot; | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Riot Games says it&#039;s &quot;making behavioural systems matter more&quot; in League of Legends and is &quot;shifting approach&quot; to poor player behaviour &quot;to directly impact\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/riot-wants-to-make-league-of-legends-behavioural-systems-matter-more\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2026-03-07T02:19:04+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/riot-wants-to-make-league-of-legends-behavioural-systems-matter-more.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/riot-wants-to-make-league-of-legends-behavioural-systems-matter-more\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/riot-wants-to-make-league-of-legends-behavioural-systems-matter-more\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Riot wants to make League of Legends&#8217; 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