{"id":463023,"date":"2025-11-10T09:58:41","date_gmt":"2025-11-10T09:58:41","guid":{"rendered":"https:\/\/arcader.org\/update-hideo-kojima-hints-at-working-on-two-upcoming-games\/"},"modified":"2025-11-10T09:58:41","modified_gmt":"2025-11-10T09:58:41","slug":"update-hideo-kojima-hints-at-working-on-two-upcoming-games","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/update-hideo-kojima-hints-at-working-on-two-upcoming-games\/","title":{"rendered":"[UPDATE] Hideo Kojima Hints At Working On Two Upcoming Games"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2022\/01\/update-hideo-kojima-hints-at-working-on-two-upcoming-games.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Hideo Kojima&nbsp;ended up tweeting his 2022 plans a week after the release of the Famitsu&#8217;s New Year&#8217;s ambitions feature, only this time he&#8217;s clarified some of what he may be working on. Kojima Tweeted this on January 1, saying, &#8220;This year, I&#8217;m going to start a new work in earnest, and move to the next level of experimentation with a radical project. I&#8217;m also hoping to get the video team going. And I may start doing something like a radio project?&#8221;<\/p>\n<p>So, Hideo looks to be working on four main projects in different levels of development and progress. Two of which appear to be games or at least games-related in the &#8220;new work&#8221; he&#8217;s beginning, and the &#8220;radical project&#8221; that&#8217;s evolving more this year. The other two, though, are happening in the video and audio space, both of which I can see the Metal Gear director relishing the opportunity to work within. Hopefully, this isn&#8217;t the last time we hear of these plans in the coming months. I can&#8217;t wait to see&nbsp;what kind of ideas Kojima has cooking that he considers &#8220;radical.&#8221;&nbsp;<\/p>\n<p>You can read the tweet below and catch a glimpse at some potentially new artwork featuring the phrase&nbsp;&#8220;From Sapiens to Ludens,&#8221; referencing Kojima Production&#8217;s mascot.<\/p>\n<blockquote class=\"tw-align-center twitter-tweet\">\n<p dir=\"ltr\" lang=\"en\">This year, I&#8217;m going to start a new work in earnest, and move to the next level of experimentation with a radical project. I&#8217;m also hoping to get the video team going. And I may start doing something like a radio project? <a href=\"https:\/\/t.co\/j0norcJ23a\">pic.twitter.com\/j0norcJ23a<\/a><\/p>\n<p>\u2014 HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) <a href=\"https:\/\/twitter.com\/HIDEO_KOJIMA_EN\/status\/1477469593606438912?ref_src=twsrc%5Etfw\">January 2, 2022<\/a><\/p><\/blockquote>\n<p><strong>Original Story 12\/28\/21:<\/strong> Death Stranding and Metal Gear Solid director Hideo Kojima has a couple of new projects in the works, according to <a href=\"https:\/\/www.siliconera.com\/hideo-kojima-teases-two-new-games-in-development\/\" target=\"_blank\" rel=\"noopener\"><em>SiliconEra<\/em><\/a>&#8216;s report referencing&nbsp;a New Year&#8217;s&nbsp;interview with <em><a href=\"https:\/\/www.famitsu.com\/news\/202112\/27245579.html\" target=\"_blank\" rel=\"noopener\">Famitsu<\/a>.&nbsp;<\/em><\/p>\n<p>Not a lot is said about the substance of Kojima&#8217;s projects, but he mentions he is working on both a &#8220;big&#8221;&nbsp;title&nbsp;and a &#8220;new challenging&#8221; project. Differentiating that second title as &#8220;new&#8221; may imply a fresh&nbsp;IP for Kojima Productions, while the other could be something the studio is already familiar with. We&#8217;ll have to wait a while longer to find out whether that&#8217;s the case or not.<\/p>\n<p>Kojima also stressed the want to create media outside of the confines of gaming, which falls in line with Kojima Productions&#8217; recent opening of a new business division focused on <a href=\"https:\/\/www.gameinformer.com\/2021\/11\/22\/kojima-productions-is-opening-a-new-business-division-focused-on-film-and-television\" target=\"_blank\" rel=\"noopener\">developing&nbsp;TV and film projects<\/a>.&nbsp;<\/p>\n<p>Famitsu&#8217;s&nbsp;column includes interviews with 127 game developers looking forward to 2022 and their aspirations for the upcoming year. Other industry luminaries you can find in there include&nbsp;Koei Tecmo Games&#8217; Fumihiko Yasuda,&nbsp;Capcom&#8217;s Takayuki Nakayama, and&nbsp;Yoshinori Kitase of Square Enix.<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2022\/01\/03\/update-hideo-kojima-hints-at-working-on-two-upcoming-games\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hideo Kojima&nbsp;ended up tweeting his 2022 plans a week after the release of the Famitsu&#8217;s New Year&#8217;s ambitions feature, only this time he&#8217;s clarified some of what he may be working on. Kojima Tweeted this on January 1, saying, &#8220;This year, I&#8217;m going to start a new work in earnest, and move to the next level of experimentation with a radical project. I&#8217;m also hoping to get the video team going. And I may start doing something like a radio project?&#8221; So, Hideo looks to be working on four main projects in different levels of development and progress. Two of which appear to be games or at least games-related in the &#8220;new work&#8221; he&#8217;s beginning, and the &#8220;radical project&#8221; that&#8217;s evolving more this year. The&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/update-hideo-kojima-hints-at-working-on-two-upcoming-games\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":463024,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-463023","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>[UPDATE] Hideo Kojima Hints At Working On Two Upcoming Games | Arcader News<\/title>\n<meta name=\"description\" content=\"Hideo Kojima&nbsp;ended up tweeting his 2022 plans a week after the release of the Famitsu&#039;s New Year&#039;s ambitions feature, only this time he&#039;s clarified\" \/>\n<meta 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