{"id":487567,"date":"2025-11-14T08:21:40","date_gmt":"2025-11-14T08:21:40","guid":{"rendered":"https:\/\/arcader.org\/dying-light-game-informer-live\/"},"modified":"2025-11-14T08:21:40","modified_gmt":"2025-11-14T08:21:40","slug":"dying-light-game-informer-live","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/dying-light-game-informer-live\/","title":{"rendered":"Dying Light | Game Informer Live"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/01\/dying-light-game-informer-live.jpg\" width=\"800\" height=\"450\" alt=\"Techland Dying Light \" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>With Dying Light 2 Stay Human right around the corner \u2013 <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/26\/dying-light-2-post-launch-roadmap-reveals-five-years-of-planned-dlc\" target=\"_blank\" rel=\"noopener\">it hits PlayStation and Xbox consoles and PC on February 4<\/a> \u2013 we thought now (or rather, 2 p.m. CT)\u00a0was the perfect time to brush up on our parkour skills. We might kill a couple dozen zombies while we\u2019re at it, too.\u00a0<\/p>\n<p>Dying Light was released on January 27, 2015, and in many ways, it took gamers by surprise. It was a new entry in a franchise, which is exciting enough, but it was also released in a period of the year where not many games do. That\u2019s not necessarily the case anymore, but that\u2019s because Techland and Dying Light popularized (or at least strengthened the idea of)\u00a0the January release, and they did so to great success.\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/gi-live\/2022\/01\/27\/dying-light-game-informer-live\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>The studio didn\u2019t stop there, though, as it continued to support the game for years and years.\u00a0 Just today, Techland announced that <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/27\/dying-lights-seven-year-anniversary-kicks-off-with-free-weapon-skins\" target=\"_blank\" rel=\"noopener\">it\u2019s giving away free weapon skins in honor of Dying Light\u2019s seven-year anniversary<\/a>. It seems it\u2019s planning to give the same kind of support to its upcoming sequel because yesterday, <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/26\/dying-light-2-post-launch-roadmap-reveals-five-years-of-planned-dlc\" target=\"_blank\" rel=\"noopener\">Techland revealed its five-year DLC roadmap for Dying Light 2<\/a>.\u00a0<\/p>\n<p>There\u2019s still a little over a week to go until we all get our hands on Dying Light 2, though, so for now, join us in playing Dying Light again. <em>Game Informer<\/em> editor John Carson will be behind the controls today, and he\u2019s joined by fellow editor Marcus Stewart. They&#8217;ll go live at 2 p.m. CT!\u00a0<\/p>\n<p>We can\u2019t wait to hang out with you on Twitch and mow down some zombies, so be sure to subscribe to the <a href=\"https:\/\/www.twitch.tv\/gameinformer\" target=\"_blank\" rel=\"noopener\">official <em>Game Informer<\/em> Twitch channel<\/a>. Doing so will grant you access to the official <a href=\"https:\/\/www.gameinformer.com\/psa\/2021\/07\/23\/the-official-game-informer-community-discord-is-now-open\" target=\"_blank\" rel=\"noopener\"><em>Game Informer <\/em>Discord Channel<\/a> where members of the community hang out to talk games, movies, TV, wrestling, and so much more.<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/gi-live\/2022\/01\/27\/dying-light-game-informer-live\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>With Dying Light 2 Stay Human right around the corner \u2013 it hits PlayStation and Xbox consoles and PC on February 4 \u2013 we thought now (or rather, 2 p.m. CT)\u00a0was the perfect time to brush up on our parkour skills. We might kill a couple dozen zombies while we\u2019re at it, too.\u00a0 Dying Light was released on January 27, 2015, and in many ways, it took gamers by surprise. It was a new entry in a franchise, which is exciting enough, but it was also released in a period of the year where not many games do. That\u2019s not necessarily the case anymore, but that\u2019s because Techland and Dying Light popularized (or at least strengthened the idea of)\u00a0the January release, and they did so&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/dying-light-game-informer-live\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":487568,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-487567","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dying Light | Game Informer Live | Arcader News<\/title>\n<meta name=\"description\" content=\"With Dying Light 2 Stay Human right around the corner \u2013 it 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