{"id":526384,"date":"2026-03-05T16:45:13","date_gmt":"2026-03-05T16:45:13","guid":{"rendered":"https:\/\/arcader.org\/wwe-2k22-review-in-progress\/"},"modified":"2026-03-05T16:45:13","modified_gmt":"2026-03-05T16:45:13","slug":"wwe-2k22-review-in-progress","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/wwe-2k22-review-in-progress\/","title":{"rendered":"WWE 2K22 \u2013 Review In Progress"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/wwe-2k22-review-in-progress.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p> <b>Platform:<\/b> PlayStation 5, PlayStation 4, Xbox One, PC <br \/> <b>Publisher:<\/b> 2K Games <br \/> <b>Developer:<\/b> Visual Concepts <br \/> <b>Release:<\/b> <time datetime=\"2022-03-11T12:00:00Z\" class=\"datetime\">March 11, 2022<\/time> <br \/> <b>Rating:<\/b> Teen <\/p>\n<p>Although WWE 2K22 launches Friday, March 11, review\u00a0embargo lifted today. However, since we didn\u2019t receive codes until yesterday (Sunday), we\u00a0need to spend a lot more time in the ring before rendering a complete verdict. Until then, here are some early impressions.<\/p>\n<p>So far, I\u2019ve only played a few singles matches and have started the Showcase mode. Although I haven\u2019t seen every wrestler or entrance, I will say that 2K22 is a good-looking game. As a wrestling fan, it\u2019s hard not to nitpick little things that probably wouldn\u2019t bother a more casual viewer\/player (<span><span>Finn B\u00e1lor&#8217;s\u00a0<\/span><\/span>finger-pointing during his entrance looks a bit robotic), and hair, while improved, isn\u2019t all the way there. Still, the in-ring animations appear smooth and life-like. The improved cinematography during entrances makes a noticeable difference in selling the idea that I\u2019m playing a TV broadcast. The lighting looks especially great as well, shining brightest during the Showcase modes\u2019 historical bouts, which recreate the ambiance of events from the 90s\/00s. So far, it\u2019s a marked improvement over 2K20\u2019s graphics.\u00a0<\/p>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/wwe-2k22-review-in-progress.png\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p>Booting up the game presents the option of playing through a nifty and humorous tutorial of the game\u2019s revamped combat (hosted by Drew Gulak), which I recommend everyone play no matter how experienced they are. It doesn\u2019t take long and does a\u00a0decent\u00a0job breaking down 2K22\u2019s more approachable combat, which feels like a middle-ground between the arcade-style action of the old Smackdown series with the realistic simulation of the recent 2K games.\u00a0<\/p>\n<p>In my short time with 2K22, I\u2019m enjoying the gameplay more than I have in the previous 2K titles. The streamlined controls feel more pick-up-and-play friendly, but I\u2019d have to pass the controller to a complete newcomer to test that theory. I\u2019ve found it easier to remember where moves are mapped, and stringing together different types of melee combos quickens the pace. Pins and submissions return to the button-mashing contests of the 2000s era-Smackdown titles, which reintroduce a fun intensity I\u2019ve always preferred over the \u201cstop the meter\u201d mini-games of the modern WWE titles. That said, the action remains very animation-heavy, with some extended sequences that can make it tough to discern reversal windows, although on-screen indicators help somewhat. The game feels faster but don\u2019t expect the snappiness of, say, a Smackdown vs. Raw.\u00a0\u00a0\u00a0<\/p>\n<p>Triangle\/Y acts as the general reversal button, but a new counter called Breaker is the only way to reverse grapple moves by hitting the same button you expect your opponent to press. Since this boils down to either a light or heavy grapple, you have a 50 percent chance of getting it right, assuming you time it correctly. I\u2019m torn on this system. Though it does prevent matches from devolving into non-stop countering, I\u2019ve found the guessing game aspect a bit annoying. There\u2019s no way to know what your opponent will do, so instead of deciding which button to press, I always chose heavy grapple. The odds are the same, but at least I might prevent taking a more powerful move. My opinion may change, but I\u2019m not loving Breakers so far.\u00a0<\/p>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/03\/wwe-2k22-review-in-progress-1.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p>This year\u2019s Showcase highlights the career of cover star Rey Mysterio, letting players experience what\u2019s essentially an interactive version of a WWE Network special. I\u2019m about 25% of the way through, and I\u2019m underwhelmed so far. It would be unreasonable to expect Showcase to cover every major milestone in his career, but it\u2019s far less comprehensive than previous iterations of the mode and doesn\u2019t do his career justice. Fans of his WCW run only get his Halloween Havoc \u201897 classic with Eddie Guerrero to enjoy, for example. In fact, each of the four eras of his career is represented by three matches apiece with the sizable stretch of 1997-2005 solely focused on Rey\u2019s rivalry with Eddie (his Wrestlemania 21 bout and the Eddie Tribute Show on Raw against Shawn Michaels are the other match-ups).\u00a0<\/p>\n<p>Showcase omits anything else before 2006, though his WrestleMania 22 World Championship victory, arguably his biggest achievement, is absent due to the lack of Kurt Angle. The same goes for his big return at SummerSlam 07 since Chavo Guerrero isn\u2019t in the game either. Since some of Mysterio\u2019s best WWE programs have been against names currently unavailable to WWE for one reason or another (Chris Jericho, CM Punk, Cody Rhodes) or are taboo (Chris Benoit), the 12 chosen matches mostly feel like they were drawn out of a hat (Mysterio vs Gran Metalik on Raw? Really?). Even then, the feuds they could have highlighted in their place are strangely absent, such as Seth Rollins in 2020. It made me realize some of Mysterio\u2019s best WWE matches had him taking a loss and Showcase largely highlights victories. All of these factors lead me to believe that Mysterio was a better choice on paper than in practice for Showcase, at least for this year.<\/p>\n<p>Playing this mode still tasks you with completing certain objectives while simultaneously avoiding a loss. Completing all objectives unlocks extra characters\/arenas, but you\u2019re free to simply win the match and move on if you don\u2019t feel like completing the extra credit. Showcase is another good destination to visit early since it further introduces mechanics the tutorial glosses over. In a new twist, gameplay moments will seamlessly transition to actual footage of the match you\u2019re playing in a cool stylistic touch. Rey provides commentary on the match as well, but rough sound mixing means the background music muffles a lot of what he\u2019s saying and there\u2019s no option in the settings to adjust this.<\/p>\n<p>I still have a ton of game to play and these impressions can evolve and change over time. WWE 2K22 hasn\u2019t committed any egregious crimes as of yet, so I\u2019m cautiously optimistic to see how other match types and modes shape up. My full review should go up sometime this week (hopefully by launch day) so keep an eye on <em>Game Informer<\/em> for the final assessment. For more impressions, you can check out my previous\u00a0<a href=\"https:\/\/www.gameinformer.com\/preview\/2022\/02\/18\/hands-on-with-mygm\" target=\"_blank\" rel=\"noopener\">hands-on look at 2K22\u2019s MyGM mode<\/a>.<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/review-in-progress\/2022\/03\/07\/wwe-2k22-review-in-progress\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Platform: PlayStation 5, PlayStation 4, Xbox One, PC Publisher: 2K Games Developer: Visual Concepts Release: March 11, 2022 Rating: Teen Although WWE 2K22 launches Friday, March 11, review\u00a0embargo lifted today. However, since we didn\u2019t receive codes until yesterday (Sunday), we\u00a0need to spend a lot more time in the ring before rendering a complete verdict. Until then, here are some early impressions. So far, I\u2019ve only played a few singles matches and have started the Showcase mode. Although I haven\u2019t seen every wrestler or entrance, I will say that 2K22 is a good-looking game. As a wrestling fan, it\u2019s hard not to nitpick little things that probably wouldn\u2019t bother a more casual viewer\/player (Finn B\u00e1lor&#8217;s\u00a0finger-pointing during his entrance looks a bit robotic), and hair, while improved,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/wwe-2k22-review-in-progress\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":526385,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-526384","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>WWE 2K22 \u2013 Review In Progress | Arcader News<\/title>\n<meta name=\"description\" content=\"Platform: 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