{"id":374538,"date":"2026-06-16T17:28:19","date_gmt":"2026-06-16T17:28:19","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2170527"},"modified":"2026-06-16T17:28:19","modified_gmt":"2026-06-16T17:28:19","slug":"the-big-interview-ea-fifa-and-loot-boxes","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/the-big-interview-ea-fifa-and-loot-boxes\/","title":{"rendered":"The big interview: EA, FIFA and loot boxes"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/10\/the-big-interview-ea-fifa-and-loot-boxes.jpg\" alt=\"\" \/><\/p>\n<p>FIFA 22 is out in the wild, and in gameplay terms it&#8217;s going down well. But, as anyone who&#8217;s read <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-09-27-fifa-22-review-morally-bankrupt-monetisation-lets-the-side-down-once-again\">Eurogamer&#8217;s review<\/a> will know, we still have a few problems with how it&#8217;s monetised. Specifically, the hugely-popular Ultimate Team mode and its controversial loot boxes.<\/p>\n<p>Ultimate Team, <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-05-27-ea-made-usd1-62bn-from-ultimate-team-in-its-last-financial-year\">which drives hundreds of millions of dollars in revenue for publisher and developer EA each year<\/a>, revolves around the idea of building a squad of players, which you then use to play in matches, both offline and online.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-10-05-the-big-interview-ea-fifa-and-loot-boxes\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-10-05-the-big-interview-ea-fifa-and-loot-boxes\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>FIFA 22 is out in the wild, and in gameplay terms it&#8217;s going down well. But, as anyone who&#8217;s read Eurogamer&#8217;s review will know, we still have a few problems with how it&#8217;s monetised. Specifically, the hugely-popular Ultimate Team mode and its controversial loot boxes. Ultimate Team, which drives hundreds of millions of dollars in revenue for publisher and developer EA each year, revolves around the idea of building a squad of players, which you then use to play in matches, both offline and online. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":374539,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-374538","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>The big interview: EA, FIFA and loot boxes | Arcader News<\/title>\n<meta name=\"description\" content=\"FIFA 22 is out in the wild, and in gameplay terms it&#039;s going down well. But, as anyone who&#039;s read Eurogamer&#039;s review will know, we still have a few\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/the-big-interview-ea-fifa-and-loot-boxes\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"The big interview: EA, FIFA and loot boxes | Arcader News\" \/>\n<meta property=\"og:description\" content=\"FIFA 22 is out in the wild, and in gameplay terms it&#039;s going down well. 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