{"id":466853,"date":"2025-11-11T02:36:40","date_gmt":"2025-11-11T02:36:40","guid":{"rendered":"https:\/\/arcader.org\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected\/"},"modified":"2025-11-11T02:36:40","modified_gmt":"2025-11-11T02:36:40","slug":"bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected\/","title":{"rendered":"Bend Studio Pitched An &#8216;Open-World Resistance&#8217; Game After Days Gone 2 Was Rejected"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/01\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected.jpg\" width=\"800\" height=\"450\" alt=\"Bend Studio Jeff Ross Resistance Days Gone 2 Syphon Filter\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Former Bend Studio director Jeff Ross revealed earlier this week that <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/06\/days-gone-director-says-it-sold-more-than-ghost-of-tsushima-but-was-still-viewed-as-a\" target=\"_blank\" rel=\"noopener\">Days Gone sold more than Ghost of Tsushima<\/a>, but was not praised like it and instead seen as a disappointment by Sony and PlayStation. Discussing that with former God of War and Twisted Metal director David Jaffe on a recent <a href=\"https:\/\/youtu.be\/6VOpt1tGSDw\" target=\"_blank\" rel=\"noopener\">livestream<\/a>, Ross also revealed some other pitches Bend Studio\u00a0made after a sequel to Days Gone was rejected.\u00a0<\/p>\n<p>As first reported by <em><a href=\"https:\/\/www.videogameschronicle.com\/news\/days-gones-developer-pitched-an-open-world-resistance-after-sequel-rejected\/\" target=\"_blank\" rel=\"noopener\">Video Games Chronicle<\/a><\/em>, Ross said he was especially interested in rebooting PlayStation\u2019s long-dormant Resistance series, which was created by Insomniac Games back in the PlayStation 3 generation. Like the pitch to Days Gone 2, though, it was rejected.\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2022\/01\/07\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>\u201cThe pitch I was making was, &#8216;open-world Resistance would be f**king rad,&#8217;\u201d\u00a0Ross told Jaffe. \u201cThere were all of these open-world loops that we figured out\u2026it almost wrote itself with Resistance: there were so many aspects of that property that lent itself to open-world gameplay. But they weren\u2019t interested in that either. I don\u2019t know how well it sold.\u201d<\/p>\n<p>Ross also revealed that after the pitch for Days Gone 2, <a href=\"https:\/\/www.gameinformer.com\/2021\/04\/12\/days-gone-2-details-revealed-by-games-director-including-a-shared-universe-with-co-op\" target=\"_blank\" rel=\"noopener\">which would have included a \u201cshared universe with co-op play,\u201d<\/a> was rejected, he was asked if Bend Studio\u00a0could reboot <a href=\"https:\/\/www.gameinformer.com\/2019\/05\/10\/easter-eggs-connect-days-gone-to-syphon-filter\" target=\"_blank\" rel=\"noopener\">Syphon Filter<\/a>. However, Ross didn\u2019t really have any interest in such a thing.\u00a0<\/p>\n<p>\u201cIt was just an ask: \u2018Are there any other IPs that we have that we can use?\u2019 and the only other IP was Syphon Filter,\u201d Ross said. \u201cBut honestly, I have zero ideas on how to reboot Syphon Filter. I was not interested in that at all. It was almost like a \u2018keep them busy\u2019 type of question: \u2018Hey guys, why don\u2019t you come up with something for Syphon Filter while we figure out what we\u2019re confident in pitching.\u2019 So I don\u2019t think it was ever genuine.\u201d\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2022\/01\/07\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>It seems a reboot of any kind was not in the works for Bend Studio, as last year\u00a0it revealed that <a href=\"https:\/\/www.gameinformer.com\/2021\/06\/03\/days-gone-developer-reveals-it-has-a-new-ip-in-the-works\" target=\"_blank\" rel=\"noopener\">it is working on a new IP<\/a>.\u00a0While waiting to see what that is, check out our thoughts on the studio\u2019s latest in <a href=\"https:\/\/www.gameinformer.com\/review\/days-gone\/surviving-in-a-divided-world\" target=\"_blank\" rel=\"noopener\"><em>Game Informer\u2019s<\/em> Days Gone review<\/a>. Read about <a href=\"https:\/\/www.gameinformer.com\/2020\/11\/03\/days-gone-is-getting-solid-performance-upgrades-on-ps5\" target=\"_blank\" rel=\"noopener\">the PlayStation 5 performance upgrades Days Gone received<\/a> after that.\u00a0<\/p>\n<p><em>[Source: <a href=\"https:\/\/www.videogameschronicle.com\/news\/days-gones-developer-pitched-an-open-world-resistance-after-sequel-rejected\/\" target=\"_blank\" rel=\"noopener\">Video Games Chronicle<\/a>]<\/em><\/p>\n<hr \/>\n<p><em>Would you rather see a new IP from Bend Studio or an open-world Resistance game? Let us know in the comments below!<\/em><\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/07\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Former Bend Studio director Jeff Ross revealed earlier this week that Days Gone sold more than Ghost of Tsushima, but was not praised like it and instead seen as a disappointment by Sony and PlayStation. Discussing that with former God of War and Twisted Metal director David Jaffe on a recent livestream, Ross also revealed some other pitches Bend Studio\u00a0made after a sequel to Days Gone was rejected.\u00a0 As first reported by Video Games Chronicle, Ross said he was especially interested in rebooting PlayStation\u2019s long-dormant Resistance series, which was created by Insomniac Games back in the PlayStation 3 generation. Like the pitch to Days Gone 2, though, it was rejected.\u00a0 Click here to watch embedded media \u201cThe pitch I was making was, &#8216;open-world Resistance would&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":466854,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-466853","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bend Studio Pitched An &#039;Open-World Resistance&#039; Game After Days Gone 2 Was Rejected | Arcader News<\/title>\n<meta name=\"description\" content=\"Former Bend Studio director Jeff Ross revealed earlier this week that Days Gone sold more than Ghost of Tsushima, but was not praised like it and instead\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/bend-studio-pitched-an-open-world-resistance-game-after-days-gone-2-was-rejected\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bend Studio Pitched An &#039;Open-World Resistance&#039; 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