{"id":509426,"date":"2025-11-18T07:31:42","date_gmt":"2025-11-18T07:31:42","guid":{"rendered":"https:\/\/arcader.org\/ubisoft-confident-it-can-remain-independent-amidst-industry-acquisitions\/"},"modified":"2025-11-18T07:31:42","modified_gmt":"2025-11-18T07:31:42","slug":"ubisoft-confident-it-can-remain-independent-amidst-industry-acquisitions","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ubisoft-confident-it-can-remain-independent-amidst-industry-acquisitions\/","title":{"rendered":"Ubisoft Confident It Can Remain Independent Amidst Industry Acquisitions"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/02\/ubisoft-confident-it-can-remain-independent-amidst-industry-acquisitions.jpg\" width=\"800\" height=\"450\" alt=\"Ubisoft Acquisition Independent \" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p> <b>Platform:<\/b> PlayStation 5, PlayStation 4, Xbox One, Stadia, PC <br \/> <b>Publisher:<\/b> Ubisoft <br \/> <b>Developer:<\/b> Ubisoft Montreal <br \/> <b>Release:<\/b> <time datetime=\"00Z\" class=\"datetime\">November 10, 2020<\/time> (<span class=\"gi5-details-platform\">Xbox Series X\/S<\/span>, <span class=\"gi5-details-platform\">PlayStation 4<\/span>, <span class=\"gi5-details-platform\">Xbox One<\/span>, <span class=\"gi5-details-platform\">Stadia<\/span>, <span class=\"gi5-details-platform\">PC<\/span>), <time datetime=\"00Z\" class=\"datetime\">November 12, 2020<\/time> (<span class=\"gi5-details-platform\">PlayStation 5<\/span>) <br \/> <b>Rating:<\/b> Mature <\/p>\n<p>If you\u2019ve been paying attention to the video game industry as of late, you likely already know that 2022 has so far been defined by one word: acquisitions.\u00a0<\/p>\n<p>It started with Take-Two Interactive, the parent company behind the Grand Theft Auto series, announcing back in January that <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/10\/take-two-acquires-zynga-for-nearly-13-billion\" target=\"_blank\" rel=\"noopener\">it was acquiring mobile giant Zynga for nearly $13 billion<\/a>. Then, a week later, <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/18\/microsoft-and-xbox-acquire-activision-blizzard\" target=\"_blank\" rel=\"noopener\">Microsoft announced that it was acquiring Activision Blizzard<\/a>, the company behind Overwatch and Call of Duty, for a colossal $68.7 billion, and then two weeks later, <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/31\/sony-announces-its-acquiring-bungie-for-36-billion\" target=\"_blank\" rel=\"noopener\">Sony revealed it was buying Bungie<\/a>, the developer behind Destiny 2, for $3.6 billion.\u00a0<\/p>\n<p>Amidst all of this, analysts and fans alike have speculated about other possible acquisitions that might happen and names like EA and Ubisoft were at the center of those discussions. However, Ubisoft boss Yves Guillemot, <a href=\"https:\/\/www.gameinformer.com\/2020\/10\/02\/25-percent-of-ubisoft-employees-experienced-or-witnessed-workplace-misconduct\" target=\"_blank\" rel=\"noopener\">who is navigating company-wide accusations of workplace misconduct and more<\/a>, said in a quarterly earnings call yesterday that the company is confident it can remain independent.\u00a0<\/p>\n<p>\u201cWe have always taken our decisions in the interest of our stakeholders, which are our players, employees, and shareholders,\u201d Guillemot said, as reported by <em><a href=\"https:\/\/www.eurogamer.net\/articles\/2022-02-18-ubisoft-discusses-idea-of-potential-buyout\" target=\"_blank\" rel=\"noopener\">Eurogamer<\/a><\/em>. \u201cSo Ubisoft can remain independent. We have the talent, the industrial and financial scale, and a large portfolio of powerful IP.\u201d\u00a0<\/p>\n<p>Guillemot doesn\u2019t rule out the possibility of Ubisoft being acquired by another company, though.\u00a0<\/p>\n<p>\u201cHaving said that, if there were an offer to buy us, the board of directors would of course review it in the interest of all stakeholders,\u201d he said.\u00a0<\/p>\n<p>Similar to Microsoft\u2019s acquisition of Activision Blizzard and what\u2019s to come of that, any company that theoretically acquires Ubisoft would be taking on a mountain of employee exoduses, workplace misconduct accusations, and more.\u00a0<\/p>\n<p>For more on that, check out this December report about an <a href=\"https:\/\/www.gameinformer.com\/2021\/12\/21\/a-new-report-details-employee-exodus-happening-within-ubisoft\" target=\"_blank\" rel=\"noopener\">ongoing exodus of employees happening within Ubisoft<\/a>. This report comes after a summer where employees were left unhappy with Ubisoft management and its handling of internal scandals. Back in July, a <a href=\"https:\/\/www.gameinformer.com\/2021\/07\/07\/new-report-reveals-many-ubisoft-employees-unhappy-with-how-leadership-handled-me-too\" target=\"_blank\" rel=\"noopener\">new report revealed that many Ubisoft employees were unhappy with how leadership handled \u201cMe Too\u201d<\/a> and in October of 2020, <a href=\"https:\/\/www.gameinformer.com\/2020\/10\/02\/25-percent-of-ubisoft-employees-experienced-or-witnessed-workplace-misconduct\" target=\"_blank\" rel=\"noopener\">a report revealed that 25 percent of Ubisoft employees experienced or witnessed workplace misconduct<\/a>.\u00a0<\/p>\n<p><em>[Source: <a href=\"https:\/\/www.eurogamer.net\/articles\/2022-02-18-ubisoft-discusses-idea-of-potential-buyout\" target=\"_blank\" rel=\"noopener\">Eurogamer<\/a>]<\/em><\/p>\n<hr \/>\n<p><em>Do you think Ubisoft should remain independent? Let us know in the comments below!<\/em><\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/02\/18\/ubisoft-confident-it-can-remain-independent-amidst-industry-acquisitions\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Platform: PlayStation 5, PlayStation 4, Xbox One, Stadia, PC Publisher: Ubisoft Developer: Ubisoft Montreal Release: November 10, 2020 (Xbox Series X\/S, PlayStation 4, Xbox One, Stadia, PC), November 12, 2020 (PlayStation 5) Rating: Mature If you\u2019ve been paying attention to the video game industry as of late, you likely already know that 2022 has so far been defined by one word: acquisitions.\u00a0 It started with Take-Two Interactive, the parent company behind the Grand Theft Auto series, announcing back in January that it was acquiring mobile giant Zynga for nearly $13 billion. Then, a week later, Microsoft announced that it was acquiring Activision Blizzard, the company behind Overwatch and Call of Duty, for a colossal $68.7 billion, and then two weeks later, Sony revealed it was&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ubisoft-confident-it-can-remain-independent-amidst-industry-acquisitions\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":509427,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-509426","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ubisoft Confident It Can Remain Independent Amidst Industry Acquisitions | Arcader 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