{"id":387611,"date":"2025-10-29T12:54:53","date_gmt":"2025-10-29T12:54:53","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2172950"},"modified":"2025-10-29T12:54:53","modified_gmt":"2025-10-29T12:54:53","slug":"smash-bros-ultimates-sora-dlc-was-tough-to-make-happen","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/","title":{"rendered":"Smash Bros. Ultimate&#8217;s Sora DLC was tough to make happen"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg\" alt=\"\" \/><\/p>\n<p>\nThe addition of Kingdom Hearts&#8217; Sora to Super Smash Bros. Ultimate as the game&#8217;s final DLC character was a complicated process, creator Masahiro Sakurai has revealed. <\/p>\n<p>Writing in his latest Famitsu column, Sakurai initially thought the rights issues to include Sora in Smash would be too insurmountable to sort out (thanks, <a href=\"https:\/\/twitter.com\/PushDustIn\/status\/1450855082203901954\">PushDustIn<\/a>).<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-10-21-smash-bros-ultimates-sora-dlc-was-long-and-complex-process\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-10-21-smash-bros-ultimates-sora-dlc-was-long-and-complex-process\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The addition of Kingdom Hearts&#8217; Sora to Super Smash Bros. Ultimate as the game&#8217;s final DLC character was a complicated process, creator Masahiro Sakurai has revealed. Writing in his latest Famitsu column, Sakurai initially thought the rights issues to include Sora in Smash would be too insurmountable to sort out (thanks, PushDustIn). Read more Source<\/p>\n","protected":false},"author":1,"featured_media":387612,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-387611","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Smash Bros. Ultimate&#039;s Sora DLC was tough to make happen | Arcader News<\/title>\n<meta name=\"description\" content=\"The addition of Kingdom Hearts&#039; Sora to Super Smash Bros. Ultimate as the game&#039;s final DLC character was a complicated process, creator Masahiro Sakurai\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Smash Bros. Ultimate&#039;s Sora DLC was tough to make happen | Arcader News\" \/>\n<meta property=\"og:description\" content=\"The addition of Kingdom Hearts&#039; Sora to Super Smash Bros. Ultimate as the game&#039;s final DLC character was a complicated process, creator Masahiro Sakurai\" \/>\n<meta property=\"og:url\" content=\"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/\" \/>\n<meta property=\"og:site_name\" content=\"Arcade News\" \/>\n<meta property=\"article:published_time\" content=\"2025-10-29T12:54:53+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"480\" \/>\n\t<meta property=\"og:image:height\" content=\"269\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Arcade News\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Arcade News\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/\"},\"author\":{\"name\":\"Arcade News\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"headline\":\"Smash Bros. Ultimate&#8217;s Sora DLC was tough to make happen\",\"datePublished\":\"2025-10-29T12:54:53+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/\"},\"wordCount\":67,\"commentCount\":0,\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/10\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg\",\"articleSection\":[\"Eurogamer\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/\",\"name\":\"Smash Bros. Ultimate's Sora DLC was tough to make happen | Arcader News\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/10\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg\",\"datePublished\":\"2025-10-29T12:54:53+00:00\",\"author\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\"},\"description\":\"The addition of Kingdom Hearts' Sora to Super Smash Bros. Ultimate as the game's final DLC character was a complicated process, creator Masahiro Sakurai\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#primaryimage\",\"url\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/10\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg\",\"contentUrl\":\"https:\\\/\\\/arcader.org\\\/wp-content\\\/uploads\\\/2021\\\/10\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg\",\"width\":480,\"height\":269,\"caption\":\"Smash Bros\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\\\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/arcader.org\\\/news\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Smash Bros. Ultimate&#8217;s Sora DLC was tough to make happen\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#website\",\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/\",\"name\":\"Arcade News\",\"description\":\"Free Arcade News from the Best Online Sources\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/arcader.org\\\/news\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\\\/\\\/arcader.org\\\/news\\\/#\\\/schema\\\/person\\\/8460f5e5076b52fb2369f2f7ce6f2839\",\"name\":\"Arcade News\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"url\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"contentUrl\":\"https:\\\/\\\/secure.gravatar.com\\\/avatar\\\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g\",\"caption\":\"Arcade News\"},\"sameAs\":[\"https:\\\/\\\/cricketgames.tv\"],\"url\":\"https:\\\/\\\/arcader.org\\\/news\\\/author\\\/arcade-news\\\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Smash Bros. Ultimate's Sora DLC was tough to make happen | Arcader News","description":"The addition of Kingdom Hearts' Sora to Super Smash Bros. Ultimate as the game's final DLC character was a complicated process, creator Masahiro Sakurai","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/","og_locale":"en_US","og_type":"article","og_title":"Smash Bros. Ultimate's Sora DLC was tough to make happen | Arcader News","og_description":"The addition of Kingdom Hearts' Sora to Super Smash Bros. Ultimate as the game's final DLC character was a complicated process, creator Masahiro Sakurai","og_url":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/","og_site_name":"Arcade News","article_published_time":"2025-10-29T12:54:53+00:00","og_image":[{"width":480,"height":269,"url":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg","type":"image\/jpeg"}],"author":"Arcade News","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Arcade News"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#article","isPartOf":{"@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/"},"author":{"name":"Arcade News","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"headline":"Smash Bros. Ultimate&#8217;s Sora DLC was tough to make happen","datePublished":"2025-10-29T12:54:53+00:00","mainEntityOfPage":{"@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/"},"wordCount":67,"commentCount":0,"image":{"@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg","articleSection":["Eurogamer"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/","url":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/","name":"Smash Bros. Ultimate's Sora DLC was tough to make happen | Arcader News","isPartOf":{"@id":"https:\/\/arcader.org\/news\/#website"},"primaryImageOfPage":{"@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#primaryimage"},"image":{"@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#primaryimage"},"thumbnailUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg","datePublished":"2025-10-29T12:54:53+00:00","author":{"@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839"},"description":"The addition of Kingdom Hearts' Sora to Super Smash Bros. Ultimate as the game's final DLC character was a complicated process, creator Masahiro Sakurai","breadcrumb":{"@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#primaryimage","url":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg","contentUrl":"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen.jpg","width":480,"height":269,"caption":"Smash Bros"},{"@type":"BreadcrumbList","@id":"https:\/\/arcader.org\/news\/smash-bros-ultimates-sora-dlc-was-tough-to-make-happen\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/arcader.org\/news\/"},{"@type":"ListItem","position":2,"name":"Smash Bros. Ultimate&#8217;s Sora DLC was tough to make happen"}]},{"@type":"WebSite","@id":"https:\/\/arcader.org\/news\/#website","url":"https:\/\/arcader.org\/news\/","name":"Arcade News","description":"Free Arcade News from the Best Online Sources","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/arcader.org\/news\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Person","@id":"https:\/\/arcader.org\/news\/#\/schema\/person\/8460f5e5076b52fb2369f2f7ce6f2839","name":"Arcade News","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","url":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","contentUrl":"https:\/\/secure.gravatar.com\/avatar\/3fea48a614d86edd987bc7bb25f4707c69546d4b1f78ad4aa20b26316bad1f9d?s=96&d=mm&r=g","caption":"Arcade News"},"sameAs":["https:\/\/cricketgames.tv"],"url":"https:\/\/arcader.org\/news\/author\/arcade-news\/"}]}},"_links":{"self":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/387611","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/comments?post=387611"}],"version-history":[{"count":1,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/387611\/revisions"}],"predecessor-version":[{"id":1374085,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/posts\/387611\/revisions\/1374085"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media\/387612"}],"wp:attachment":[{"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/media?parent=387611"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/categories?post=387611"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcader.org\/news\/wp-json\/wp\/v2\/tags?post=387611"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}