{"id":386934,"date":"2025-10-29T09:13:58","date_gmt":"2025-10-29T09:13:58","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2172789"},"modified":"2025-10-29T09:13:58","modified_gmt":"2025-10-29T09:13:58","slug":"dusk-on-switch-a-beautifully-nightmarish-modern-retro-shooter","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/dusk-on-switch-a-beautifully-nightmarish-modern-retro-shooter\/","title":{"rendered":"Dusk on Switch: a beautifully nightmarish modern retro shooter"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/dusk-on-switch-a-beautifully-nightmarish-modern-retro-shooter.jpg\" alt=\"\" \/><\/p>\n<p>Dusk is a dark, pixelated, nightmarish boomer shooter &#8211; and it left a strong impact when it first shipped on PC back in 2018. In fact, it&#8217;s one of my top ten games of that year, and it&#8217;s still brilliant even today. On the surface, the game looks like it stepped right out of 1997, doing a remarkable job of capturing the Quake aesthetic, but beneath the hood, you may be surprised to learn that this is actually a Unity engine project. That&#8217;s no problem for a modern PC, but what about Nintendo Switch? Dusk is coming soon to the console hybrid and I&#8217;m happy to report that the Switch conversion is excellent. <\/p>\n<p>Now, in theory that shouldn&#8217;t be too difficult, right? After all, Dusk is a retro-stylised shooter, built to approximate the look and feel of a mid-90s, software-rasterised polygonal first-person action game. Dusk does a commendable job of mimicking this very specific Quake-like look. Its hand-painted textures, designed to seamlessly tile across large planes, lack any sort of bilinear interpolation. These textures proudly flaunt raw, pixelated texels, boldly eschewing mip-maps as they&#8217;re slathered across every map. The maps and the denizens populating them are made up of precious few polygons lending the game an abstract appearance &#8211; the silhouette of its jagged architecture and low colour assets strengthen the nightmarish aesthetic Dusk so beautifully delivers.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/digitalfoundry-2021-dusk-on-switch-a-beautifully-nightmarish-modern-retro-shooter\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/digitalfoundry-2021-dusk-on-switch-a-beautifully-nightmarish-modern-retro-shooter\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dusk is a dark, pixelated, nightmarish boomer shooter &#8211; and it left a strong impact when it first shipped on PC back in 2018. In fact, it&#8217;s one of my top ten games of that year, and it&#8217;s still brilliant even today. On the surface, the game looks like it stepped right out of 1997, doing a remarkable job of capturing the Quake aesthetic, but beneath the hood, you may be surprised to learn that this is actually a Unity engine project. That&#8217;s no problem for a modern PC, but what about Nintendo Switch? Dusk is coming soon to the console hybrid and I&#8217;m happy to report that the Switch conversion is excellent. Now, in theory that shouldn&#8217;t be too difficult, right? After all, Dusk&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/dusk-on-switch-a-beautifully-nightmarish-modern-retro-shooter\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":386935,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-386934","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.7 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dusk on Switch: a beautifully nightmarish modern retro shooter | Arcader News<\/title>\n<meta name=\"description\" content=\"Dusk is a dark, pixelated, nightmarish boomer shooter - and it left a strong impact when it first shipped on PC back in 2018. 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