{"id":442675,"date":"2025-11-08T07:41:41","date_gmt":"2025-11-08T07:41:41","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2180912"},"modified":"2025-11-08T07:41:41","modified_gmt":"2025-11-08T07:41:41","slug":"df-direct-weekly-talks-the-game-awards-horizon-pc-dlss-sonys-game-pass-plans","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/df-direct-weekly-talks-the-game-awards-horizon-pc-dlss-sonys-game-pass-plans\/","title":{"rendered":"DF Direct Weekly talks The Game Awards, Horizon PC DLSS, Sony&#8217;s &#8216;Game Pass&#8217; plans"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/df-direct-weekly-talks-the-game-awards-horizon-pc-dlss-sonys-game-pass-plans.jpg\" alt=\"\" \/><\/p>\n<p>Welcome to the latest Digital Foundry Direct Weekly, the regular unscripted show where the DF team sit down of a morning to discuss the latest gaming and technology news. We shot this one last Friday and obviously the big topic is The Game Awards, or &#8216;The Geoffs&#8217; as they are colloquially known. Owing to timescales and time differences, we couldn&#8217;t actually watch the show (perhaps something Geoff should think about) but we did watch a compilation of all of the trailers, which included the phenomenal The Matrix Awakens. We&#8217;ve discussed this demo in depth already but couldn&#8217;t help but think that its achievements were somewhat muted when surrounded by the usual wave of impossible CG trailers. Not only that, we&#8217;d suggest that it also has a detrimental effect on &#8216;honest&#8217; presentations like Forspoken &#8211; a handsome game but one that simply couldn&#8217;t have the same impact juxtaposed against fantastical presentations elsewhere. <\/p>\n<p>It&#8217;s been a problematic issue for years now but over time, a solution of sorts has presented itself and it&#8217;s remarkably simple: transparency. Both Sony and Microsoft have delivered media that tells us if it&#8217;s running in real-time or if it&#8217;s &#8216;something else&#8217;. True, the definition of &#8216;in-engine&#8217; has been pushed to extremes but it is, at least, a step in the right direction. And when a media briefing like Sony&#8217;s PlayStation 5 reveal effectively sees the entirety of the game content captured in real-time from console, it&#8217;s a genuine event. Is there a way to announce a game when there&#8217;s nothing to show? I thought that the reveal of the Wonder Woman game from Monolith managed that quite effectively.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/digitalfoundry-2021-df-direct-weekly-talks-the-game-awards-horizon-pc-dlss-sony-game-pass\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/digitalfoundry-2021-df-direct-weekly-talks-the-game-awards-horizon-pc-dlss-sony-game-pass\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Welcome to the latest Digital Foundry Direct Weekly, the regular unscripted show where the DF team sit down of a morning to discuss the latest gaming and technology news. We shot this one last Friday and obviously the big topic is The Game Awards, or &#8216;The Geoffs&#8217; as they are colloquially known. Owing to timescales and time differences, we couldn&#8217;t actually watch the show (perhaps something Geoff should think about) but we did watch a compilation of all of the trailers, which included the phenomenal The Matrix Awakens. We&#8217;ve discussed this demo in depth already but couldn&#8217;t help but think that its achievements were somewhat muted when surrounded by the usual wave of impossible CG trailers. Not only that, we&#8217;d suggest that it also has&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/df-direct-weekly-talks-the-game-awards-horizon-pc-dlss-sonys-game-pass-plans\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":442676,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-442675","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>DF Direct Weekly talks The Game Awards, Horizon PC DLSS, Sony&#039;s &#039;Game Pass&#039; plans | Arcader News<\/title>\n<meta name=\"description\" content=\"Welcome to the latest Digital Foundry Direct Weekly, the regular unscripted show where the DF team sit down of a morning to discuss the latest gaming and\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/df-direct-weekly-talks-the-game-awards-horizon-pc-dlss-sonys-game-pass-plans\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"DF Direct Weekly talks The Game Awards, Horizon PC DLSS, Sony&#039;s &#039;Game Pass&#039; 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