{"id":436991,"date":"2025-11-07T03:47:40","date_gmt":"2025-11-07T03:47:40","guid":{"rendered":"https:\/\/arcader.org\/smash-bros-ultimate-director-says-next-game-would-need-a-smaller-roster-and-less-dependence-on-his-vision\/"},"modified":"2025-11-07T03:47:40","modified_gmt":"2025-11-07T03:47:40","slug":"smash-bros-ultimate-director-says-next-game-would-need-a-smaller-roster-and-less-dependence-on-his-vision","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/smash-bros-ultimate-director-says-next-game-would-need-a-smaller-roster-and-less-dependence-on-his-vision\/","title":{"rendered":"Smash Bros. Ultimate Director Says Next Game Would Need A Smaller Roster And Less Dependence On His Vision"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/12\/smash-bros-ultimate-director-says-next-game-would-need-a-smaller-roster-and-less-dependence-on-his-vision.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Super Smash Bros. series creator and Ultimate director Masahiro Sakurai says that if he were to return to work on another game in the series, the roster would need to shrink and\u00a0depend less\u00a0on his vision for the franchise.\u00a0<\/p>\n<p>Sakurai told <em><a href=\"https:\/\/www.theverge.com\/22823897\/masahiro-sakurai-interview-super-smash-bros-ultimate-nintendo-switch\" target=\"_blank\" rel=\"noopener\">The Verge<\/a><\/em> this in a new post-Ultimate interview when asked if he could be convinced to come back for another Smash Bros. game. In November, <a href=\"https:\/\/www.google.com\/search?client=safari&#038;rls=en&#038;q=game+informre+super+smash+bros+sequel+not+yet&#038;ie=UTF-8&#038;oe=UTF-8\" target=\"_blank\" rel=\"noopener\">Sakurai revealed that he\u2019s not actively thinking about a sequel but that he wouldn\u2019t rule one out<\/a>. Sakurai still seems to be torn on whether or not a return to Smash Bros. is the right move for him, too, in <em>The Verge\u2019s<\/em> interview with the famed director.\u00a0<\/p>\n<p>\u201cI think we\u2019ve reached a limit, at least in terms of volume of content and fighters,\u201d Sakurai said. \u201cBasically, if I were to have the opportunity to work on another Super Smash Bros. game, that means we would have to shrink the roster, but we need to think about whether fans would be pleased about that. Also, I\u2019ve been doing too much of the work myself so I\u2019d need to resolve that, too.\u201d\u00a0<\/p>\n<p>Sakurai says Ultimate and the current shape of the wider Smash Bros. franchise has too much of his personality poured into it and that in order for a long-time series like Smash Bros. to continue to thrive, \u201cwe need to think about eliminating the series\u2019 dependence on just one person\u2019s vision.\u201d\u00a0<\/p>\n<p>The director then notes that the team had attempted to split the vision between multiple people before, which wasn\u2019t successful.\u00a0<\/p>\n<p>\u201cThis would be a challenge for the future and something that needs to be discussed with Nintendo, if there were to be a next installment in the Super Smash Bros. series\u201d Sakurai said, touching on splitting the vision.\u00a0<\/p>\n<p>Elsewhere in <em>The Verge\u2019s<\/em>\u00a0interview, Sakurai revealed that post-Sora,\u00a0<a href=\"https:\/\/www.gameinformer.com\/2021\/10\/05\/sora-from-kingdom-hearts-is-the-final-smash-bros-ultimate-fighter-joining-the-roster\" target=\"_blank\" rel=\"noopener\">the final fighter added to the Ultimate roster and thus the end of Ultimate\u2019s development<\/a>, he\u2019s been going on more drives and short trips.\u00a0<\/p>\n<p>\u201cUsually, I like to go on drives,\u201d he said. \u201cI have more free time now than I\u2019ve probably ever had since I started working in game development, so I occasionally go on short trips, overnight or just a day trip. My itinerary gets fairly packed since I like to make stops here and there. Also, it is fortunate that the COVID-19 situation in Japan has improved.\u201d\u00a0<\/p>\n<p>While waiting to see what comes of the Smash Bros. series, check out our thoughts on the latest one in <a href=\"https:\/\/www.gameinformer.com\/review\/super-smash-bros-ultimate\/a-raucous-clash-reunion\" target=\"_blank\" rel=\"noopener\"><em>Game Informer\u2019s<\/em> Super Smash Bros. Ultimate review<\/a> and then read about how <a href=\"https:\/\/www.gameinformer.com\/2021\/12\/02\/super-smash-bros-ultimate-director-says-tuning-is-complete-as-final-balance-update-goes\" target=\"_blank\" rel=\"noopener\">Sakurai says Ultimate\u2019s tuning is complete now that the final balance update is live<\/a>. Check out this story about how <a href=\"https:\/\/www.gameinformer.com\/2021\/11\/18\/nintendo-partners-with-panda-global-for-new-official-smash-bros-ultimate-and-melee\" target=\"_blank\" rel=\"noopener\">Nintendo has partnered with Panda Global for new Ultimate and Super Smash Bros. Melee tournaments after that<\/a>.\u00a0<\/p>\n<p><em>[Source: <a href=\"https:\/\/www.theverge.com\/22823897\/masahiro-sakurai-interview-super-smash-bros-ultimate-nintendo-switch\">The Verge<\/a>]<\/em><\/p>\n<hr \/>\n<p><em>What direction do you think the Super Smash Bros. should head in next? Let us know in the comments below!<\/em><\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/12\/08\/smash-bros-ultimate-director-says-next-game-would-need-a-smaller-roster-and-less\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Super Smash Bros. series creator and Ultimate director Masahiro Sakurai says that if he were to return to work on another game in the series, the roster would need to shrink and\u00a0depend less\u00a0on his vision for the franchise.\u00a0 Sakurai told The Verge this in a new post-Ultimate interview when asked if he could be convinced to come back for another Smash Bros. game. In November, Sakurai revealed that he\u2019s not actively thinking about a sequel but that he wouldn\u2019t rule one out. Sakurai still seems to be torn on whether or not a return to Smash Bros. is the right move for him, too, in The Verge\u2019s interview with the famed director.\u00a0 \u201cI think we\u2019ve reached a limit, at least in terms of volume of&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/smash-bros-ultimate-director-says-next-game-would-need-a-smaller-roster-and-less-dependence-on-his-vision\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":436992,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-436991","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Smash Bros. 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