{"id":228714,"date":"2025-10-01T17:01:34","date_gmt":"2025-10-01T17:01:34","guid":{"rendered":"https:\/\/arcader.org\/cover-reveal-psychonauts-2\/"},"modified":"2025-10-01T17:01:34","modified_gmt":"2025-10-01T17:01:34","slug":"cover-reveal-psychonauts-2","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/cover-reveal-psychonauts-2\/","title":{"rendered":"Cover Reveal \u2013 Psychonauts 2"},"content":{"rendered":"\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/cover-reveal\/2021\/05\/18\/cover-reveal-psychonauts-2\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>In 2005, Double Fine released the original Psychonauts. It was the studio\u2019s first game, and it put the developer on the map as a creative force that wasn\u2019t afraid to take chances. It also ended with one hell of a cliffhanger that has left fans guessing for almost 16 years. In a matter of months, Double Fine will finally answer some of those questions with the release of Psychonauts 2. But this psychonautical platformer is more than just a standard sequel \u2013 it could easily be the studio\u2019s biggest, most ambitious project to date.<\/p>\n<p>For this month\u2019s cover story, we take a deep dive into the creation of Psychonauts 2. We spent several hours with the designers and artists working on the game and walked away with a better understanding of psychic Razputin Aquato\u2019s continuing journey. Double Fine gave us a sneak peek at one of Raz\u2019s new abilities, detailed the variety of gameplay fans can expect in each level, and explained its approach\u00a0to boss battles.<\/p>\n<article class=\"embedded-entity\"> <a class=\"linkoriginal\" data-featherlight=\"image\" href=\"\"> <img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/05\/cover-reveal-psychonauts-2.jpg\" typeof=\"Image\" alt=\"\" class=\"image-style-body-default\" \/> <\/a> <\/article>\n<p>In case that wasn\u2019t enough Double Fine coverage for you, we dedicated a large portion of this month\u2019s issue to the creative talents at the studio. After spending time with several members of the development team, Blake Hester wrote a definitive history of the company, detailing how it grew out of a small garage in San Francisco and into a veteran team now owned by Microsoft. We also give a broad overview of many of the games in Double Fine\u2019s gameography and spend time exploring Tim Schafer\u2019s formative years working for George Lucas at LucasArts.<\/p>\n<p><span>Outside of our extensive Double Fine content, we have a number of incredible features. Marcus Stewart looks at several dormant franchises \u2013 such as Dead Space, Spec Ops, and Twisted Metal \u2013 and explains why we\u2019d love to see their return to the spotlight. Kimberley Wallace rounds up a list of binge-worthy anime shows for gamers. To round out the issue, we have detailed previews on games like Ratchet &#038; Clank: Rift Apart, 12 Minutes, and Icarus.<\/span><\/p>\n<p>Print subscribers can expect their issues to begin arriving in the coming days\/weeks. The digital edition of this issue launches later today for\u00a0<a href=\"http:\/\/www.gameinformer.com\/mag\/default.aspx\" target=\"_blank\" rel=\"noopener\">PC\/Mac<\/a>,\u00a0<a href=\"https:\/\/itunes.apple.com\/us\/app\/game-informer\/id526096699\" target=\"_blank\" rel=\"noopener\">iOS<\/a>, and\u00a0<a href=\"https:\/\/play.google.com\/store\/apps\/details?id=com.gameinformer.tablet\" target=\"_blank\" rel=\"noopener\">Google Play<\/a>. You can also get the latest issue through third-party apps on\u00a0<a href=\"http:\/\/www.barnesandnoble.com\/w\/game-informer-sunrise-publications-inc\/1116541208?ean=2940146851587\" target=\"_blank\" rel=\"noopener\">Nook<\/a>\u00a0and\u00a0<a href=\"https:\/\/www.amazon.com\/Game-Informer\/dp\/B00DEM6PTG\/ref=sr_1_1?s=digital-text&#038;ie=UTF8&#038;qid=1374603894&#038;sr=1-1&#038;keywords=game+informer\" target=\"_blank\" rel=\"noopener\">Kindle<\/a>. To subscribe to either the digital or print version, click\u00a0<a href=\"http:\/\/www.gameinformer.com\/p\/godigital.aspx\">here<\/a>.<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/cover-reveal\/2021\/05\/18\/cover-reveal-psychonauts-2\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Click here to watch embedded media In 2005, Double Fine released the original Psychonauts. It was the studio\u2019s first game, and it put the developer on the map as a creative force that wasn\u2019t afraid to take chances. It also ended with one hell of a cliffhanger that has left fans guessing for almost 16 years. In a matter of months, Double Fine will finally answer some of those questions with the release of Psychonauts 2. But this psychonautical platformer is more than just a standard sequel \u2013 it could easily be the studio\u2019s biggest, most ambitious project to date. For this month\u2019s cover story, we take a deep dive into the creation of Psychonauts 2. We spent several hours with the designers and artists&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/cover-reveal-psychonauts-2\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":228715,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-228714","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cover Reveal \u2013 Psychonauts 2 | Arcader News<\/title>\n<meta name=\"description\" content=\"Click here to watch embedded media In 2005, Double Fine released the original Psychonauts. It was the studio\u2019s first game, and it put the developer on the\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/cover-reveal-psychonauts-2\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Cover Reveal \u2013 Psychonauts 2 | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Click here to watch embedded media In 2005, Double Fine released the original Psychonauts. 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