{"id":337395,"date":"2025-10-20T19:14:51","date_gmt":"2025-10-20T19:14:51","guid":{"rendered":"https:\/\/arcader.org\/brendan-playerunknown-greene-goes-independent\/"},"modified":"2025-10-20T19:14:51","modified_gmt":"2025-10-20T19:14:51","slug":"brendan-playerunknown-greene-goes-independent","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/brendan-playerunknown-greene-goes-independent\/","title":{"rendered":"Brendan &#8220;Playerunknown&#8221; Greene Goes Independent"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/09\/brendan-playerunknown-greene-goes-independent.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Brendan \u201cPlayerunknown\u201d Greene, the creator behind the massively successful <a href=\"https:\/\/www.gameinformer.com\/games\/playerunknowns_battlegrounds\/b\/pc\/archive\/2017\/12\/20\/looting-shooting-and-staying-alive.aspx\" target=\"_blank\" rel=\"noopener\">PUBG: Battlegrounds<\/a> (formerly known as Playerunknown\u2019s Battlegrounds) has announced his studio, Playerunknown Productions, is going independent. The team has separated itself from Krafton, which oversees publishing for PUBG related properties. While Krafton retains a minority stake in the studio, Greene and his team are, for all intents and purposes, free to pursue\u00a0whatever projects they wish.\u00a0<\/p>\n<p>Playerunknown Productions is based in Amsterdam, and the company\u2019s <a href=\"https:\/\/playerunknownproductions.net\/\" target=\"_blank\" rel=\"noopener\">website<\/a> describes it as a place to \u201cexplore, experiment and create new technologies, pipelines, and gameplay.\u201d The press release specifies the team is exploring systems to facilitate massive open worlds. In December 2019 the team released a brief teaser for a project called \u201cPrologue\u201d that featured a seemingly panicked protagonist in a stormy forest. Whether or not this is a slice of the team\u2019s new project or more of a tech demo remains to be seen.\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2021\/09\/01\/brendan-playerunknown-greene-goes-independent\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>\u201cI&#8217;m so very grateful to everyone at PUBG and Krafton for taking a chance on me and for the opportunities they afforded me over the past four years,&#8221; said Greene in a press release. &#8220;Today, I&#8217;m excited to take the next step on my journey to create the kind of experience I&#8217;ve envisaged for years. Again, I&#8217;m thankful for everyone at Krafton for supporting my plans, and I&#8217;ll have more to reveal more about our project at a later date.&#8221;<\/p>\n<p>Greene spun PUBG out from a battle royale mod he created for Arma 2. After helping introduce the concept to H1Z1, he joined up with Bluehole and launched Playerunknown\u2019s Battlegrounds on PC in 2017. The game became a massive success and introduced the battle royale template later adopted in titles such as Fortnite. Greene <a href=\"https:\/\/www.gameinformer.com\/2019\/03\/13\/pubg-creator-leaving-to-lead-new-internal-division\" target=\"_blank\" rel=\"noopener\">stepped down<\/a> as lead designer of Battlegrounds in 2019 to lead the development of new projects within PUGB Corp.\u00a0<\/p>\n<p>A few months ago, the game\u2019s title was quietly changed to simply PUBG: Battlegrounds. Krafton also announced <a href=\"https:\/\/www.gameinformer.com\/2021\/02\/24\/pubg-studio-announces-the-future-of-the-battle-royale-franchise-with-pubg-new-state\" target=\"_blank\" rel=\"noopener\">PUBG: New State<\/a>, a new version of the game built specifically for mobile platforms.\u00a0<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/09\/01\/brendan-playerunknown-greene-goes-independent\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Brendan \u201cPlayerunknown\u201d Greene, the creator behind the massively successful PUBG: Battlegrounds (formerly known as Playerunknown\u2019s Battlegrounds) has announced his studio, Playerunknown Productions, is going independent. The team has separated itself from Krafton, which oversees publishing for PUBG related properties. While Krafton retains a minority stake in the studio, Greene and his team are, for all intents and purposes, free to pursue\u00a0whatever projects they wish.\u00a0 Playerunknown Productions is based in Amsterdam, and the company\u2019s website describes it as a place to \u201cexplore, experiment and create new technologies, pipelines, and gameplay.\u201d The press release specifies the team is exploring systems to facilitate massive open worlds. In December 2019 the team released a brief teaser for a project called \u201cPrologue\u201d that featured a seemingly panicked protagonist in a&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/brendan-playerunknown-greene-goes-independent\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":337396,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-337395","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Brendan &quot;Playerunknown&quot; Greene Goes Independent | Arcader News<\/title>\n<meta name=\"description\" content=\"Brendan \u201cPlayerunknown\u201d Greene, the creator behind the massively successful PUBG: Battlegrounds (formerly known as Playerunknown\u2019s Battlegrounds) has\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/brendan-playerunknown-greene-goes-independent\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Brendan &quot;Playerunknown&quot; 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