{"id":474982,"date":"2025-11-12T07:51:49","date_gmt":"2025-11-12T07:51:49","guid":{"rendered":"https:\/\/arcader.org\/remembering-the-history-and-lore-of-halo-reach-video-gameography\/"},"modified":"2025-11-12T07:51:49","modified_gmt":"2025-11-12T07:51:49","slug":"remembering-the-history-and-lore-of-halo-reach-video-gameography","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/remembering-the-history-and-lore-of-halo-reach-video-gameography\/","title":{"rendered":"Remembering The History And Lore Of Halo Reach | Video Gameography"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/01\/remembering-the-history-and-lore-of-halo-reach-video-gameography.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>After tackling Metroid in Season 1, the second season of\u00a0<em>Game Informer<\/em>&#8216;s Video Gameography podcast moves on to one of the biggest shooter franchises in existence: Halo. This week, we examine Bungie&#8217;s swansong for the Halo franchise: Halo Reach.<\/p>\n<p>Halo Reach launched on\u00a0September 14, 2010, for Xbox 360\u00a0and served as a prequel to Halo: Combat Evolved. Set on the doomed planet Reach, players control a new member of the Spartan Noble Team\u00a0as they valiantly defend the human-occupied world\u00a0from a massive Covenant invasion. The time and setting gave\u00a0Bungie creative freedom to introduce new characters and flesh out an event that had only been referenced in books, while the multiplayer introduced new (though divisive) mechanics such as armor abilities.\u00a0<\/p>\n<p>Join hosts Ben Reeves (<a href=\"https:\/\/twitter.com\/BenjaminReeves\" target=\"_blank\" rel=\"noopener\">@BenjaminReeves<\/a>) and Marcus Stewart (<a href=\"https:\/\/twitter.com\/MarcusStewart7\" target=\"_blank\" rel=\"noopener\">@MarcusStewart7<\/a>), and <em>Polygon<\/em>&#8216;s Mike Mahardy (<a href=\"https:\/\/twitter.com\/mmahardy\" target=\"_blank\" rel=\"noopener\">@mmahardy<\/a>) as we unpack the history and impact of Halo&#8217;s most emotionally charged entry to that point.\u00a0And for more Halo, be sure to check out our definitive\u00a0<a href=\"https:\/\/www.gameinformer.com\/2021\/12\/09\/every-mainline-halo-game-ranked\" target=\"_blank\" rel=\"noopener\">ranking of every Halo game<\/a>.<\/p>\n<hr \/>\n<p>Check out the rest of our podcast on the\u00a0<a href=\"https:\/\/www.gameinformer.com\/videogameography\" target=\"_blank\" rel=\"noopener\">Video Gameography hub<\/a>. If you&#8217;d like to get in touch with the Video Gameography podcast, you can email us at\u00a0<a href=\"mailto:podcast@gameinformer.com\" target=\"_blank\" rel=\"noopener\">podcast@gameinformer.com<\/a>. You can also join our official\u00a0<em>Game Informer<\/em>\u00a0Discord server\u00a0by linking your Discord account to your Twitch account and\u00a0subscribing to the\u00a0<a href=\"https:\/\/www.twitch.tv\/gameinformer\" target=\"_blank\" rel=\"noopener\"><em>Game Informer<\/em>\u00a0Twitch channel<\/a>. From there, find the Video Gameography channel under &#8220;Community Spaces.&#8221;<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/podcast\/2022\/01\/15\/remembering-the-history-and-lore-of-halo-reach-video-gameography\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After tackling Metroid in Season 1, the second season of\u00a0Game Informer&#8216;s Video Gameography podcast moves on to one of the biggest shooter franchises in existence: Halo. This week, we examine Bungie&#8217;s swansong for the Halo franchise: Halo Reach. Halo Reach launched on\u00a0September 14, 2010, for Xbox 360\u00a0and served as a prequel to Halo: Combat Evolved. Set on the doomed planet Reach, players control a new member of the Spartan Noble Team\u00a0as they valiantly defend the human-occupied world\u00a0from a massive Covenant invasion. The time and setting gave\u00a0Bungie creative freedom to introduce new characters and flesh out an event that had only been referenced in books, while the multiplayer introduced new (though divisive) mechanics such as armor abilities.\u00a0 Join hosts Ben Reeves (@BenjaminReeves) and Marcus Stewart (@MarcusStewart7),&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/remembering-the-history-and-lore-of-halo-reach-video-gameography\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":474983,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-474982","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ 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