{"id":378670,"date":"2025-10-28T00:09:52","date_gmt":"2025-10-28T00:09:52","guid":{"rendered":"https:\/\/arcader.org\/mortal-kombat-behind-the-scenes-clip-shows-how-scorpions-spear-move-came-to-life\/"},"modified":"2025-10-28T00:09:52","modified_gmt":"2025-10-28T00:09:52","slug":"mortal-kombat-behind-the-scenes-clip-shows-how-scorpions-spear-move-came-to-life","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/mortal-kombat-behind-the-scenes-clip-shows-how-scorpions-spear-move-came-to-life\/","title":{"rendered":"Mortal Kombat Behind-The-Scenes Clip Shows How Scorpion&#8217;s Spear Move Came To Life"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/mortal-kombat-behind-the-scenes-clip-shows-how-scorpions-spear-move-came-to-life.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>The first Mortal Kombat game turns 30 years old in 2022, but series co-creator Ed Boon points out that 2021 marks 30 years since he and fellow creator John Tobias began making the game. To mark the occasion, Boon hopped on Twitter to share a fascinating behind-the-scenes clip of the making of Scorpion\u2019s iconic spear move.\u00a0<\/p>\n<blockquote>\n<p dir=\"ltr\">Mortal Kombat will be 30 years old in 2022. But 2021 marks 30 years since we actually BEGAN working on the game. To celebrate, it seemed like a fun idea to share some behind-the-scenes stuff. This clip shows how we created Scorpion\u2019s iconic (GET OVER HERE!) spear move. (1 of 9) <a href=\"https:\/\/t.co\/3f1tdvjG9R\">pic.twitter.com\/3f1tdvjG9R<\/a><\/p>\n<p>\u2014 Ed Boon (@noobde) <a href=\"https:\/\/twitter.com\/noobde\/status\/1447966875523162121?ref_src=twsrc%5Etfw\">October 12, 2021<\/a><\/p><\/blockquote>\n<p>Boon\u2019s Twitter thread, which you can view in the link above,\u00a0breaks down everything behind the over two-minute clip. We see Scorpion actor Daniel Pesina rehearsing the motions for the spear throw and subsequent yank as Boon and Tobias direct him on what Scorpion\u2019s movement and posture should be, which they concoct on the fly. \u201cWe certainly did a ton of prep for our video shoots, but some ideas came to us while filming,\u201d says Boon in the thread. \u201cWith Scorpion\u2019s spear, it started with \u2018You know what would be a cool ass move?\u2019\u201d<\/p>\n<p>He continues by explaining, \u201cOne of those details was how fast Scorpion threw the spear, which had to be quick so he could catch opponents by surprise. This meant keeping the animation simple &#038; very few frames. We also wanted the spear to pass over a ducking opponent, so we kept it at chest height.\u201d<\/p>\n<p>The nine-tweet thread is worth checking out for Mortal Kombat enthusiasts as Boon breaks down the challenges and tricks behind capturing animation frames using\u00a0limited memory. It\u2019s pretty awesome to be,\u00a0as Boon describes, a \u201cfly on the wall\u201d for the creation of the series\u2019 most famous move.<\/p>\n<p>As for Mortal Kombat\u2019s 30th birthday, there\u2019s no telling what Netherrealm could have in store. <a href=\"https:\/\/www.gameinformer.com\/2021\/07\/26\/mortal-kombat-11-surpasses-12-million-copies-sold-worldwide\" target=\"_blank\" rel=\"noopener\">Mortal Kombat 11<\/a> effectively concluded\u00a0with the release of the <a href=\"https:\/\/www.gameinformer.com\/review\/mortal-kombat-11-aftermath\/mortal-kombat-11-aftermath-review-kombative-continuation\" target=\"_blank\" rel=\"noopener\">Aftermath expansion<\/a> and the final batch of DLC fighters. It seems early for the reveal of MK 12, so does that open the door for another game announcement? Given Ed Boon\u2019s trademark sneakiness, it should be a fun year to keep an eye on Netherrealm.\u00a0<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/10\/12\/mortal-kombat-behind-the-scenes-clip-shows-how-scorpions-spear-move-came-to-life\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The first Mortal Kombat game turns 30 years old in 2022, but series co-creator Ed Boon points out that 2021 marks 30 years since he and fellow creator John Tobias began making the game. To mark the occasion, Boon hopped on Twitter to share a fascinating behind-the-scenes clip of the making of Scorpion\u2019s iconic spear move.\u00a0 Mortal Kombat will be 30 years old in 2022. But 2021 marks 30 years since we actually BEGAN working on the game. To celebrate, it seemed like a fun idea to share some behind-the-scenes stuff. This clip shows how we created Scorpion\u2019s iconic (GET OVER HERE!) spear move. (1 of 9) pic.twitter.com\/3f1tdvjG9R \u2014 Ed Boon (@noobde) October 12, 2021 Boon\u2019s Twitter thread, which you can view in the link&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/mortal-kombat-behind-the-scenes-clip-shows-how-scorpions-spear-move-came-to-life\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":378671,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-378670","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mortal Kombat Behind-The-Scenes Clip Shows How Scorpion&#039;s Spear Move Came To Life | Arcader News<\/title>\n<meta name=\"description\" content=\"The first 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