{"id":397000,"date":"2025-10-31T06:36:55","date_gmt":"2025-10-31T06:36:55","guid":{"rendered":"https:\/\/arcader.org\/exploring-nintendos-super-metroid-video-gameography\/"},"modified":"2025-10-31T06:36:55","modified_gmt":"2025-10-31T06:36:55","slug":"exploring-nintendos-super-metroid-video-gameography","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/exploring-nintendos-super-metroid-video-gameography\/","title":{"rendered":"Exploring Nintendo&#8217;s Super Metroid | Video Gameography"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/exploring-nintendos-super-metroid-video-gameography.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>The first season of\u00a0<em>Game Informer<\/em>\u2019s Video Gameography explores the history of the Metroid series. After running down Samus&#8217; classic debut and handheld outing, we\u2019re moving onto the most influential entry in the series: Super Metroid.<\/p>\n<p>Released on April 18, 1994 for Nintendo&#8217;s Super Nintendo Entertainment System, Super Metroid\u00a0sold well enough at the time, but its legend has only grown over time as more and more titles take inspiration from Samus&#8217; haunting adventure across the\u00a0planet Zebes.\u00a0Developed by Nintendo R&#038;D1\u00a0with a staff of 15, and directed by\u00a0Yoshio Sakamoto, Super Metroid is widely considered one of the greatest \u2013 if not <em>the<\/em>\u00a0greatest \u2013 game ever made. In this episode, we talk about Super Metroid&#8217;s grueling development, its unique\u00a0approach to cinematic storytelling, the ways it surprised players, and how it helped spawn the <a href=\"https:\/\/www.gameinformer.com\/2021\/10\/06\/top-10-metroidvanias-to-play-right-now\" target=\"_blank\" rel=\"noopener\">Metroidvania genre<\/a>.\u00a0<\/p>\n<p>Join hosts Ben Reeves (<a href=\"https:\/\/twitter.com\/BenjaminReeves\" target=\"_blank\" rel=\"noopener\">@BenjaminReeves<\/a>), Marcus Stewart (<a href=\"https:\/\/twitter.com\/MarcusStewart7\" target=\"_blank\" rel=\"noopener\">@MarcusStewart7<\/a>), and special guest,\u00a0<em>Game Informer<\/em>\u00a0alumni\u00a0Joe Juba\u00a0for the next hour as we explore Super Metroid&#8217;s lore, development history, and lasting impact.\u00a0<\/p>\n<hr \/>\n<p>If you&#8217;d like to get in touch with the Video Gameography podcast, you can email us at <a href=\"podcast@gameinformer.com\" target=\"_blank\" rel=\"noopener\">podcast@gameinformer.com<\/a>. You can also join our official <em>Game Informer<\/em> Discord server\u00a0by linking your Discord account to your Twitch account and\u00a0subscribing to the <a href=\"https:\/\/www.twitch.tv\/gameinformer\" target=\"_blank\" rel=\"noopener\"><em>Game Informer<\/em> Twitch channel<\/a>. From there, find the Video Gameography channel under &#8220;Community Spaces.&#8221;<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/10\/30\/exploring-nintendos-super-metroid-video-gameography\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The first season of\u00a0Game Informer\u2019s Video Gameography explores the history of the Metroid series. After running down Samus&#8217; classic debut and handheld outing, we\u2019re moving onto the most influential entry in the series: Super Metroid. Released on April 18, 1994 for Nintendo&#8217;s Super Nintendo Entertainment System, Super Metroid\u00a0sold well enough at the time, but its legend has only grown over time as more and more titles take inspiration from Samus&#8217; haunting adventure across the\u00a0planet Zebes.\u00a0Developed by Nintendo R&#038;D1\u00a0with a staff of 15, and directed by\u00a0Yoshio Sakamoto, Super Metroid is widely considered one of the greatest \u2013 if not the\u00a0greatest \u2013 game ever made. In this episode, we talk about Super Metroid&#8217;s grueling development, its unique\u00a0approach to cinematic storytelling, the ways it surprised players, and how&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/exploring-nintendos-super-metroid-video-gameography\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":397001,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-397000","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Exploring Nintendo&#039;s Super Metroid | Video Gameography | Arcader News<\/title>\n<meta name=\"description\" content=\"The first season of\u00a0Game Informer\u2019s Video Gameography explores the history of the Metroid series. After running down Samus&#039; classic debut and handheld\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/exploring-nintendos-super-metroid-video-gameography\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Exploring Nintendo&#039;s Super Metroid | Video Gameography | Arcader News\" \/>\n<meta property=\"og:description\" content=\"The first season of\u00a0Game Informer\u2019s Video Gameography explores the history of the Metroid series. 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