{"id":437620,"date":"2025-11-07T09:06:41","date_gmt":"2025-11-07T09:06:41","guid":{"rendered":"https:\/\/arcader.org\/every-mainline-halo-game-ranked\/"},"modified":"2025-11-07T09:06:41","modified_gmt":"2025-11-07T09:06:41","slug":"every-mainline-halo-game-ranked","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/every-mainline-halo-game-ranked\/","title":{"rendered":"Every Mainline Halo Game Ranked"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>The missions change. They always do. While that\u2019s true, what\u2019s at the heart of the Halo franchise does not change \u2013 it\u2019s Master Chief, Cortana, some punchy guns that don\u2019t get old, and a soundtrack that never lets up. Throughout the decades, Chief and Cortana (and buddies like Buck) have found themselves on Earth, Sanghelios, hurtling through space, aboard exploding rings, and more. But no matter the locale, we were finishing the fight \u2013 even when some of those battles were more grueling than others.<\/p>\n<p>\nSadly, Chief was absent from the fight the Game Informer editors partook in to rank all the Halo games from <strong>worst to best<\/strong>. It\u2019s important to note that we opted to rank only the Xbox console FPS Halo games, which means you won\u2019t find mobile, arcade, or RTS spinoffs like Halo Wars or Fireteam Raven in this list. Now, onto the ranking \u2013 continue to find out which Halo game finished the fight on top.<\/p>\n<h2>8<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-1.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo 5: Guardians<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox One &#8211; 2015<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Halo 5: Guardians is not an outright bad game \u2013 I think most would agree that like pizza, a not-so-great Halo game is still Halo. However, Halo 5 strayed a bit too far from the traditional recipe to garner any praise over its predecessors or sequel. Featuring just a handful of missions with Chief and Cortana \u2013 the two beloved characters we want to spend our time with \u2013 we go on nearly three times the amount of missions with Spartan Locke and his squad instead. It was tough to finish Halo 5 without feeling empty. Where was the simple but heartfelt storytelling Halo was known for? Why are there loot boxes in multiplayer? Halo 5 was pretty and played like Halo, which means it played well, but it lacked too much of what we want in the franchise to rank any higher.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<h2>7<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-2.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo 3: ODST<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox 360 &#8211; 2009<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Halo 3: ODST is not a bad game \u2013 it\u2019s great. It was the first game in the series to prove that Halo could be fun without Chief (so long as it\u2019s not Halo 5: Guardians), and it established a new tone in the wider Halo universe. Dropping the large-scale sci-fi chaos seen throughout Halo for at least half of its playtime, ODST saw us control decidedly not-Spartan soldiers that couldn\u2019t take hundreds of bullets like Chief. Soldiers that probably had families at home. As a result, the events of ODST felt more human and all the more dangerous. Plus, it introduced jazz to the franchise. Serving as a great juxtaposition to the traditional multiplayer experience, ODST also brought Firefight to the series, an excellent wave-based co-op mode that fans still love to this day.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<h2>6<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-3.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo 4<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox 360 &#8211; 2012<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Halo 4, the years have been kind to you. Perhaps stunted a bit out of the gates by longtime fans that felt guarded against a non-Bungie studio taking the reins, 343 Industries\u2019 first go at a mainline Halo entry was largely viewed as successful over time. It features one of the best storylines in all of Halo, further solidifying the heart and conflict between Chief and Cortana that would become the foundation of Halo 5: Guardians and Halo Infinite, and it takes the series\u2019 lore in new directions that felt refreshing and unique. Where 4 faltered, though, was its multiplayer suite. Its Battle Rifle wasn\u2019t great, the Assault Rifle was weakened to push people more toward the DMR, and it continued Reach\u2019s trend of armor abilities\/loadouts, which most agreed were not needed. Still, Halo 4\u2019s campaign is worth a replay to this day.\u00a0<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<h2>5<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-4.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo: Combat Evolved<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox &#8211; 2001<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>What more can be said about Halo: Combat Evolved? It\u2019s the one that started it all, and while it hasn\u2019t aged as nicely as others on this list, is it even fair to assume it would? Now at 20 years old, the level design and gunplay don\u2019t hold up as well as we\u2019d like, but it\u2019s still a game filled with sci-fi wonder, be it someone\u2019s first playthrough or tenth. It established the entire Halo universe from which its sequels are built, and it solidified Master Chief, Cortana, the UNSC, and the Covenant as video game mainstays. It doesn&#8217;t compare to later offerings in the series on the multiplayer front, but it established what it needed to: a foundation for Bungie to nearly perfect in later entries. Also, Blood Gulch \u2013 like, come on. Iconic.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<h2>4<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-5.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo: Reach<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox 360 &#8211; 2010<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Halo: Reach, for many, is the pinnacle of Bungie\u2019s efforts in the Halo franchise. It\u2019s also Bungie\u2019s last. While the campaign is remembered as one of the best \u2013 we\u2019ll never forget the first time we saw the \u201cSurvive\u201d objective \u2013 its multiplayer changes led to series lows that would eventually be course-corrected by Halo Infinite. Still, Noble Team features a memorable cast of characters, several exciting locales, space dogfighting, and a heartbreakingly unforgettable campaign finale. We only wish Reach\u2019s multiplayer hadn\u2019t introduced armor abilities and loadouts. These features got in the way of what made Halo\u2019s multiplayer gameplay such a standout experience.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<h2>3<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-6.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo Infinite<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox Series X\/S, Xbox One, PC &#8211; 2021<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Halo Infinite is by all accounts the best Halo\u2019s been in years. It\u2019s not just a return to form for the series\u2019 multiplayer, which drops things like loot boxes in favor of battle passes and brings back classic Halo gameplay devoid of armor abilities and loadouts. It also features a Halo campaign that charts a new path for Master Chief while respecting the franchise\u2019s 20-year legacy. Dropping the more linear campaign progression of Halo\u2019s past, Infinite takes place on the semi-open world of Zeta Halo that features outposts, Spartan Cores, Forerunner artifacts, and more to explore. While these open-world activities are same-y, they never grow stale because Infinite\u2019s standout combat is at the heart of each. The story doesn\u2019t reach the heights of other Halo games, but it doesn&#8217;t come anywhere close to the lows of Halo 5: Guardians. On the multiplayer front, 343 Industries has some progression issues to fix. Still, when you\u2019re not looking at challenges and experience points, you\u2019re playing one of the best Halo multiplayer suites in the franchise\u2019s history.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<h2>2<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-7.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo 2<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox &#8211; 2004<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Halo 2 is arguably the most important game in the entire franchise. Not only did it further solidify Master Chief as an icon we\u2019d be seeing more of, it also shipped with online multiplayer that would define online gaming with friends for years. Bungie developed a party system for Halo 2\u2019s multiplayer, added playlists, prototyped skill-based matchmaking, and made voice chatting easier than ever. The need for servers or LAN parties was gone \u2013 Xbox Live had us covered. Beyond multiplayer, Halo 2 furthered the story of Chief, Cortana, the UNSC, and their fight against the religious zealots known as the Covenant, even if it felt more like a Part One than a fully-complete campaign by the end. It also introduced Brutes to the series, enemies we\u2019re still fighting to this day in Halo Infinite, and it gifted the world with the electric guitar version of the main Halo theme song. It ripped then, and it still rips now. Thank you, Halo 2.<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<h2>1<\/h2>\n<div class=\"paragraph paragraph--type--list-item-large-image paragraph--view-mode--default\">\n<div class=\"list-item\">\n<div class=\"field field--name-field-image field--type-image field--label-hidden gi5-field-image gi5-image field__item\"> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/every-mainline-halo-game-ranked-8.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-thumbnail\" \/> <\/div>\n<h2>\n<div class=\"field field--name-field-list-item-title field--type-string field--label-hidden gi5-field-list-item-title gi5-string field__item\">Halo 3<\/div>\n<\/h2>\n<div class=\"list_item_sub\">\n<div class=\"field field--name-field-list-item-sub field--type-string field--label-hidden gi5-field-list-item-sub gi5-string field__item\">Xbox 360 &#8211; 2007<\/div>\n<\/p><\/div>\n<div class=\"clearfix text-formatted field field--name-field-copy field--type-text-long field--label-hidden gi5-field-copy gi5-text-long field__item\">\n<p>Halo 3 is the best the series has to offer, and if someone wants to play just one Halo game to see what all the fuss is about, it\u2019s the one most would point to. It features a fantastic story, the best multiplayer suite in the entire franchise, and a Forge mode that allowed us all to create our wildest dreams (did anybody else\u2019s \u201cwildest dream\u201d in Forge just turn into Valhalla with snipers and vehicles everywhere?). Halo 3 is also special because it was Bungie\u2019s last mainline numbered Halo title as the team had opted to move forward with 3\u2019s DLC, ODST, and Reach, a Halo prequel. At the time, the story ended on such a high note that if it were the last mainline game, we\u2019d be satisfied. Fortunately, 343 Industries picked up the mantle, but for a brief moment in time, Halo 3 provided us with a solid and heartfelt conclusion, perfect for John-117. We finished the fight, and it was time for Chief to rest, until yet again, the mission changed. I mean, they always do, right?<\/p>\n<\/div><\/div>\n<\/p><\/div>\n<p><p><span style=\"font-weight:400; font-variant-ligatures:normal; font-variant-east-asian:normal; font-variant-position:normal; white-space:pre-wrap\"><span style=\"font-style:normal\">What\u2019s your ranking of the Halo series? Let us know in the comments below!<\/span><\/span><\/p>\n<\/p>\n<p><p>&nbsp;<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/12\/09\/every-mainline-halo-game-ranked\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The missions change. They always do. While that\u2019s true, what\u2019s at the heart of the Halo franchise does not change \u2013 it\u2019s Master Chief, Cortana, some punchy guns that don\u2019t get old, and a soundtrack that never lets up. Throughout the decades, Chief and Cortana (and buddies like Buck) have found themselves on Earth, Sanghelios, hurtling through space, aboard exploding rings, and more. But no matter the locale, we were finishing the fight \u2013 even when some of those battles were more grueling than others. Sadly, Chief was absent from the fight the Game Informer editors partook in to rank all the Halo games from worst to best. It\u2019s important to note that we opted to rank only the Xbox console FPS Halo games, which&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/every-mainline-halo-game-ranked\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":437621,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-437620","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Every Mainline Halo Game Ranked | Arcader News<\/title>\n<meta name=\"description\" content=\"The missions change. They always do. 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