{"id":3945,"date":"2025-09-01T03:54:41","date_gmt":"2025-09-01T03:54:41","guid":{"rendered":"https:\/\/arcader.org\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/"},"modified":"2025-09-01T03:54:41","modified_gmt":"2025-09-01T03:54:41","slug":"destiny-2-beyond-light-review-smaller-world-new-trajectory","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/","title":{"rendered":"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory"},"content":{"rendered":"<div><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg\" class=\"ff-og-image-inserted\"><\/div>\n<p>Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing, but this installment feels different. The past and future of the franchise rotate around this release, which clears away much of the old and sets the stage for new story and gameplay beats. Like a tree that needs to get pruned back to allow for healthy growth, it also means that Beyond Light\u2019s release leaves the game looking especially barren. Even as I\u2019m excited to discover new powers and activities, the breadth of the overall experience has been reduced.<\/p>\n<p>Several separate storylines converge to kick things off, sending players to the frigid moon of Europa to meet a couple of long-missing allies and fight a surging army of ice-cold Fallen aliens. In a plot turn that doesn\u2019t feel especially earned after years of fighting its encroachment, your Guardian is forced to take on the powers of Darkness itself to hold back the tide. The campaign features several fun missions, but I was surprised at the way it is balanced, demanding either significant grinding or several battles that are frustrating endurance chores to tackle solo.<\/p>\n<p>The Darkness-infused Stasis powers are mostly used against you by enemy bosses in the early hours, and it simply isn\u2019t much fun to be frozen in place in a game all about speed and freedom of movement. Once the Stasis powers open&nbsp;up for regular use, the new&nbsp;subclasses add an interesting strategic tool to explore, and feature some gorgeous visual and sound effects that recall crystalline ice formations and shattering showers of sleet. The Hunter and Warlock powers are exciting and distinct, though I was disappointed by the Titan\u2019s similarity to its own existing Arc powerset. No matter the class, I enjoyed using Stasis in PvE activities, but I\u2019ve struggled to warm to its presence in PvP, where it feels like the barriers and freezing slow down the pace of play. I was also frustrated by the grindy nature of unlocking the subclasses for multiple characters; for the significant percentage of players who like to try out all three, it\u2019s quite tedious.<\/p>\n<p>Huge swaths of old activities and destinations have been swept away in Beyond Light, and a design decision to \u201csunset\u201d the majority of old weapons and armor combine to subtract a lot of beloved playstyles. Simply put, the absence is keenly felt. Europa is a beautiful new location to uncover, filled with vast snowy plains and mysterious underground facilities, but in a game about ever-expanding horizons, it\u2019s strange to suddenly have fewer places to play out missions. Europa is forced to bear too much weight as a gameplay and mission destination, without the relief of more alternate locations. And as of now, there are too few new armaments to justify the obsolescence of so much of players\u2019 existing collections.<\/p>\n<p>I was pleased to see the return of the original Destiny\u2019s Cosmodrome destination. The site is largely unchanged, but notable because it now houses the best onboarding for new players that the franchise has ever seen. The New Light mission thread echoes the opening steps players first encountered way back in 2014, but with several new twists that confront the challenging task of introducing the many interlocking systems that make up the game.<\/p>\n<p>Bungie continues an admirable trend of introducing seasonal content that gradually evolves the state of the world\u2019s story and activities, and these first couple of weeks in&nbsp;Beyond Light prove that effort is ongoing. The arrival of the Crow character is a clever plot twist that reintroduces an old foe in an intriguing new role, and his hunting missions are a good time, with some simple touches that give you the sense that you\u2019re stalking a dangerous wounded animal. Meanwhile, the new Deep Stone Crypt raid once again proves Bungie\u2019s flexibility and eye for balancing complex encounter design. Equally important, the raid\u2019s initial completion also kicked off a whole new loop of missions and story for all players in the game. That sort of reactivity makes the universe dynamic and unpredictable, and I love it.<\/p>\n<p>I respect the hard decisions that were involved in chopping the size of Destiny 2 down and consolidating the focus of play, and the similar moves that were involved in refocusing on gear acquisition rather than letting players continue to endlessly reuse old favorites. But it doesn\u2019t change the reality that Destiny 2 feels greatly stripped back at the moment, even with the addition of several new ventures in these early weeks of Beyond Light. As an expansion, Beyond Light introduces some captivating narrative beats and missions, but it\u2019s not enough all on its own to carry the load of the Destiny universe. I\u2019m left ambivalent, with plenty of enthusiasm for the new content, and excitement about what comes next, but also the sense that for the first time, my longtime hobby game feels lesser than before.<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/review\/destiny-2-beyond-light\/destiny-2-beyond-light-review-smaller-world-new-trajectory\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing, but this installment feels different. The past and future of the franchise rotate around this release, which clears away much of the old and sets the stage for new story and gameplay beats. Like a tree that needs to get pruned back to allow for healthy growth, it also means that Beyond Light\u2019s release leaves the game looking especially barren. Even as I\u2019m excited to discover new powers and activities, the breadth of the overall experience has been reduced. Several separate storylines converge to kick things off, sending players to the frigid moon of Europa to meet a&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":3946,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-3945","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory | Arcader News<\/title>\n<meta name=\"description\" content=\"Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing,\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-09-01T03:54:41+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"270\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory\",\"datePublished\":\"2025-09-01T03:54:41+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/\"},\"wordCount\":852,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2020\\\/11\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg\",\"articleSection\":[\"Game Informer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/\",\"name\":\"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2020\\\/11\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg\",\"datePublished\":\"2025-09-01T03:54:41+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing,\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2020\\\/11\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2020\\\/11\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg\",\"width\":480,\"height\":270,\"caption\":\"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/destiny-2-beyond-light-review-smaller-world-new-trajectory\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory | Arcader News","description":"Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing,","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/","og_locale":"en_US","og_type":"article","og_title":"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory | Arcader News","og_description":"Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing,","og_url":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/","og_site_name":"Arcade News","article_published_time":"2025-09-01T03:54:41+00:00","og_image":[{"width":480,"height":270,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory","datePublished":"2025-09-01T03:54:41+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/"},"wordCount":852,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg","articleSection":["Game Informer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/","url":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/","name":"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg","datePublished":"2025-09-01T03:54:41+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"Beyond Light has the feel of a turning point. In a long-running living game with many expansions and seasons to its name, Destiny 2 is always changing,","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2020\/11\/destiny-2-beyond-light-review-smaller-world-new-trajectory.jpg","width":480,"height":270,"caption":"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/destiny-2-beyond-light-review-smaller-world-new-trajectory\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Destiny 2: Beyond Light Review \u2013 Smaller World, New Trajectory"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/3945","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=3945"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/3945\/revisions"}],"predecessor-version":[{"id":1308723,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/3945\/revisions\/1308723"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/3946"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=3945"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=3945"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=3945"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}