{"id":388278,"date":"2025-10-29T17:46:53","date_gmt":"2025-10-29T17:46:53","guid":{"rendered":"https:\/\/blog.roblox.com\/?p=39712"},"modified":"2025-10-29T17:46:53","modified_gmt":"2025-10-29T17:46:53","slug":"bring-your-dynamic-self-to-the-metaverse-with-layered-clothing","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/bring-your-dynamic-self-to-the-metaverse-with-layered-clothing\/","title":{"rendered":"Bring Your Dynamic Self to The Metaverse with Layered Clothing"},"content":{"rendered":"<p><span style=\"font-weight: 400\">Following an incredibly exciting <\/span><a href=\"https:\/\/blog.roblox.com\/2021\/10\/rdc-2021-updates-robloxs-vision-path-forward\/\"><span style=\"font-weight: 400\">Roblox Developers Conference<\/span><\/a><span style=\"font-weight: 400\"> (\u201cRDC\u201d) last week, we are happy to announce the launch of the <\/span><a href=\"https:\/\/devforum.roblox.com\/t\/3d-layered-clothing-is-now-available\/1517745\"><span style=\"font-weight: 400\">Layered Clothing Studio Beta<\/span><\/a><span style=\"font-weight: 400\">, now available to all Roblox Studio users. To enable it in your own experience, simply open Roblox Studio, click File &gt; Beta Features, then tick the box labeled \u201c3D Layered Clothing.\u201d\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">For almost the past two years, we\u2019ve been working hard to create an innovative system that gives everyone on Roblox complete freedom over what clothing they wear on their avatar. To understand how we arrived at this point, let\u2019s look at some of the technologies released along the way and preview where we are heading in the near future. <\/span><\/p>\n<h3><b>The Journey to Layered Clothing<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Last November we launched <\/span><a href=\"https:\/\/blog.roblox.com\/2020\/11\/skinned-meshes-visual-showcase\/\"><span style=\"font-weight: 400\">Skinned Meshes<\/span><\/a><span style=\"font-weight: 400\">\u2014and as we mentioned at the time, skinning technology set the stage for creating new advanced features like Layered Clothing.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">In April we launched the <\/span><a href=\"https:\/\/devforum.roblox.com\/t\/cage-mesh-deformer-studio-beta\/1196727\"><span style=\"font-weight: 400\">Cage Mesh Deformer<\/span><\/a><span style=\"font-weight: 400\"> technology, also known as the \u201cwrap deformer.\u201d This technology shrink-wraps geometries on top of each other in real-time, on both high-end and low-end devices. The magic of shrink-wrapping is that users can create new looks just by \u201cwrapping\u201d 3D items (clothing, hair, jackets, etc.) in real-time on top of other items or avatars.<\/span><\/p>\n<p><span style=\"font-weight: 400\">This brings us to today\u2019s launch of the Layered Clothing Studio Beta. Layered Clothing mimics the way clothing drapes and forms on a body. Individual items like shirts, hats, outerwear, and shoes can be layered in any order, and when fully launched platform-wide, future avatars will be able to wear up to seven layers of clothing in addition to accessories.<\/span><\/p>\n<p><span style=\"font-weight: 400\">Prior to today\u2019s launch, and dating back to the early days of Roblox, there were only two ways to change a characters\u2019 look: either change the paint scheme of a body part, in the form of our classic \u201cpants, shirts, and t-shirts\u201d (which are actually 2D paint-schemes), or swap out an entire body part for a new body part. This interchangeable parts-and-paint-based approach served us well and allowed for a lot of unique customizations.<\/span><\/p>\n<p><span style=\"font-weight: 400\">However, Layered Clothing takes the combinatorial possibilities to a whole new level. You can still paint, color, and part-swap the underlying components, but now you can also layer entirely new 3D items on top of any body, and the system will intelligently fit the layered items not only to the existing body components, but also to any previously layered items on the avatar.<\/span><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter wp-image-39723 size-full\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/bring-your-dynamic-self-to-the-metaverse-with-layered-clothing.png\" alt=\"\" width=\"1920\" height=\"1080\" \/><\/p>\n<h3><b>The Future of Self-Expression<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Going forward, the <\/span><a href=\"https:\/\/devforum.roblox.com\/t\/skinned-meshpart-studio-beta\/705528\"><span style=\"font-weight: 400\">technology behind skinned meshes<\/span><\/a><span style=\"font-weight: 400\"> is not only key to Layered Clothing, but also our recently announced <\/span><a href=\"https:\/\/devforum.roblox.com\/t\/dynamic-heads-facial-animation-preview-beta\/1508623\"><span style=\"font-weight: 400\">Dynamic Heads<\/span><\/a><span style=\"font-weight: 400\"> system, since skinning, caging, and shrink-wrapping will all work in concert to drive our future \u201cemotional\u201d avatars.<\/span><\/p>\n<p><span style=\"font-weight: 400\">The Dynamic Heads system, which was first unveiled at RDC last week and is now available as a developer beta release, has a fair amount of work remaining before it is production-ready, but we are truly excited to see what the community will create using these early versions of amazing technologies.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">After Layered Clothing and Dynamic Heads, the next future area of work and exploration for the Avatar Team is the concept of \u201cdynamic bodies.\u201d Building on the Dynamic Head technology in development, dynamic bodies will let users and developers change body geometry the way one works with clay, giving the community an infinite amount of creative customizations for both existing and new characters. <\/span><\/p>\n<h3><b>Unlocking Our Community\u2019s Creativity<\/b><\/h3>\n<p><span style=\"font-weight: 400\">Layered Clothing is a big next step in the evolution of the Roblox avatar. Self-identity is a crucial pillar of the metaverse, and the ability to precisely customize your clothing to your unique tastes is key to personal expression. Ensuring layered clothing works with all existing avatars enables everyone to express themselves without losing their current character underneath. The goal is to let Roblox users swap clothes just like one would every day in the real world.\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400\">In addition, the added depth of customization creates all sorts of new opportunities for creators to explore and create new designs inside Roblox. As we roll out Layered Clothing over the next several months, Roblox developers and UGC creators will be able to incorporate their own layered items into their experiences and eventually across the Roblox metaverse.<\/span><\/p>\n<p><span style=\"font-weight: 400\">We cannot wait to see the creativity our community will conjure up using these new technologies.<\/span><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter wp-image-39733 size-full\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/bring-your-dynamic-self-to-the-metaverse-with-layered-clothing-1.png\" alt=\"\" width=\"900\" height=\"408\" \/><\/p>\n<p>The post <a rel=\"nofollow\" href=\"https:\/\/blog.roblox.com\/2021\/10\/bring-dynamic-self-metaverse-layered-clothing\/\">Bring Your Dynamic Self to The Metaverse with Layered Clothing<\/a> appeared first on <a rel=\"nofollow\" href=\"https:\/\/blog.roblox.com\">Roblox Blog<\/a>.<\/p>\n<p> <a href=\"https:\/\/blog.roblox.com\/2021\/10\/bring-dynamic-self-metaverse-layered-clothing\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Following an incredibly exciting Roblox Developers Conference (\u201cRDC\u201d) last week, we are happy to announce the launch of the Layered Clothing Studio Beta, now available to all Roblox Studio users. To enable it in your own experience, simply open Roblox Studio, click File &gt; Beta Features, then tick the box labeled \u201c3D Layered Clothing.\u201d\u00a0 For almost the past two years, we\u2019ve been working hard to create an innovative system that gives everyone on Roblox complete freedom over what clothing they wear on their avatar. To understand how we arrived at this point, let\u2019s look at some of the technologies released along the way and preview where we are heading in the near future. The Journey to Layered Clothing Last November we launched Skinned Meshes\u2014and as&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/bring-your-dynamic-self-to-the-metaverse-with-layered-clothing\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":388279,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[298],"tags":[5482],"class_list":["post-388278","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-roblox","tag-all"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bring Your Dynamic Self to The Metaverse with Layered Clothing | Arcader News<\/title>\n<meta name=\"description\" content=\"Following an incredibly exciting Roblox Developers Conference (\u201cRDC\u201d) last week, we are happy to announce the launch of the Layered Clothing Studio Beta,\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/bring-your-dynamic-self-to-the-metaverse-with-layered-clothing\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bring Your Dynamic Self to The Metaverse with Layered Clothing | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Following an incredibly exciting Roblox Developers Conference (\u201cRDC\u201d) last week, we are happy to announce the launch of the Layered Clothing Studio Beta,\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/bring-your-dynamic-self-to-the-metaverse-with-layered-clothing\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta 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