{"id":499374,"date":"2025-11-16T06:47:43","date_gmt":"2025-11-16T06:47:43","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2188496"},"modified":"2025-11-16T06:47:43","modified_gmt":"2025-11-16T06:47:43","slug":"platinumgames-would-love-to-resurrect-scalebound-and-wants-to-discuss-it-with-microsoft-properly","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/platinumgames-would-love-to-resurrect-scalebound-and-wants-to-discuss-it-with-microsoft-properly\/","title":{"rendered":"PlatinumGames would love to resurrect Scalebound and &#8220;wants to discuss it with Microsoft properly&#8221;"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/02\/platinumgames-would-love-to-resurrect-scalebound-and-wants-to-discuss-it-with-microsoft-properly.jpg\" alt=\"\" \/><\/p>\n<p>There were sad faces all round when Microsoft announced Scalebound, its highly anticipated monster-bothering collaboration with Bayonetta developer PlatinumGames, had been cancelled, leaving fans of the studio to ponder what might have been if events had transpired differently. And it seems Platinum itself is still eager to see the project reach fruition, now saying it &#8220;wants to discuss [its resurrection] with Microsoft properly&#8221;.<\/p>\n<p>Scalebound first surfaced during Microsoft&#8217;s E3 showcase back in 2014, promising to transport players to a hostile world where &#8211; in the role of a cocky teen with a massive sword &#8211; they&#8217;d take on enormous creatures, with a little help from their dragon pal.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2022-02-08-platinumgames-would-love-to-resurrect-scalebound-and-wants-to-discuss-it-with-microsoft-properly\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2022-02-08-platinumgames-would-love-to-resurrect-scalebound-and-wants-to-discuss-it-with-microsoft-properly\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>There were sad faces all round when Microsoft announced Scalebound, its highly anticipated monster-bothering collaboration with Bayonetta developer PlatinumGames, had been cancelled, leaving fans of the studio to ponder what might have been if events had transpired differently. And it seems Platinum itself is still eager to see the project reach fruition, now saying it &#8220;wants to discuss [its resurrection] with Microsoft properly&#8221;. Scalebound first surfaced during Microsoft&#8217;s E3 showcase back in 2014, promising to transport players to a hostile world where &#8211; in the role of a cocky teen with a massive sword &#8211; they&#8217;d take on enormous creatures, with a little help from their dragon pal. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":499375,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-499374","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.9 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>PlatinumGames would love to resurrect Scalebound and &quot;wants to discuss it with Microsoft properly&quot; | Arcader News<\/title>\n<meta name=\"description\" content=\"There were sad faces all round when Microsoft announced Scalebound, its highly anticipated monster-bothering collaboration with Bayonetta developer\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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