{"id":498120,"date":"2025-11-16T00:48:43","date_gmt":"2025-11-16T00:48:43","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2188233"},"modified":"2025-11-16T00:48:43","modified_gmt":"2025-11-16T00:48:43","slug":"please-touch-the-artwork-review-engaging-with-abstract-art","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/please-touch-the-artwork-review-engaging-with-abstract-art\/","title":{"rendered":"Please, Touch the Artwork review &#8211; engaging with abstract art"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/02\/please-touch-the-artwork-review-engaging-with-abstract-art.jpg\" alt=\"\" \/><\/p>\n<p>My basic, idiotic take on Mondrian is that he&#8217;s one of the hardest artists to see. I don&#8217;t mean that you have to climb a lot of stairs or find your way through a maze. I don&#8217;t mean that curators like to bombard you with dry ice as you approach. I mean that, once I look at a Mondrian &#8211; the classic grid-based Compositions kind of Mondrian &#8211; it&#8217;s always been quite hard for me to really take it in. His squares and lines and blocks of primary colour have been thoroughly co-opted by the advertising and design industries. He belongs to the billboards now. He&#8217;s on cosmetic bottles and dresses and iPhone cases. He&#8217;s retro even &#8211; not 1930s retro, <em>1980s<\/em> retro. (These are possibly all excuses: in reality Mondrian just makes me feel a bit stupid.)<\/p>\n<p>Oh, and he&#8217;s also the kind of artist that makes a certain kind of person say, &#8220;Well, I could&#8217;ve done <em>that.<\/em> Give me a ruler and a bunch of red and black and blue and yellow paint, and I could knock out Mondrians all day.&#8221; Look at those elements of the classic Mondrian &#8211; again, the grid-based L&#8217;Oreal Mondrian that most easily comes to mind. Black lines. Blocks of flat colour. This Mondrian is surely a creature of MS Paint?<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2022-02-07-please-touch-the-artwork-review-engaging-with-abstract-art\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2022-02-07-please-touch-the-artwork-review-engaging-with-abstract-art\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>My basic, idiotic take on Mondrian is that he&#8217;s one of the hardest artists to see. I don&#8217;t mean that you have to climb a lot of stairs or find your way through a maze. I don&#8217;t mean that curators like to bombard you with dry ice as you approach. I mean that, once I look at a Mondrian &#8211; the classic grid-based Compositions kind of Mondrian &#8211; it&#8217;s always been quite hard for me to really take it in. His squares and lines and blocks of primary colour have been thoroughly co-opted by the advertising and design industries. He belongs to the billboards now. He&#8217;s on cosmetic bottles and dresses and iPhone cases. He&#8217;s retro even &#8211; not 1930s retro, 1980s retro. (These are&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/please-touch-the-artwork-review-engaging-with-abstract-art\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":498121,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-498120","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Please, Touch the Artwork review - engaging with abstract art | Arcader News<\/title>\n<meta name=\"description\" content=\"My basic, idiotic take on Mondrian is that he&#039;s one of the hardest artists to see. 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