{"id":45252,"date":"2026-04-20T16:07:48","date_gmt":"2026-04-20T16:07:48","guid":{"rendered":"https:\/\/blog.playstation.com\/?p=345203"},"modified":"2026-04-20T16:07:48","modified_gmt":"2026-04-20T16:07:48","slug":"playstation-developers-share-their-favorite-photo-mode-screenshots","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/playstation-developers-share-their-favorite-photo-mode-screenshots\/","title":{"rendered":"PlayStation developers share their favorite Photo Mode screenshots"},"content":{"rendered":"\n<p class=\"\">Be it a quick button press or the stunning result of multiple edits, PlayStation games\u2019 Photo Modes &#8211; and PS4\u2019s Share and PS5\u2019s Create buttons &#8211; have given us all the chance to play photographer in memorializing special moments. And those shots are captured for good reason. Whether they\u2019re being shown to the world or sitting on a console hard drive, every photo has a story behind it. So we reached out to some industry friends and asked them to share their personal favourite snap captured on console this past year, and tell us why it made the cut*.\u00a0<\/p>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<h2 class=\"wp-block-playstation-heading-with-subheading has-text-align-center has-max-width-70\"><span>Demon\u2019s Souls<\/span><\/h2>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/> <a href=\"https:\/\/flic.kr\/p\/2ki6Uak\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots.jpg\" alt=\"Demon\u2019s Souls\"><\/a> <\/p>\n<p class=\"has-text-align-center\"><em>Captured on PS5<\/em><\/p>\n<p class=\"\">\u201cWell, maybe not my favorite screen, but definitely the screen I\u2019ve seen the most.\u201d <\/p>\n<p>&#8211; <strong><em>Jason Connell, Creative Director &amp; Art Director at Sucker Punch &#8211; Ghost of Tsushima\u00a0<\/em><\/strong><\/p>\n<p> <a href=\"https:\/\/flic.kr\/p\/2ki2DWe\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-1.jpg\" alt=\"Demon\u2019s Souls\"><\/a> <\/p>\n<p class=\"has-text-align-center\"><em>Captured on PS5<\/em><\/p>\n<p class=\"\">&#8220;Living my best life mending the world.&#8221;<\/p>\n<p>&#8211; <strong><em>Henri Markus, Game Designer on Returnal, Housemarque<\/em><\/strong><\/p>\n<p> <a href=\"https:\/\/flic.kr\/p\/2ki6pEi\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-2.jpg\" alt=\"Demon\u2019s Souls\"><\/a> <\/p>\n<p class=\"has-text-align-center\"><em>Captured on PS5<\/em><\/p>\n<p class=\"\"><strong>\u201c<\/strong>This is me posing for the camera after one of my best friends and I toppled the Tower Knight in Demon\u2019s Souls. We continued this nightly ritual of co-op boss battles, so the world might be mended.\u201d <\/p>\n<p>&#8211; <strong><em>Ryan Payton, Director, Camouflaj &#8211; Marvel\u2019s Iron Man VR<\/em><\/strong><\/p>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<h2 class=\"wp-block-playstation-heading-with-subheading has-text-align-center has-max-width-70\"><span>Fall Guys<\/span><\/h2>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/> <a href=\"https:\/\/flic.kr\/p\/2ki6U3X\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-3.jpg\" alt=\"Demon\u2019s Souls\"><\/a> <\/p>\n<p class=\"\">\u201cConsidering I rushed to push the Share button on my PS4 after winning the match, I think this is an excellent screenshot. From what I can remember, this is from my second victory. The first time I won, the match was extremely close, and I didn\u2019t feel like it warranted a screenshot. That and \u201cWINNER!\u201d was covered by my trophy notification, so I chose this one to share.\u201d<\/p>\n<p>&#8211; <strong><em>Hideaki Itsuno, Director, Capcom &#8211; Devil May Cry 5: Special Edition\u00a0<\/em><\/strong><\/p>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<h2 class=\"wp-block-playstation-heading-with-subheading has-text-align-center has-max-width-70\"><span>Ghost of Tsushima<\/span><\/h2>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/> <a href=\"https:\/\/flic.kr\/p\/2ki6U8B\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-4.jpg\" alt=\"Ghost of Tsushima\"><\/a> <\/p>\n<p class=\"\">\u201cI absolutely loved the stunning beauty of Ghost of Tsushima earlier this year and took many videos and screenshots on my PS4 Pro \u2013 here\u2019s one of my favourites!\u201d\u00a0<\/p>\n<p>&#8211; <strong><em>Stuart Whyte, Co-Studio Head, London Studio<\/em><\/strong><\/p>\n<p> <a href=\"https:\/\/flic.kr\/p\/2ki6pyb\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-5.jpg\" alt=\"Ghost of Tsushima\"><\/a> <\/p>\n<p class=\"\">\u201c\u2018Today is victory over yourself of yesterday; tomorrow is your victory over lesser men.\u2019 &#8211; The Book of Five Rings.\u201d<\/p>\n<p>&#8211; <strong><em>Keith Lee, CEO, Counterplay &#8211; Godfall\u00a0<\/em><\/strong><\/p>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<h2 class=\"wp-block-playstation-heading-with-subheading has-text-align-center has-max-width-70\"><span>Marvel\u2019s Spider-Man: Miles Morales<\/span><\/h2>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<p class=\"center\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-6.jpg\" aria-hidden=\"true\" alt=\"Marvel\u2019s Spider-Man: Miles Morales\"><\/p>\n<p class=\"\">\u201cFrom my recent photos, I\u2019m going to pick this one with Marvel&#8217;s Spider-Man: Miles Morales on PS5!\u00a0 The reason I\u2019d say that, is maybe because I\u2019ve unboxed the PS5 like I\u2019m still 7 years old (I\u2019m 42), smelling the booklets, inspecting every cable, etc\u2026, putting aside the previous console with the heart full of good memories that it brought, but yet sooo looking forward to play the next gen with excitement.\u00a0 When I started the game, I was already so into it &#8211; it was Christmas time in New York with SNOW, where here in Montreal, Canada, snow sadly hadn\u2019t arrived yet (we\u2019re fine now\u2026), I played until 3:30 am (when this selfie was taken) because I felt I was living a \u2018Moment\u2019.\u201d<\/p>\n<p>&#8211; <strong><em>Benoit Richer, Co-Dev Game Director, Ubisoft &#8211; Assassin\u2019s Creed Valhalla\u00a0<\/em><\/strong><\/p>\n<p> <a href=\"https:\/\/flic.kr\/p\/2ki6U7e\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-7.jpg\" alt=\"Marvel\u2019s Spider-Man: Miles Morales\"><\/a> <\/p>\n<p class=\"\">\u201c<em>Marvel\u2019s Spider-Man: Miles Morales<\/em> is a perfect game for Photo Mode. Swinging around the city feels amazing. From the look of the game and its use of next-gen features to the amazing animations makes this game impossible not to take screenshots on PS5 as you are playing Super Hero through Marvel\u2019s New York City.\u201d<\/p>\n<p>&#8211; <strong><em>Rafael Grassetti, Art Director, Santa Monica Studio &#8211; God of War\u00a0\u00a0<\/em><\/strong><\/p>\n<p class=\"center\"><a href=\"https:\/\/flic.kr\/p\/2ki2DZW\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-8.jpg\" alt=\"Marvel\u2019s Spider-Man: Miles Morales\" width=\"47%\"><\/a><\/p>\n<p class=\"\">\u201cAnother game that is inching toward my top of the year list (I haven\u2019t finished it yet!) is <em>Marvel\u2019s Spider-Man: Miles Morales<\/em>. Such an absolute joy to play \u2013 really continuing all the great work that Insomniac Games did with 2018\u2019s<em> Marvel\u2019s Spider-Man<\/em>. I had to take screens of this running on the PS5\u2026 and the Photo Mode is just stellar for that. So many options for positioning, lenses, FOVs, frames and filters\u2026 it\u2019s really hard to put the Photo Mode down and just play the game to be honest, but I am going to have to if I want to finish it!\u201d<\/p>\n<p>&#8211; <strong><em>Louis Studdert, Producer, Toys for Bob &#8211; Crash Bandicoot 4\u00a0<\/em><\/strong><\/p>\n<p> <a href=\"https:\/\/flic.kr\/p\/2ki6U2u\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-9.jpg\" alt=\"Marvel\u2019s Spider-Man: Miles Morales\"><\/a> <\/p>\n<p class=\"has-text-align-center\"><em>Captured on PS5<\/em><\/p>\n<p class=\"\">\u201cThe above served as the foundation for the digital soundtrack for <em>Marvel\u2019s Spider-Man: Miles Morales<\/em>.\u201d<\/p>\n<p>&#8211; <strong><em>Brian Horton, Creative Director, Insomniac Games &#8211; Marvel\u2019s Spider-Man: Miles Morales<\/em><\/strong><\/p>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<h2 class=\"wp-block-playstation-heading-with-subheading has-text-align-center has-max-width-70\"><span>Nioh 2<\/span><\/h2>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/> <a href=\"https:\/\/flic.kr\/p\/2ki6U1Y\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-10.jpg\" alt=\"Nioh 2\"><\/a> <\/p>\n<p class=\"\">\u201cThis is a screenshot taken on PlayStation 5 that features the two protagonists of the Nioh series with their swords clashing. This visual featuring William from the first Nioh game and the Nioh 2 protagonist, who both made their debut on PlayStation 4, is a very sentimental picture for me as it brings back memories of the almost 10 years spent working on the Nioh series.\u201d\u00a0<\/p>\n<p>&#8211; <strong><em>Fumihiko Yasuda, Producer, Team Ninja &#8211; Nioh 2<\/em><\/strong><\/p>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<h2 class=\"wp-block-playstation-heading-with-subheading has-text-align-center has-max-width-70\"><span>No Man\u2019s Sky\u00a0<\/span><\/h2>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/> <a href=\"https:\/\/flic.kr\/p\/2ki2DWK\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-11.jpg\" alt=\"No Man\u2019s Sky\"><\/a> <\/p>\n<p class=\"\">\u201cI took more screenshots from NMS than any other game I&#8217;ve played&#8230; I&#8217;m intimidated to share this because there are some virtual photographers taking amazing shots in that game (shout out No Man&#8217;s Smile!) and I&#8217;m not sure any of mine can compare, but this is a shot I took on my PS4 Pro that I really liked of a trading post at sunset: the way the lighting worked out it looked a bit like a Simon Stalenhag piece.\u201d<\/p>\n<p>&#8211; <strong><em>Anthony Newman, Co-Game Director, Naughty Dog &#8211; The Last of Us Part II\u00a0<\/em><\/strong><\/p>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<h2 class=\"wp-block-playstation-heading-with-subheading has-text-align-center has-max-width-70\"><span>And finally&#8230;<\/span><\/h2>\n<hr class=\"ps-block-separator has-text-color has-background has-black-background-color has-black-color has-max-width-80\" \/>\n<p class=\"\">\u201cI was playing Astro\u2019s Playroom and enjoying how a game that is so focused on the innovative controller for the PlayStation 5 can also bring back such memories of our history. But then I got to the end of Turbo Trail and there is that little squad of Robo-Helghast and I just burst out laughing. I\u2019ve spent a LOT of time with the Helghast in my career, but I didn\u2019t know they were going to be there. That was fun.\u201d<\/p>\n<p>&#8211; <strong><em>Hermen Hulst, Head of PlayStation Studios\u00a0<\/em><\/strong><\/p>\n<p> <a href=\"https:\/\/flic.kr\/p\/2ki6pzt\" target=\"_blank\" rel=\"noopener noreferrer\"><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/playstation-developers-share-their-favorite-photo-mode-screenshots-12.jpg\" alt=\"Astro\u2019s Playroom\"><\/a> <\/p>\n<p class=\"has-text-align-center\"><em>(Screenshot taken by PS Blog staff)\u00a0<\/em><\/p>\n<p class=\"\">Interested in sharpening your own photographic eye on PlayStation? Here are some primer guides to help you get started:&nbsp;<\/p>\n<ul>\n<li><a href=\"https:\/\/blog.playstation.com\/2020\/11\/20\/share-of-the-week-the-next-generation\/\">How to use PlayStation 5\u2019s Create Button.&nbsp;<\/a><\/li>\n<li><a href=\"https:\/\/blog.playstation.com\/2020\/11\/05\/first-look-demons-souls-character-creator-and-photo-mode\/\">Demon\u2019s Souls: Photo Mode first look<\/a><\/li>\n<li><a href=\"https:\/\/blog.playstation.com\/2020\/07\/16\/ghost-of-tsushima-photo-mode-gallery-and-tips-guide\/\">Ghost of Tsushima: Photo Mode guide.<\/a><\/li>\n<li><a href=\"https:\/\/blog.playstation.com\/2020\/11\/13\/marvels-spider-man-miles-morales-photo-mode-trailer-and-dev-tips-detailed\/\">Marvel\u2019s Spider-Man: Miles Morales Photo Mode developer tips&nbsp;<\/a><\/li>\n<li><a href=\"https:\/\/blog.playstation.com\/2020\/10\/27\/naughty-dogs-guide-to-the-last-of-us-part-iis-photo-mode\/\">Naughty Dog\u2019s guide to The Last of Us Part II\u2019s Photo Mode.&nbsp;<\/a><\/li>\n<li><a href=\"https:\/\/blog.playstation.com\/2020\/05\/15\/nioh-2-gets-photo-mode-new-missions-today-new-dlc-details\/\">Nioh 2 Photo Mode launches&nbsp;<\/a><\/li>\n<\/ul>\n<p class=\"has-default-font\">And submissions for our end of year Share of the Week are still open, so there\u2019s still time to enter your favourite shot!\u00a0<\/p>\n<p class=\"has-default-font has-small-font-size\"><em>*The views and opinions expressed are those of the persons appearing in the blog and do not necessarily reflect the views and opinions of Sony Interactive Entertainment.<br \/>**Demon\u2019s Souls, Fall Guys, Ghost of Tsushima: Legends, and Nioh 2 online multiplayer modes require internet connection and a PS Plus subscription; fees recur until canceled. Age restrictions apply. Full terms: https:\/\/www.playstation.com\/legal\/ps-plus-usage-terms\/.<\/em><\/p>\n<p> <a href=\"https:\/\/blog.playstation.com\/2020\/12\/28\/playstation-developers-share-their-favorite-photo-mode-screenshots\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Be it a quick button press or the stunning result of multiple edits, PlayStation games\u2019 Photo Modes &#8211; and PS4\u2019s Share and PS5\u2019s Create buttons &#8211; have given us all the chance to play photographer in memorializing special moments. And those shots are captured for good reason. Whether they\u2019re being shown to the world or sitting on a console hard drive, every photo has a story behind it. So we reached out to some industry friends and asked them to share their personal favourite snap captured on console this past year, and tell us why it made the cut*.\u00a0 Demon\u2019s Souls Captured on PS5 \u201cWell, maybe not my favorite screen, but definitely the screen I\u2019ve seen the most.\u201d &#8211; Jason Connell, Creative Director &amp; Art&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/playstation-developers-share-their-favorite-photo-mode-screenshots\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":45253,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[316],"tags":[1623,209,1624,435,857,65,1200,49,1625,50,742,44,45,1626,594,1412,273],"class_list":["post-45252","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-official-playstation","tag-camouflaj","tag-capcom","tag-counterplay","tag-demons-souls","tag-fall-guys-ultimate-knockout","tag-ghost-of-tsushima","tag-housemarque","tag-insomniac-games","tag-london-studio","tag-marvels-spider-man-miles-morales","tag-nioh-2","tag-ps4","tag-ps5","tag-santa-monica-studio","tag-sucker-punch-productions","tag-team-ninja","tag-ubisoft"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>PlayStation developers share their favorite Photo Mode screenshots | Arcader News<\/title>\n<meta name=\"description\" content=\"Be it a quick button press or the stunning result of multiple edits, PlayStation games\u2019 Photo Modes &#8211; 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