{"id":224693,"date":"2025-10-01T01:43:34","date_gmt":"2025-10-01T01:43:34","guid":{"rendered":"https:\/\/www.vg247.com\/?p=791179"},"modified":"2025-10-01T01:43:34","modified_gmt":"2025-10-01T01:43:34","slug":"returnal-dev-hasnt-yet-figured-out-how-to-implement-saves","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/returnal-dev-hasnt-yet-figured-out-how-to-implement-saves\/","title":{"rendered":"Returnal dev hasn\u2019t yet figured out how to implement saves"},"content":{"rendered":"<p><a href='https:\/\/arcader.org\/wp-content\/uploads\/2021\/05\/returnal-dev-hasnt-yet-figured-out-how-to-implement-saves.jpg'><img src='https:\/\/arcader.org\/wp-content\/uploads\/2021\/05\/returnal-dev-hasnt-yet-figured-out-how-to-implement-saves.jpg' alt='' title='returnal' width='600' height='338'><\/a><\/p>\n<p>Returnal may one day allow players to save, and the developer is currently hashing out those details.<\/p>\n<p><span id=\"more-791179\"><\/span><\/p>\n<p><strong>Returnal<\/strong> is Housemarque&rsquo;s rogue-like, but unlike many modern takes on the genre, the game does not allow you to save mid-run. Dying will send you back to the start, but so will any other reason that could cause to stop playing before a run is finished.<\/p>\n<figure class=\"video\">\n<div class=\"video-container\"><\/div>\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=Q0x1Vj9-I4U\" target=\"_blank\" rel=\"noopener\">Watch on YouTube<\/a><\/figure>\n<\/p>\n<p>This has been a big point of criticism from <a href=\"https:\/\/www.vg247.com\/2021\/04\/29\/returnal-review-scores-round-up-ps5\/\" target=\"_blank\" rel=\"noopener\">critics<\/a> as well as fans since the game&rsquo;s release. Though Housemarque did say it&rsquo;s <a href=\"https:\/\/www.vg247.com\/2021\/05\/03\/returnal-mid-run-saves-housemarque-aware\/\" target=\"_blank\" rel=\"noopener\">aware of players&rsquo; feedback on saves<\/a>, it had nothing to announce &ndash; and now we know why.<\/p>\n<p>Speaking to <a href=\"https:\/\/www.axios.com\/signup\/gaming\" rel=\"noopener\" target=\"_blank\">Axios Gaming<\/a>, Housemarque marketing director Mikael Haveri said that the developer is currently exploring how to implement saves, but it&rsquo;s not a simple solution.<\/p>\n<p>&ldquo;We understand that there are some systems in place that are currently a hindering factor,&rdquo; said Haveri.<\/p>\n<p>The solution, according to Haveri isn&rsquo;t yet clear, which is why the developer hasn&rsquo;t said much on the subject, beyond confirming it&rsquo;s under investigation.<\/p>\n<p>&ldquo;Currently, we just don&rsquo;t know exactly what it is,&rdquo; he explained. &ldquo;So it&rsquo;s very difficult to announce anything, because I think there&rsquo;s a lot of different people looking for different things.&rdquo;<\/p>\n<p>Mid-run saves are more crucial in Returnal than most other rogue-likes because of how long a run could take. Many simply can&rsquo;t commit four hours or so of uninterrupted game time.<\/p>\n<p>If you&rsquo;re looking to pick up the game, start with our <a href=\"https:\/\/www.vg247.com\/2021\/05\/05\/returnal-faqs\/\" target=\"_blank\" rel=\"noopener\">general Returnal FAQ<\/a> covering many of the game&rsquo;s mechanics and lesser-known systems. And this story for our <a href=\"https:\/\/www.vg247.com\/2021\/04\/30\/returnal-best-weapons\/\" target=\"_blank\" rel=\"noopener\">best Returnal weapon recommendations<\/a><\/p>\n<p>The post <a rel=\"nofollow\" href=\"https:\/\/www.vg247.com\/2021\/05\/14\/returnal-saves-housemarque-solution\/\">Returnal dev hasn&#8217;t yet figured out how to implement saves<\/a> appeared first on <a rel=\"nofollow\" href=\"https:\/\/www.vg247.com\">VG247<\/a>.<\/p>\n<p> <a href=\"https:\/\/www.vg247.com\/2021\/05\/14\/returnal-saves-housemarque-solution\/\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Returnal may one day allow players to save, and the developer is currently hashing out those details. Returnal is Housemarque&rsquo;s rogue-like, but unlike many modern takes on the genre, the game does not allow you to save mid-run. Dying will send you back to the start, but so will any other reason that could cause to stop playing before a run is finished. Watch on YouTube This has been a big point of criticism from critics as well as fans since the game&rsquo;s release. Though Housemarque did say it&rsquo;s aware of players&rsquo; feedback on saves, it had nothing to announce &ndash; and now we know why. Speaking to Axios Gaming, Housemarque marketing director Mikael Haveri said that the developer is currently exploring how to implement&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/returnal-dev-hasnt-yet-figured-out-how-to-implement-saves\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":224694,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[23,47,43,1200,26,45,1201,86,54,46,56],"class_list":["post-224693","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-vg24-7","tag-action","tag-blockbuster","tag-headline-a","tag-housemarque","tag-news","tag-ps5","tag-returnal","tag-shooter","tag-single-player","tag-sony","tag-videos"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Returnal dev hasn\u2019t yet figured out how to implement saves | Arcader News<\/title>\n<meta name=\"description\" content=\"Returnal may one day allow players to save, and the developer is currently hashing out those details.Returnal is Housemarque&rsquo;s rogue-like, but\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/returnal-dev-hasnt-yet-figured-out-how-to-implement-saves\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Returnal dev hasn\u2019t yet figured out how to implement saves | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Returnal may one day allow players to save, and the developer is currently hashing out those details.Returnal is Housemarque&rsquo;s rogue-like, but\" \/>\n<meta property=\"og:url\" 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