{"id":494257,"date":"2025-11-15T15:39:42","date_gmt":"2025-11-15T15:39:42","guid":{"rendered":"https:\/\/arcader.org\/nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions\/"},"modified":"2025-11-15T15:39:42","modified_gmt":"2025-11-15T15:39:42","slug":"nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions\/","title":{"rendered":"Nintendo Isn\u2019t Changing Its Investment Plans In Light Of Recent Acquisitions"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/02\/nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions.jpg\" width=\"800\" height=\"450\" alt=\"Nintendo Switch Acquisitions\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Anyone paying attention to the video game landscape over the past month might feel like companies are in an ongoing war to buy up independent studios that make great products.\u00a0<\/p>\n<p>The acquisition ball has pretty much always been rolling \u2013 it\u2019s part of a companies growth \u2013 but <a href=\"https:\/\/www.gameinformer.com\/2020\/09\/21\/microsoft-acquires-bethesda-the-studio-behind-fallout-the-elder-scrolls-doom-and-more\" target=\"_blank\" rel=\"noopener\">Microsoft\u2019s $7.5 billion acquisition of Bethesda<\/a> really upped the ante. Then, earlier last month, <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/10\/take-two-acquires-zynga-for-nearly-13-billion\" target=\"_blank\" rel=\"noopener\">Take-Two Interactive purchased Zynga<\/a>, the company behind FarmVille and Words With Friends, for a massive $12.7 billion.\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2022\/02\/03\/nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>That $12.7 billion was the biggest video game-related acquisition for just eight days before <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/18\/microsoft-and-xbox-acquire-activision-blizzard\" target=\"_blank\" rel=\"noopener\">Microsoft came in and announced it was spending a jaw-dropping $68.7 billion to acquire Activision Blizzard<\/a>, the studio and publisher behind Call of Duty, World of Warcraft, and Overwatch. PlayStation then joined in last week when <a href=\"https:\/\/www.gameinformer.com\/video-discussion\/2022\/01\/31\/sony-buys-bungie-what-is-the-studios-future-beyond-destiny\" target=\"_blank\" rel=\"noopener\">it revealed it was buying Bungie<\/a>, the studio that created Halo and Destiny, for $3.6 billion.\u00a0<\/p>\n<p>Many began to speculate if Nintendo would get involved in the current studio buy-up happening but if the recent quarterly results investor call for the company is any indication, Nintendo isn\u2019t interested.\u00a0<\/p>\n<p>\u201cOur brand was built upon products crafted with dedication by our employees, and having a large number of people who don\u2019t possess Nintendo DNA in our group would not be a plus to the company,\u201d Nintendo president Shuntaro Furukawa said, as reported by <em><a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2022-02-03\/nintendo-cuts-switch-outlook-again-on-supply-logistics-jam\" target=\"_blank\" rel=\"noopener\">Bloomberg<\/a><\/em>.\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2022\/02\/03\/nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>As the publication notes, Furukawa recently said late last year that Nintendo has plans to invest roughly $870 million in strengthing its game development, focusing primarily on organic growth. In other words, it sounds like Nintendo\u2019s plan is to continue to invest in the studios it currently owns and works with to output even more great software for the Nintendo Switch, <a href=\"https:\/\/www.gameinformer.com\/2022\/02\/03\/nintendo-switch-crosses-103-million-units-sold-surpasses-wiis-lifetime-sales\" target=\"_blank\" rel=\"noopener\">which has surpassed 103 million units sold<\/a>.\u00a0<\/p>\n<p><em>Bloomberg<\/em> reports that Furukawa said during today\u2019s quarterly results call that Nintendo has no plans to change its current investment plan but that the company isn\u2019t against acquisitions if they are deemed necessary.\u00a0<\/p>\n<p>For more from today\u2019s Nintendo quarterly results, read about how <a href=\"https:\/\/www.gameinformer.com\/2022\/02\/03\/nintendo-says-the-switch-is-in-the-middle-its-lifecycle\" target=\"_blank\" rel=\"noopener\">Nintendo says the Switch is only in the middle of its lifecycl<\/a>e, and then check out this story about how <a href=\"https:\/\/www.gameinformer.com\/2022\/02\/03\/nintendo-switch-crosses-103-million-units-sold-surpasses-wiis-lifetime-sales\" target=\"_blank\" rel=\"noopener\">the Switch has officially sold more than the Wii<\/a>.\u00a0<\/p>\n<p><em>[Source: <a href=\"https:\/\/www.bloomberg.com\/news\/articles\/2022-02-03\/nintendo-cuts-switch-outlook-again-on-supply-logistics-jam\" target=\"_blank\" rel=\"noopener\">Bloomberg<\/a>]<\/em><\/p>\n<hr \/>\n<p><em>Do you think Nintendo needs to start acquiring more studios? Let us know in the comments below!<\/em><\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/02\/03\/nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Anyone paying attention to the video game landscape over the past month might feel like companies are in an ongoing war to buy up independent studios that make great products.\u00a0 The acquisition ball has pretty much always been rolling \u2013 it\u2019s part of a companies growth \u2013 but Microsoft\u2019s $7.5 billion acquisition of Bethesda really upped the ante. Then, earlier last month, Take-Two Interactive purchased Zynga, the company behind FarmVille and Words With Friends, for a massive $12.7 billion.\u00a0 Click here to watch embedded media That $12.7 billion was the biggest video game-related acquisition for just eight days before Microsoft came in and announced it was spending a jaw-dropping $68.7 billion to acquire Activision Blizzard, the studio and publisher behind Call of Duty, World of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/nintendo-isnt-changing-its-investment-plans-in-light-of-recent-acquisitions\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":494258,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-494257","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Nintendo Isn\u2019t Changing Its Investment Plans In Light Of Recent Acquisitions | Arcader News<\/title>\n<meta name=\"description\" content=\"Anyone paying attention to the video game landscape over the past month might feel like companies are in an ongoing war to buy up independent studios that\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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