{"id":387731,"date":"2025-10-29T15:04:57","date_gmt":"2025-10-29T15:04:57","guid":{"rendered":"https:\/\/www.vg247.com\/battlefield-2042-beta-feedback-launch-features-commorose-teamplay-performance"},"modified":"2025-10-29T15:04:57","modified_gmt":"2025-10-29T15:04:57","slug":"performance-ui-commorose-squad-play-and-everything-else-dice-learned-from-the-battlefield-2042-beta","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/performance-ui-commorose-squad-play-and-everything-else-dice-learned-from-the-battlefield-2042-beta\/","title":{"rendered":"Performance, UI, Commorose, squad play and everything else DICE learned from the Battlefield 2042 beta"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/performance-ui-commorose-squad-play-and-everything-else-dice-learned-from-the-battlefield-2042-beta.jpg\" \/> <\/p>\n<p>In a new blog post, <strong>Battlefield 2042<\/strong> developer DICE had a lot to say about <a href=\"https:\/\/www.vg247.com\/battlefield-2042-beta-early-access-impressions-everything-we-learned\">the recent beta<\/a>, its problems, and the studio&#8217;s approach to player feedback as well as the build&rsquo;s various shortcomings. The post touches on a number of the most common criticisms, such as performance, player visibility, the effect of Specialists on team play and much more.<\/p>\n<p>There&#8217;s a lot to digest and dig through in <a href=\"https:\/\/www.ea.com\/games\/battlefield\/battlefield-2042\/news\/battlefield-briefing-what-we-learned-from-open-beta\">the blog<\/a>, so we&#8217;re going to highlight the most notable changes and how DICE is addressing beta feedback with respect to certain elements.<\/p>\n<p><strong>Performance<\/strong><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/battlefield-2042-beta-feedback-launch-features-commorose-teamplay-performance\">Read more<\/a><\/p>\n<p><a href=\"https:\/\/www.vg247.com\/battlefield-2042-beta-feedback-launch-features-commorose-teamplay-performance\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In a new blog post, Battlefield 2042 developer DICE had a lot to say about the recent beta, its problems, and the studio&#8217;s approach to player feedback as well as the build&rsquo;s various shortcomings. The post touches on a number of the most common criticisms, such as performance, player visibility, the effect of Specialists on team play and much more. There&#8217;s a lot to digest and dig through in the blog, so we&#8217;re going to highlight the most notable changes and how DICE is addressing beta feedback with respect to certain elements. Performance Read more Source<\/p>\n","protected":false},"author":1,"featured_media":387732,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[2240,4530,57,5634,91,59,52,44,45,99,60,4616],"class_list":["post-387731","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-battlefield","tag-battlefield-2042","tag-ea","tag-ea-dice","tag-fps","tag-pc","tag-playstation","tag-ps4","tag-ps5","tag-xbox","tag-xbox-one","tag-xbox-series-x-s"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Performance, UI, Commorose, squad play and everything else DICE learned from the Battlefield 2042 beta | Arcader News<\/title>\n<meta name=\"description\" content=\"In a new blog post, Battlefield 2042 developer DICE had a lot to say about the recent beta, its problems, and the 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