{"id":248497,"date":"2025-10-05T03:54:36","date_gmt":"2025-10-05T03:54:36","guid":{"rendered":"https:\/\/arcader.org\/mass-effect-legendary-edition-update-addresses-trophy-issue-pre-rendered-cutscenes\/"},"modified":"2025-10-05T03:54:36","modified_gmt":"2025-10-05T03:54:36","slug":"mass-effect-legendary-edition-update-addresses-trophy-issue-pre-rendered-cutscenes","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/mass-effect-legendary-edition-update-addresses-trophy-issue-pre-rendered-cutscenes\/","title":{"rendered":"Mass Effect Legendary Edition Update Addresses Trophy Issue, Pre-Rendered Cutscenes"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/06\/mass-effect-legendary-edition-update-addresses-trophy-issue-pre-rendered-cutscenes.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>A new Mass Effect Legendary Edition update is here and fixes some of the more <a href=\"https:\/\/www.gameinformer.com\/2021\/05\/18\/mass-effect-legendary-edition-finally-fixes-weird-human-npc-that-was-supposed-to-be\" target=\"_blank\" rel=\"noopener\">unusual issues<\/a> players were having. Issues like Trophy glitches, pre-rendered cutscene darkness, and more.\u00a0<\/p>\n<p>While the Legendary Edition is far less buggy than the original trilogy (<a href=\"https:\/\/www.gnarlyguides.com\/wp-content\/uploads\/2020\/01\/tumblr_nhh2cbvOTm1ttd387o3_500.gif\" target=\"_blank\" rel=\"noopener\">big &#8216;ol head Shepard<\/a> from Mass Effect 2, anyone?), that doesn&#8217;t mean it was perfect. Some players reported issues with the Paramour or Kill Count tracker achievements\/trophies, while others noted headset connectivity issues. BioWare announced its plans for a patch to fix many of the reported bugs, and now that update is ready for all to enjoy, including a few PC-specific tweaks that are needed in order to fully enjoy the Normandy (and Garrus) once more.\u00a0<\/p>\n<h2>Mass Effect Legendary Edition update &#8211; June 7, 2021<\/h2>\n<p>For the full patch notes, courtesy of <a href=\"https:\/\/www.ea.com\/games\/mass-effect\/mass-effect-legendary-edition\/news\/update-6-7?utm_campaign=mele_hd_ww_ic_soco_twt_me-update2-tw&#038;utm_source=twitter&#038;utm_medium=social&#038;cid=68901&#038;ts=1623084334214\" target=\"_blank\" rel=\"noopener\">BioWare<\/a>, see below:<\/p>\n<p><b>General<\/b><\/p>\n<ul>\n<li>English spoken dialogue can now be selected separately from subtitle language<\/li>\n<li>Resolved issues with unlocking some achievements\/trophies, such as the Paramours or kill count trackers<\/li>\n<li>Corrected pre-rendered cutscenes that were darker than intended after the previous update<\/li>\n<li>Wireless headsets\/devices no longer cause issues with the Xbox launcher<\/li>\n<li>Improved PC performance across various hardware configurations, including on Virmire<\/li>\n<li>Fixed an issue on PC where non-standard characters in the operating system\u2019s username would prevent the game from launching\n<ul>\n<li>Removed the dependency on the AVX instruction set in the launcher<\/li>\n<\/ul>\n<\/li>\n<li>Other minor calibrations and fixes, including some instances of crashing<\/li>\n<\/ul>\n<p><b>Mass Effect<\/b><\/p>\n<ul>\n<li>Fixed an issue that prevented players from reaching the max level\u00a0<\/li>\n<li>Fixed an issue where tier VII Spectre &#8211; Master Gear was inaccessible<\/li>\n<li>Various collision improvements<\/li>\n<li>Fixed an issue that would prevent the ability to interact with objects<\/li>\n<li>Lowered audio volume on Mass Relay load screens<\/li>\n<li>Improved eye animations for male characters in some scenes<\/li>\n<\/ul>\n<p><b>Mass Effect 2<\/b><\/p>\n<ul>\n<li>Toned down the intensity of fog on Illium<\/li>\n<li>Fixed an issue where a character\u2019s eyes at the end of the Overlord DLC were unintentionally red<\/li>\n<li>Reduced the max credits that can be carried from Mass Effect to Mass Effect 2 down to 100k for a more balanced early-game progression\n<ul>\n<li>Credit carryover maximum now matches carryover from the original release<\/li>\n<li><i>Posthumous banking fees are a lot! It\u2019s a great way to dodge taxes.<\/i><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b>Mass Effect 3<\/b><\/p>\n<ul>\n<li>Resolved an issue where English dialogue no longer played during the Citadel DLC for German and Italian localizations<\/li>\n<li>Fixed an issue where some key characters weren\u2019t appearing as intended during the Citadel DLC<\/li>\n<\/ul>\n<p>We enjoyed our time with the trilogy remaster with our own Kim Wallace scoring the Legendary Edition a 9 out of 10. You can check out her review <a href=\"https:\/\/www.gameinformer.com\/review\/mass-effect-legendary-edition\/mass-effect-legendary-edition-review-a-great-way-to-honor\" target=\"_blank\" rel=\"noopener\">right here<\/a> to see our thoughts on the return to the trilogy. You can also mosey on over to <a href=\"https:\/\/www.gameinformer.com\/product\/mass-effect-legendary-edition\" target=\"_blank\" rel=\"noopener\">our game hub here <\/a>for more features surrounding some of our favorite aliens, interviews with the devs, recommended mods, and so much more.\u00a0<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/06\/07\/mass-effect-legendary-edition-update-addresses-trophy-issue-pre-rendered-cutscenes\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A new Mass Effect Legendary Edition update is here and fixes some of the more unusual issues players were having. Issues like Trophy glitches, pre-rendered cutscene darkness, and more.\u00a0 While the Legendary Edition is far less buggy than the original trilogy (big &#8216;ol head Shepard from Mass Effect 2, anyone?), that doesn&#8217;t mean it was perfect. Some players reported issues with the Paramour or Kill Count tracker achievements\/trophies, while others noted headset connectivity issues. BioWare announced its plans for a patch to fix many of the reported bugs, and now that update is ready for all to enjoy, including a few PC-specific tweaks that are needed in order to fully enjoy the Normandy (and Garrus) once more.\u00a0 Mass Effect Legendary Edition update &#8211; June 7,&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/mass-effect-legendary-edition-update-addresses-trophy-issue-pre-rendered-cutscenes\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":248498,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-248497","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mass Effect Legendary Edition Update Addresses Trophy Issue, Pre-Rendered Cutscenes | Arcader News<\/title>\n<meta name=\"description\" content=\"A new Mass Effect Legendary Edition update is here and fixes some of the more unusual issues players were having. 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