{"id":4634,"date":"2025-09-01T23:17:44","date_gmt":"2025-09-01T23:17:44","guid":{"rendered":"https:\/\/www.nintendolife.com\/reviews\/switch-eshop\/ghostrunner"},"modified":"2025-09-01T23:17:44","modified_gmt":"2025-09-01T23:17:44","slug":"review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch\/","title":{"rendered":"Review: Ghostrunner &#8211; A Thrilling Cyberpunk Epic Dulled By Performance Problems On Switch"},"content":{"rendered":"<div id>\n<aside class=\"picture embed\" readability=\"2\"><a title=\"Ghostrunner Review - Screenshot 1 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/110458\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch.jpg\" width=\"900\" height=\"506\" alt=\"Ghostrunner Review - Screenshot 1 of 5\"><\/a><\/p>\n<p>Captured on Nintendo Switch (Docked)<\/p>\n<\/aside>\n<p>It seems the cyberpunk genre has seen something of a resurgence in the indie game scene lately, no doubt spurred on by CDProjektRed\u2019s <a class=\"external\" href=\"https:\/\/www.pushsquare.com\/games\/ps4\/cyberpunk_2077\">anticipated tentpole release<\/a> which now appears set to launch somewhere in the <em>actual<\/em> year 2077 (only kidding, of course! It&#8217;s sure to be here by at <em>least<\/em> 2055). <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/ghostrunner\">Ghostrunner<\/a><\/strong> is the latest in this hi-tech, low-life lineage, promising to place you in the shoes of a badass cyborg ninja as he slices and dices his way through hordes of baddies with style and aplomb. However, though Ghostrunner does deliver mostly on that promise, it comes with some big caveats (especially in the Switch version) which unfortunately hold it back from being something truly great.<\/p>\n<p>Ghostrunner\u2019s story is rather straightforward, which can be a positive or a negative depending on how you look at it. You play as the titular Ghostrunner, a cybernetic ninja who has conveniently misplaced his memory, trapped at the base of an industrial tower which supposedly acts as the living quarters for the last surviving members of the human race. At the apex of this Tower of Babel is the enigmatic Mara, an evil ruler who needs to be deposed <em>because<\/em> she\u2019s an evil ruler, and you\u2019re guided on your murderous journey to the top by voices in your head who <em>swear<\/em> they\u2019re on your side.<\/p>\n<aside class=\"picture embed\" readability=\"2\"><a title=\"Ghostrunner Review - Screenshot 2 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/110464\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"data:image\/svg+xml,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' viewBox='0 0 900 506'%3E%3C\/svg%3E\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/110464\/900x.jpg\" alt=\"Ghostrunner Review - Screenshot 2 of 5\"><\/a><\/p>\n<p>Captured on Nintendo Switch (Handheld\/Undocked)<\/p>\n<\/aside>\n<p>The narrative is fine for what it is, but it does tend to flog conventional tropes of the cyberpunk genre a little <em>too<\/em> flagrantly at times. Players can expect plenty of eye-rollingly vague references to Very Important Things (which are <em>always<\/em> capitalized) and cynical speeches on the downfalls of classism and wealth inequality. All of this is played completely straight, without the vaguest hint of humour or lightheartedness, and this can make for a rather drab story. Why should we care about the Ghostrunner\u2019s quest? Well, because everyone at the top is <em>living in luxury<\/em> and it\u2019s time for <em>the people<\/em> to take back what\u2019s theirs! All that\u2019s missing is an extended pseudo-philosophical monologue from an AI on what it means to be \u2018more than human\u2019.<\/p>\n<p>Still, it\u2019s rather obvious that the focus isn\u2019t much on telling an elaborate tale, so it\u2019s difficult to fault Ghostrunner too much for any deficiencies there. Ghostrunner is a title which puts its gameplay front and centre, and it luckily does a pretty decent job with this. The typical flow of a stage is a bit like a 3D rendition of <strong><a href=\"https:\/\/www.nintendolife.com\/games\/switch-eshop\/katana_zero\">Katana Zero<\/a><\/strong>, with a bit more freerunning thrown in for good measure. Your ninja has an intensely lethal \u201cmonomolecular blade\u201d which is capable of dispatching enemies in a single swift stroke, but the enemies have similarly effective guns. One wayward blast from an opponent still standing is fatal to your ninja, and sends him back to the checkpoint at the start of the encounter. To counter this, your greatest asset is the ninja\u2019s high mobility, as he nimbly runs along walls and grapples between points.<\/p>\n<aside class=\"picture embed\" readability=\"2\"><a title=\"Ghostrunner Review - Screenshot 3 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/110461\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"data:image\/svg+xml,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' viewBox='0 0 900 506'%3E%3C\/svg%3E\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/110461\/900x.jpg\" alt=\"Ghostrunner Review - Screenshot 3 of 5\"><\/a><\/p>\n<p>Captured on Nintendo Switch (Docked)<\/p>\n<\/aside>\n<p>This high-risk, high-speed gameplay makes each encounter tense and razor-sharp, as nothing but perfection is tolerated before you\u2019re granted access to the next room. One miscalculated dash angle or jump will likely result in your ninja eating a faceful of laser fire and dying a horrible death. There are some factors you can work to your advantage \u2013 like temporary pickups or equippable abilities \u2013 which can help give you an edge in combat, but Ghostrunner is very much a \u2018put up or shut up\u2019 kind of game that demands you play it a <em>very<\/em> specific way or not play it at all. Naturally, some will be attracted to this high level of difficulty while others will be put off, though we feel it bears mentioning that Ghostrunner tends to lean more towards the frustrating end of high difficulty than the rewarding end.<\/p>\n<p>The issue at heart here is the lack of control one feels in a given combat encounter. Often, there are multiple routes one can take to dispatch all the baddies in a room, and you\u2019re expected to figure it out as you go. This sounds good conceptually, as many players welcome the opportunity to improvise and think on their feet, but Ghostrunner seems to take a little <em>too<\/em> much pleasure in punishing mistakes. Finally killed that guard? Too bad you didn\u2019t turn around fast enough to kill the one behind you. Did you make it onto that wall you can run along? You should\u2019ve taken the other wall, here\u2019s an undodgeable laser blast.<\/p>\n<aside class=\"picture embed\" readability=\"2\"><a title=\"Ghostrunner Review - Screenshot 4 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/110465\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"data:image\/svg+xml,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' viewBox='0 0 900 506'%3E%3C\/svg%3E\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/110465\/900x.jpg\" alt=\"Ghostrunner Review - Screenshot 4 of 5\"><\/a><\/p>\n<p>Captured on Nintendo Switch (Handheld\/Undocked)<\/p>\n<\/aside>\n<p>While the sting of defeat is softened quite a bit by the ease of near-instant reloading of checkpoints, many combat encounters can quickly become an exercise in frustration. You\u2019ll have a route you know works and you\u2019ll know it forward and back, but there\u2019s almost always something that doesn\u2019t <em>quite<\/em> line up right which torches the whole thing. Success, when it finally comes, feels less like a legitimate accomplishment and more like a lucky break. You don\u2019t feel a fulfilling satisfaction, just an exasperated relief.<\/p>\n<p>Such matters are worsened by the poor performance of this Switch version, regardless of whether you\u2019re playing docked or handheld. Those buttery smooth 60FPS on other platforms is replaced by a shuddering 15-30FPS range here, depending on how busy the screen is. In a game as unforgiving as Ghostrunner, this drop in performance can prove to be quite fatal, throwing off the movement and visual cues that usually spell the difference between victory and defeat. It\u2019s not all bad; for the most part, it seems like Ghostrunner is at least hovering somewhere over 20FPS, but this is a title which seldom feels like it\u2019s performing at its best.<\/p>\n<aside class=\"picture embed\" readability=\"2\"><a title=\"Ghostrunner Review - Screenshot 5 of 5\" href=\"https:\/\/images.nintendolife.com\/screenshots\/110453\/large.jpg\"><img loading=\"lazy\" decoding=\"async\" class=\"lazy\" src=\"data:image\/svg+xml,%3Csvg xmlns='http:\/\/www.w3.org\/2000\/svg' viewBox='0 0 900 506'%3E%3C\/svg%3E\" width=\"900\" height=\"506\" data-original=\"https:\/\/images.nintendolife.com\/screenshots\/110453\/900x.jpg\" alt=\"Ghostrunner Review - Screenshot 5 of 5\"><\/a><\/p>\n<p>Captured on Nintendo Switch (Docked)<\/p>\n<\/aside>\n<p>For what it\u2019s worth, the visuals make the transition to Switch reasonably well. The industrial cyberscape of the tower you climb is rife with neon colours and random Japanese Kanji characters, making for a cohesive visual style that remains faithful to the cyberpunk genre. Viewing character models or textures up close is certainly not too easy on the eyes, but you\u2019re moving so fast through these locales that the details just sort of melt away. One factor we feel bears mentioning, however, is the <em>comically<\/em> tiny text in menus. It\u2019s admittedly a rather small (heh) part of the game, but be prepared to whip out a microscope every time you attempt to navigate the inventory menu; it\u2019s abundantly clear the developers designed this UI for much higher-res devices.<\/p>\n<p>Those of you not put off by the difficulty or performance will find that there\u2019s a decent bit of content to fire through in Ghostrunner. The main journey should take about ten hours to clear, and that\u2019s not including any backtracking you may want to do to find collectables tucked away in various nooks and crannies in each level. Your performance on each level is ranked according to time and death count, which is then shared with a leaderboard, so there\u2019s always a concrete goal which you can attempt to surpass in a subsequent run.<\/p>\n<p>This is helped, too, by the inventory system, which features a light <strong><a href=\"https:\/\/www.nintendolife.com\/games\/gameboy\/tetris\">Tetris<\/a><\/strong>-esque puzzle for equipping upgrades to your ninja. Each weirdly-shaped block represents a new passive buff, like an extra charge for one of your abilities or a greater dash length. You can\u2019t fit everything in there at once, which encourages you to try different \u2018builds\u2019 by prioritizing different facets of your ninja to see how it changes your playstyle. This equipment system doesn\u2019t do much to massively change your interaction with the gameplay, but it nonetheless helps to introduce some greater variety and a soft sense of progression.<\/p>\n<\/div>\n<div id=\"conclusion\">\n<h2 class=\"heading\">Conclusion<\/h2>\n<p>So, should you buy Ghostrunner? <em>Maybe<\/em>. This is a punishingly difficult game by most metrics, but those of you who like a worthy challenge will find plenty to love here. Blink-and-you-miss-it gameplay and some light replayability elements make for a title that at least proves itself to be worth the price of admission. That being said, rough performance and some occasionally unbalanced difficulty can make for an experience that\u2019s often more frustrating than it is fun. If you have another console which can run Ghostrunner, we\u2019d recommend you pick it up there unless you <em>really<\/em> want to play this one on the go. Otherwise, this game <em>is<\/em> worth your time \u2013 but perhaps wait for a sale before you rush out to pick it up.<\/p>\n<\/div>\n<p><a href=\"https:\/\/www.nintendolife.com\/reviews\/switch-eshop\/ghostrunner\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Captured on Nintendo Switch (Docked) It seems the cyberpunk genre has seen something of a resurgence in the indie game scene lately, no doubt spurred on by CDProjektRed\u2019s anticipated tentpole release which now appears set to launch somewhere in the actual year 2077 (only kidding, of course! It&#8217;s sure to be here by at least 2055). Ghostrunner is the latest in this hi-tech, low-life lineage, promising to place you in the shoes of a badass cyborg ninja as he slices and dices his way through hordes of baddies with style and aplomb. However, though Ghostrunner does deliver mostly on that promise, it comes with some big caveats (especially in the Switch version) which unfortunately hold it back from being something truly great. Ghostrunner\u2019s story is&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":4635,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[],"class_list":["post-4634","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-nintendo-life"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Review: Ghostrunner - A Thrilling Cyberpunk Epic Dulled By Performance Problems On Switch | Arcader News<\/title>\n<meta name=\"description\" content=\"Captured on Nintendo Switch (Docked) It seems the cyberpunk genre has seen something of a resurgence in the indie game scene lately, no doubt spurred on\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Review: Ghostrunner - A Thrilling Cyberpunk Epic Dulled By Performance Problems On Switch | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Captured on Nintendo Switch (Docked) It seems the cyberpunk genre has seen something of a resurgence in the indie game scene lately, no doubt spurred on\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-09-01T23:17:44+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"7 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/review-ghostrunner-a-thrilling-cyberpunk-epic-dulled-by-performance-problems-on-switch\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Review: Ghostrunner &#8211; 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