{"id":446126,"date":"2025-11-09T00:27:41","date_gmt":"2025-11-09T00:27:41","guid":{"rendered":"https:\/\/arcader.org\/why-halo-infinite-is-our-2021-game-of-the-year\/"},"modified":"2025-11-09T00:27:41","modified_gmt":"2025-11-09T00:27:41","slug":"why-halo-infinite-is-our-2021-game-of-the-year","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/why-halo-infinite-is-our-2021-game-of-the-year\/","title":{"rendered":"Why Halo Infinite Is Our 2021 Game of the Year"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/why-halo-infinite-is-our-2021-game-of-the-year.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p><span><span>Halo Infinite is an epic return to form, a sequel that feels decades in the making. Within minutes of playing the campaign or multiplayer, nostalgia hits hard, and the title reminds us why Halo is one of gaming\u2019s most important series. Infinite is easily developer 343 Industries\u2019 best Halo game to date, an effort that honors the series\u2019 20-year legacy while blazing a new trail forward for Master Chief and the Spartans. No matter what mode you dive into, the gameplay delivers the iconic \u201cfeel\u201d that made the series\u2019 first entries hard to put down and expands upon it in a variety of excellent ways. Whether you are exploring a sprawling open world with Master Chief or are teaming up with friends for an intense battle in ranked play, Halo Infinite is a masterwork that pumps out excitement, making it an easy choice for Game Informer\u2019s Game of the Year for 2021.<\/span><\/span><\/p>\n<p>We asked Game Informer staff members to weigh in on why they love the flagship first-person shooter so much.<\/p>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/why-halo-infinite-is-our-2021-game-of-the-year-1.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">An Intimate Story Unfolds<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Matt Miller, Magazine Content Director<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p><span><span>After two entries with large casts and complicated fictional frameworks, Halo Infinite narrows its story lens, returning the series to a narrative flow reminiscent of the original Combat Evolved. The gambit pays off with a focused and straightforward story about hope, resilience, and moving on from the past.<\/span><\/span><\/p>\n<p><span><span>Intense, emotional writing and excellent voice performances are critical to the success, elevating the conversation past sci-fi cliches and giving real heart to the otherwise action-packed affair. It doesn\u2019t hurt that Halo Infinite features one of the best original scores in recent memory, adding pathos, excitement, or tension at just the right moments.<\/span><\/span><\/p>\n<p><span><span>Jen Taylor\u2019s voice performance work deserves special recognition, as she seamlessly shifts between three distinct characters, each with subtle distinctions that set them apart while maintaining the underlying connections between them. The new Weapon character is charming and childlike, without crossing over into being annoying. That helps keep some fun and brightness in a plot otherwise focused on killing and conquering.<\/span><\/span><\/p>\n<p><span><span>Halo Infinite\u2019s story feels like the start of something new, and at times skirts the line of keeping a few too many mysteries under wraps. But there\u2019s no denying that by the time the credits roll, there\u2019s a lot to be excited about learning in the future.<\/span><\/span><\/p>\n<\/div><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/why-halo-infinite-is-our-2021-game-of-the-year-2.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Music Is At The Heart Of The Game<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Wesley LeBlanc, Associate Editor<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p><span><span>Halo is notable for many things, but one aspect of it that has prevailed positively through the best and worst of Halo games is the score. If you\u2019ve played Halo before, you\u2019ve undoubtedly hummed the central choral theme in a bathroom somewhere, and if you haven\u2019t, you should. The moment you boot up Halo Infinite, that familiar theme begins, and it feels like 343 Industries and composer Gareth Coker saying, \u201cyou\u2019re home.\u201d What\u2019s better is that what feels familiar at first grows to become something new, a score with as much staying power as the original we\u2019ve all been humming for decades.\u00a0<\/span><\/span><\/p>\n<p><span><span>Coker uses the legacy of Halo Infinite\u2019s music to create something new, and it feels effortless. Musical sci-fi glimmers accompany campaign missions and say, \u201csit back and enjoy this cutscene because you\u2019ve earned it.\u201d The semi-open world of Zeta Halo is full of marching snares and beating rhythms that feel as powerful as the Chief\u2019s growing strength over the Banished. Players can enjoy a suite of melodies, strong vocals, and drums that beat through every punch and bullet for the entirety of their journey, too.\u00a0<\/span><\/span><\/p>\n<p><span><span>The way Coker\u2019s composition allows for room to take your time, weaving in different strings, woodwinds, percussion instruments, and more throughout it all, is a feat unto itself. Infinite\u2019s score is as memorable as those that came before it, which speaks to the long-running importance of Halo\u2019s music. Master Chief is the hero of this story, but music is at its heart, much like previous entries.<\/span><\/span><\/p>\n<\/div><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/why-halo-infinite-is-our-2021-game-of-the-year-3.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">A Whole New World<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Andrew Reiner, Editor-In-Chief<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p><span><span>Halo Infinite delivers the intense corridor firefights we\u2019ve come to expect and also opens up more than we\u2019ve seen in the past with sprawling open-world sequences. These biomes show off the vast scale of the conflicts and open up new paths that lead to additional storylines, upgrades, and secrets galore. Players who veer off the beaten path will face some of the game\u2019s most challenging and rewarding battles against named targets. Being able to travel great distances in remarkable vehicles \u2013 like the Warthog or Banshee \u2013 is a fantastic experience. Running on foot is also excellent, thanks to Master Chief\u2019s new Grappleshot, a fun device that you can use to swing across the environment. The open worlds are nicely designed and are yet another area where 343 Industries achieves a nostalgic feel while giving players something new to enjoy.<\/span><\/span><\/p>\n<\/div><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/why-halo-infinite-is-our-2021-game-of-the-year-4.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">The Best Movement In The Series<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Alex Van Aken, Video Editor<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p><span><span>Halo Infinite features the most fluid movement in the series to date. The sprinting, sliding, and clamber mechanics from Halo 5 survived the cutting room floor but feel improved in their new iterations. The game also feels faster than its predecessors, helping to link basic movements amidst heated firefights. The core movement system is excellent, but the Grappleshot and Repulsor are responsible for Infinite\u2019s most compelling traversal mechanics.\u00a0<\/span><\/span><\/p>\n<p><span><span>While you can use the Grappleshot to swing across each arena like a playground, the gadget has other uses, too. Latch onto a flying vehicle like the Banshee for a cheeky hijack, or hook an unaware enemy to fly towards them and get a melee kill quickly. Skilled players can use the gadget to swipe weapons before other players grab them or steal crucial goals in modes like Oddball and Capture The Flag.\u00a0<\/span><\/span><\/p>\n<p><span><span>On the other hand, the Repulsor is a perfect showcase of how the game\u2019s physics systems lead to unexpected moments and strategies. The Repulsor produces a shockwave that can send players flying away, but many of us discovered we could use the device for much more during the game\u2019s release week. It can return rockets, grenades, and other explosives to whoever shot them. I\u2019ve even killed a player by launching an idle Warthog into them mid-air like some sort of armored Jedi.\u00a0<\/span><\/span><span><span>Still, surprisingly, you can use the gadget to double jump by aiming at the ground, jumping, and engaging the Repulsor. This mechanic creates unique avenues for movement and elevates strategic play to new levels.\u00a0<\/span><\/span><\/p>\n<p><span><span>The movement options featured in Infinite fundamentally change the Halo experience and remind me why the series\u2019 first subtitle was Combat Evolved. <\/span><\/span><\/p>\n<\/div><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/why-halo-infinite-is-our-2021-game-of-the-year-5.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">It&#8217;s A Sci-Fi Shooting Gallery<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">John Carson, Associate Editor<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p><span><span>A varied, reliable arsenal is the core of any Halo experience. With Halo Infinite, 343 has, in some ways, turned back time to a more classic identity, at least for your Assault Rifles, needlers, and battle rifles. You know what you\u2019re getting with the mainstays, and that\u2019s a massive boon for the overall gameplay. To stay in lockstep with that approach, Infinite allows all weapons \u2013 guns, grenades, power weapons, and melee \u2013 to feel like valuable tools in combat.<\/span><\/span><\/p>\n<p><span><span>The irreplaceable Assault Rifle is tuned for a near-perfect timing where emptying a magazine will slay a foe or at least get their shields low enough that a quick melee or a shot from the new, capable sidearm will finish the job. It\u2019s a stellar baseline for the weaponry offered, and that old-school Halo feel permeates the other Spartan armaments. It allows new or experienced players to jump in, shoot around, and find the fun of Halo\u2019s combat before exploring the flashier wares of the armory.<\/span><\/span><\/p>\n<p><span><span>Infinite succeeds by imbuing utility into each of the various alien munitions. With nearly every tool at your disposal being a blast to wield, it\u2019s hard to pick just two to stick with at a time. It\u2019s not a bad problem to have and speaks to the breadth of loadout permutations you can choose to complete an objective or suit a preferred playstyle. Stopping a rampaging Banshee from terrorizing the battlefield by shooting it with an electric weapon like the disruptor or Shock Rifle to disable it midair won\u2019t get old anytime soon. Nor will leaning on old standbys like rolling up on a squad of Banished Elites and firing the Pulse Carbine or a charged Plasma Pistol to dispatch their pesky shields quickly. Though, few strategies beat just rushing into a skirmish, slinging grenades, praying for them to stick to something, and swinging wildly with a gravity hammer. You may not make it out alive, but it\u2019s a damn fun way to rack up some kills.\u00a0<\/span><\/span><\/p>\n<p><span><span>Each strategy feels distinctly like Halo, providing a sandbox-like shooting gallery to explore and experiment in. While this philosophy isn\u2019t new to the series, it feels like a breath of fresh air and stands out against other first-person shooters this year.<\/span><\/span><\/p>\n<\/div><\/div>\n<\/p><\/div>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/why-halo-infinite-is-our-2021-game-of-the-year-6.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Multiplayer Is Back From The Dead<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Alex Stadnik, Video Editor<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p><span><span>Halo multiplayer is known for many things but in particular, its dance. A ballet of bullets and battle rifles, players have always fallen in love with the series for the hypnotic way Spartans and Elites duel it out. You\u2019re never out of it until the very last moment, and it\u2019s been a high watermark for multiplayer shooters since its origin on the original Xbox. However, that tango has felt more like an awkward dance at your aunt\u2019s second wedding than a beautiful ballet in the last decade. Every game since Reach left something desired from its PVP offerings, which is unfortunate for a series known for revolutionizing how console users play online. Infinite simplifies the formula and has blown me away by producing the best competitive space of 2021.<\/span><\/span><\/p>\n<p><span><span>We talk a lot about how Halo feels, and it seems as though 343 Industries has finally figured out what that means. Infinite strips itself down to the very foundations of Halo. Gone are the armor abilities and load-outs that tilted and complicated the meta. Do you want a battle rifle? Good, it\u2019s right next to the bridge through a sea of grenades and angry teenagers \u2013 Godspeed. Everything from power weapons to Overshields is on the map in Infinite, which levels the playing field and makes it fun again to simply wield an AR and pistol and not feel poorly about your KDA. Also, Sprinting feels natural for the first time, thanks to the design of the maps.<\/span><\/span><\/p>\n<p><span><span>Theaters of destruction such as Live Fire and Streets are perfectly compact and feel like a natural fit for both walking and running, especially juxtaposed against some of the maps from Halo 4 and 5. Even the larger Big Team Battle maps such as Fragmentation and Highpower walk the fine line of being impressive in scope but focused enough to keep players locked in on the action and not hopelessly wandering around looking to find someone. Combining these elements, 343 has made a statement with Halo Infinite that it\u2019s learned from its past and proving it can choreograph a timeless dance that players won\u2019t soon forget.<\/span><\/span><\/p>\n<\/div><\/div>\n<\/p><\/div>\n<p><p>Those are a few of the reasons why we selected Halo Infinite as our 2021 Game of the Year. If you disagree, that&#8217;s totally cool! After all, there were many amazing games published throughout the&nbsp;year. If you&#8217;re wondering which other games we loved or you&#8217;re looking for video game recommendations, be sure to check out our list of the&nbsp;<a href=\"<a href=\"https:\/\/www.gameinformer.com\/feature\/game-informers-top-10-games-of-2021&#038;quot\">https:\/\/www.gameinformer.com\/feature\/game-informers-top-10-games-of-202\u2026<\/a>; target=&#8221;_blank&#8221;>Top 10 Games Of 2021<\/a>.&nbsp;<\/p>\n<\/p>\n<hr \/>\n<p><\/p>\n<p><em>Is Halo Infinite your favorite game of the year? If not, which game is your personal pick? Let us know in the comments below!<\/em><\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/feature\/2021\/12\/17\/why-halo-infinite-is-our-2021-game-of-the-year\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Halo Infinite is an epic return to form, a sequel that feels decades in the making. Within minutes of playing the campaign or multiplayer, nostalgia hits hard, and the title reminds us why Halo is one of gaming\u2019s most important series. Infinite is easily developer 343 Industries\u2019 best Halo game to date, an effort that honors the series\u2019 20-year legacy while blazing a new trail forward for Master Chief and the Spartans. No matter what mode you dive into, the gameplay delivers the iconic \u201cfeel\u201d that made the series\u2019 first entries hard to put down and expands upon it in a variety of excellent ways. Whether you are exploring a sprawling open world with Master Chief or are teaming up with friends for an intense&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/why-halo-infinite-is-our-2021-game-of-the-year\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":446127,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-446126","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Why Halo Infinite Is Our 2021 Game of the Year | Arcader News<\/title>\n<meta name=\"description\" content=\"Halo Infinite is an epic return to form, a sequel that feels decades in the making. 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