{"id":303202,"date":"2025-10-15T01:42:00","date_gmt":"2025-10-15T01:42:00","guid":{"rendered":"https:\/\/arcader.org\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game\/"},"modified":"2025-10-15T01:42:00","modified_gmt":"2025-10-15T01:42:00","slug":"ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game\/","title":{"rendered":"Ben Esposito On Neon White: &#8220;If This Is For You, It&#8217;s Your Favorite Game&#8221;"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/07\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game.png\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p><span><span>Ben Esposito is not making <\/span><\/span><a href=\"https:\/\/www.gameinformer.com\/product\/neon-white\"><span><span><span><span>Neon White<\/span><\/span><\/span><\/span><\/a><span><span> for everyone \u2013 in fact, even though he admits it&#8217;s probably not the best marketing move, he says he&#8217;s trying to make a cult game. He wants Neon White to find players that love it the way he loves the cult games that influenced him, like God Hand, Danganronpa, and <\/span><\/span><a href=\"https:\/\/www.gameinformer.com\/product\/el-shaddai\"><span><span><span><span>El Shaddai: Ascension of the Metatron<\/span><\/span><\/span><\/span><\/a><span><span>.<\/span><\/span><\/p>\n<p><span><span>Put another way, as Esposito said in the game&#8217;s most recent trailer, Neon White is a game made for &#8220;freaks.&#8221;<\/span><\/span><\/p>\n<p><span><span>On Thursday, during the Annapurna Interactive Showcase, Neon White made its latest showing after being <\/span><\/span><a href=\"https:\/\/www.gameinformer.com\/nintendo-direct\/2021\/02\/17\/neon-white-announced-for-nintendo-switch-winter-2021\"><span><span><span><span>announced back in February<\/span><\/span><\/span><\/span><\/a><span><span>. But this time we have a better idea of the game itself; how it&#8217;s played and a bit of the story. You can see its latest trailer below:<\/span><\/span><\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/interview\/2021\/07\/29\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p><span><span>The game centers around the aptly named White, an assassin from Hell fighting demons in an attempt for a new life in Heaven. While on the surface the gameplay looks like an anime-inspired Quake or other similar first-person shooter <\/span><\/span><a href=\"https:\/\/www.youtube.com\/watch?v=nlrxanzK8HE\"><span><span><span><span>jump map<\/span><\/span><\/span><\/span><\/a><span><span> homage, Neon White&#8217;s hook and complexity come from its card system and how it affects combat.\u00a0<\/span><\/span><\/p>\n<p><span><span>In Neon White, cards are weapons or guns. Depending on what card you have, that&#8217;s what gun you&#8217;re using; if you have the pistol card, you&#8217;re shooting a pistol, and so on. &#8220;However, before it&#8217;s been used up of all its weapon magic, let&#8217;s say \u2013 this is so silly,&#8221; Esposito admits, laughing. &#8220;Before it&#8217;s used up all its weapon magic, I can at any time choose to discard it actively, which will get rid of the card but instantly I&#8217;ll be able to do a movement ability. So like the pistol, for instance, lets me kind of do a double jump in the air. The rifle lets me dash forward and kill anything in my path. And so on and so forth. So it&#8217;s kind of like you&#8217;re always making that choice, like, &#8216;Do I want this gun? Or is it better for me to move faster here?'&#8221;<\/span><\/span><\/p>\n<p><span><span>There&#8217;s an emphasis on speedrunning in Neon White, and players are encouraged to fight for the best times on the game&#8217;s global leaderboard.\u00a0<\/span><\/span><span><span>The result, at least judging by the trailer, is a tense game of juggling priorities and quick thinking as you jump around each level blasting enemies. Admittedly, it looks a bit too intense for standard controls and more suited for a keyboard and mouse setup. It&#8217;ll be interesting to see how and if it works better on one versus the other when the game is released.\u00a0<\/span><\/span><\/p>\n<article class=\"embedded-entity\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/07\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game-1.png\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p><span><span>Most people likely caught wind of Esposito from his previous project, <\/span><\/span><a href=\"https:\/\/www.gameinformer.com\/review\/donut-county\/controlling-a-compelling-nuisance\"><span><span><span><span>Donut County<\/span><\/span><\/span><\/span><\/a><span><span> \u2013 a cute, relaxing game about a mischievous raccoon. Visually, Neon White stands in stark contrast, borrowing amply from anime (Esposito cites <\/span><\/span><span><span>Cowboy Bebop<\/span><\/span><span><span>, <\/span><\/span><span><span>Trigun<\/span><\/span><span><span>, and <\/span><\/span><span><span>Black Lagoon<\/span><\/span><span><span>, specifically) but also Japanese games we just don&#8217;t see as much of anymore \u2013 smaller, weirder, and more experimental titles. Shinji Mikami&#8217;s work in the 2000s, like the aforementioned God Hand and his sci-fi shooter Vanquish, is a big inspiration, Esposito says. He also cites games by Goichi &#8220;Suda51&#8221; Suda, such as Killer7 and No More Heroes. Neon White\u2019s life-sim aspects pull\u00a0 from the Persona and <\/span><\/span><a href=\"https:\/\/www.gameinformer.com\/product\/danganronpa-trigger-happy-havoc\"><span><span><span><span>Danganronpa<\/span><\/span><\/span><\/span><\/a><span><span> series, as well as <\/span><\/span><a href=\"https:\/\/www.gameinformer.com\/review\/fire-emblem-three-houses\/head-of-the-class\"><span><span><span><span>Fire Emblem: Three Houses<\/span><\/span><\/span><\/span><\/a><span><span>. All of this is on top of hero shooter elements informed by games such as Team Fortress 2.\u00a0<\/span><\/span><\/p>\n<article class=\"embedded-entity align-right\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/07\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game-2.png\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/article>\n<p><span><span>It&#8217;s an interesting, albeit bizarre at times, hodgepodge of different influences all coming together in a game that looks visually distinct from other games in 2021, while also feeling and sounding nostalgic for fans of Japan&#8217;s early-to-mid 2000s video game output. And, of course, that&#8217;s the point. Neon White looks like a game made for that specific audience, even if it&#8217;s not the biggest in the world.<\/span><\/span><\/p>\n<p><span><span>&#8220;Yeah, so I don&#8217;t know if everyone else involved likes to hear that I want to make a cult game, because financially making a cult game isn&#8217;t a great idea,&#8221; Esposito says, laughing. &#8220;But I will say, the way I love those games is pretty unique, I think, to games in general. Like, I don&#8217;t love really perfect games the way I love a weird kind of broken cult game. And what I wanted to do with Neon White was make it so this game is not trying to be for everyone. It&#8217;s trying to be a game for really specific people. And if it does hit correctly, for those people, it will be their favorite game. That&#8217;s really what I&#8217;m trying to do.&#8221;<\/span><\/span><\/p>\n<p><span><span>Neon White is set to be released sometime this winter for Switch and PC.<\/span><\/span><\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/interview\/2021\/07\/29\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ben Esposito is not making Neon White for everyone \u2013 in fact, even though he admits it&#8217;s probably not the best marketing move, he says he&#8217;s trying to make a cult game. He wants Neon White to find players that love it the way he loves the cult games that influenced him, like God Hand, Danganronpa, and El Shaddai: Ascension of the Metatron. Put another way, as Esposito said in the game&#8217;s most recent trailer, Neon White is a game made for &#8220;freaks.&#8221; On Thursday, during the Annapurna Interactive Showcase, Neon White made its latest showing after being announced back in February. But this time we have a better idea of the game itself; how it&#8217;s played and a bit of the story. You can&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/ben-esposito-on-neon-white-if-this-is-for-you-its-your-favorite-game\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":303203,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-303202","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ben Esposito On Neon White: &quot;If This Is For You, It&#039;s Your Favorite Game&quot; | Arcader News<\/title>\n<meta name=\"description\" content=\"Ben Esposito is not making Neon White for everyone \u2013 in fact, even though he admits it&#039;s probably not the best marketing move, he says 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