{"id":389766,"date":"2025-10-29T23:41:53","date_gmt":"2025-10-29T23:41:53","guid":{"rendered":"https:\/\/arcader.org\/exploring-the-full-history-of-metroid-2-video-gameography\/"},"modified":"2025-10-29T23:41:53","modified_gmt":"2025-10-29T23:41:53","slug":"exploring-the-full-history-of-metroid-2-video-gameography","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/exploring-the-full-history-of-metroid-2-video-gameography\/","title":{"rendered":"Exploring The Full History Of Metroid 2 | Video Gameography"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/exploring-the-full-history-of-metroid-2-video-gameography.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>The first season of <em>Game Informer<\/em>\u2019s Video Gameography explores the history of the Metroid series. After running down Samus&#8217; classic debut, we\u2019re moving on to its polarizing handheld sequel, Metroid II: Return of Samus.\u00a0<\/p>\n<p>Developed by Nintendo R&#038;D1, Metroid II is largely viewed as the red-headed stepchild of the series. Samus\u2019 encore outing launched on the Game Boy in 1991, which means it was limited in terms of presentation and scale. The monochrome graphics and zoomed-in perspective made exploration trickier than its predecessor, and the primary mission tasked players with locating and eradicating over 40 Metroids scattered across the map, a mission structure that hasn\u2019t been implemented since.\u00a0<\/p>\n<p>Join hosts Ben Reeves (<a href=\"https:\/\/twitter.com\/BenjaminReeves\" target=\"_blank\" rel=\"noopener\">@BenjaminReeves<\/a>), Marcus Stewart (<a href=\"https:\/\/twitter.com\/MarcusStewart7\" target=\"_blank\" rel=\"noopener\">@MarcusStewart7<\/a>), and special guest, comic book writer\/podcast host Chris Sims (<a href=\"https:\/\/twitter.com\/theisb?lang=en\" target=\"_blank\" rel=\"noopener\">@theisb<\/a>), as we explore Metroid II\u2019s lore, development history, and lasting impact, such as the fact that it\u2019s received two modern remakes, both officially and otherwise.\u00a0<\/p>\n<hr \/>\n<p>If you&#8217;d like to get in touch with the Video Gameography podcast, you can email us at <a href=\"podcast@gameinformer.com\" target=\"_blank\" rel=\"noopener\">podcast@gameinformer.com<\/a>. You can also join our official <em>Game Informer<\/em> Discord server by linking your Discord account to your Twitch account and subscribing to the <a href=\"https:\/\/www.twitch.tv\/gameinformer\" target=\"_blank\" rel=\"noopener\"><em>Game Informer<\/em> Twitch channel<\/a>. From there, find the Video Gameography channel under &#8220;Community Spaces.&#8221;<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/exclusive-podcast\/2021\/10\/23\/exploring-the-full-history-of-metroid-2-video-gameography\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The first season of Game Informer\u2019s Video Gameography explores the history of the Metroid series. After running down Samus&#8217; classic debut, we\u2019re moving on to its polarizing handheld sequel, Metroid II: Return of Samus.\u00a0 Developed by Nintendo R&#038;D1, Metroid II is largely viewed as the red-headed stepchild of the series. Samus\u2019 encore outing launched on the Game Boy in 1991, which means it was limited in terms of presentation and scale. The monochrome graphics and zoomed-in perspective made exploration trickier than its predecessor, and the primary mission tasked players with locating and eradicating over 40 Metroids scattered across the map, a mission structure that hasn\u2019t been implemented since.\u00a0 Join hosts Ben Reeves (@BenjaminReeves), Marcus Stewart (@MarcusStewart7), and special guest, comic book writer\/podcast host Chris Sims&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/exploring-the-full-history-of-metroid-2-video-gameography\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":389767,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-389766","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Exploring The Full History Of Metroid 2 | Video Gameography | Arcader News<\/title>\n<meta name=\"description\" content=\"The first season of Game Informer\u2019s Video Gameography explores the history of the Metroid series. 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