{"id":281413,"date":"2025-10-11T06:47:47","date_gmt":"2025-10-11T06:47:47","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2157798"},"modified":"2025-10-11T06:47:47","modified_gmt":"2025-10-11T06:47:47","slug":"wildermyth-review-a-proper-rpg-marvel","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/wildermyth-review-a-proper-rpg-marvel\/","title":{"rendered":"Wildermyth review &#8211; a proper RPG marvel"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/07\/wildermyth-review-a-proper-rpg-marvel.jpg\" alt=\"\" \/><\/p>\n<p>Wildermyth&#8217;s heroes don&#8217;t look like heroes. Not at the start, anyway. With their simple felt-pen facies, dots for eyes, kinked line for a mouth, they look like the chattering cast from a &#8217;90s newspaper comic strip, like Judge Reinhold captured by a funfair caricaturist, or like the cheery helpers that I might once have found inside an Usborne kids book that&#8217;s trying to teach me about the nitrogen cycle. At first, this was a little odd, a little off, even. I&#8217;m going off on a searing adventure down into the flaming mines of lord whatever and I&#8217;m taking these rickety Dilberts with me? <\/p>\n<p>\nMany hours in, I&#8217;ve started to suspect that the visual design of Wildermyth&#8217;s heroes is actually something very close to genius. This is a complicated, potentially rather dense game &#8211; an RPG tactics affair, with a focus on procedural narrative and character development, character <em>bonding<\/em>. Look for depths, and the ground falls away obligingly in every direction. But Wildermyth never feels complicated. Its stacked brilliances never seem to teeter around you. And for a player like me, hesitant, inpatient, perhaps a little dim, this is important. Wildermyth has riches, glorious riches, but it also wants you to stick around long enough to find them. It&#8217;s wonderfully complex, but it&#8217;s also simple to start playing, and simple to get your head around. Wildermyth, and Wildermyth&#8217;s art, understands the importance of being approachable. You know, like a children&#8217;s Usborne book that&#8217;s teaching you about the nitrogen cycle. <\/p>\n<p>It&#8217;s more fun than that, and that&#8217;s not to knock Usborne. In truth, I suspect Wildermyth is more fun than almost any game out there at the moment. I have been told to play this many times over the last year by colleagues and friends who are far smarter than me. Then they would start to describe Wildermyth, and I got a bit afraid. What awaits? Nothing less than the classic dungeons and dragons experience. A party, a quest, a bunch of nasty creeping things in the way. Twists! Loot! Choices! <em>Lineages!<\/em> Get at it. But listen: there is nothing to be afraid of. There is only joy, only treasure.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-07-09-wildermyth-review-a-proper-rpg-marvel\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-07-09-wildermyth-review-a-proper-rpg-marvel\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wildermyth&#8217;s heroes don&#8217;t look like heroes. Not at the start, anyway. With their simple felt-pen facies, dots for eyes, kinked line for a mouth, they look like the chattering cast from a &#8217;90s newspaper comic strip, like Judge Reinhold captured by a funfair caricaturist, or like the cheery helpers that I might once have found inside an Usborne kids book that&#8217;s trying to teach me about the nitrogen cycle. At first, this was a little odd, a little off, even. I&#8217;m going off on a searing adventure down into the flaming mines of lord whatever and I&#8217;m taking these rickety Dilberts with me? Many hours in, I&#8217;ve started to suspect that the visual design of Wildermyth&#8217;s heroes is actually something very close to genius. This&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/wildermyth-review-a-proper-rpg-marvel\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":281414,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-281413","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Wildermyth review - a proper RPG marvel | Arcader News<\/title>\n<meta name=\"description\" content=\"Wildermyth&#039;s heroes don&#039;t look like heroes. Not at the start, anyway. 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