{"id":221202,"date":"2025-09-30T09:16:36","date_gmt":"2025-09-30T09:16:36","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2149114"},"modified":"2025-09-30T09:16:36","modified_gmt":"2025-09-30T09:16:36","slug":"dev-turns-the-room-4-old-sins-creepy-old-dollhouse-into-a-gorgeous-lego-build","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/dev-turns-the-room-4-old-sins-creepy-old-dollhouse-into-a-gorgeous-lego-build\/","title":{"rendered":"Dev turns The Room 4: Old Sins&#8217; creepy old dollhouse into a gorgeous Lego build"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/05\/dev-turns-the-room-4-old-sins-creepy-old-dollhouse-into-a-gorgeous-lego-build.jpg\" alt=\"\" \/><\/p>\n<p>Lego is (as a year in lockdown with a whole lot to time to assemble plastic bricks has taught me) cool, and developer Fireproof Games&#8217; gorgeously atmospheric The Room puzzle series is, among many other good things, cool too. So it should come as absolutely no surprise to anyone that combining the two results in a very cool thing indeed.<\/p>\n<p>The architect of this particular very cool thing is Fireproof Games&#8217; own graphic and motion designer Roger Schembri who, under the name Lego CustardKid, has previously submitted a <a href=\"https:\/\/ideas.lego.com\/profile\/Lego%20CustardKid\/\">number of creations<\/a> to the endlessly impressive Lego Ideas website, including an elaborate ornamental safe inspired by the original The Room.<\/p>\n<p>The Room 4: Old Sins&#8217; Dollhouse (as spotted by <a href=\"https:\/\/kotaku.com\/the-room-old-sins-dollhouse-is-an-excellent-lego-idea-1846858875\">Kotaku<\/a>) is <a href=\"https:\/\/ideas.lego.com\/projects\/7eddaca8-3a7c-4840-932d-339dba10cbe8\">Schembri&#8217;s most ambitious Lego Ideas build yet<\/a>, lovingly recreating the game&#8217;s deliciously sinister enchanted dollhouse &#8211; itself a detailed recreation of The Room 4&#8217;s Waldegrave Manor &#8211; in impressively miniaturised detail.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-05-10-fireproof-dev-turns-the-room-4-old-sins-creepy-old-dollhouse-into-gorgeous-lego-build\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-05-10-fireproof-dev-turns-the-room-4-old-sins-creepy-old-dollhouse-into-gorgeous-lego-build\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Lego is (as a year in lockdown with a whole lot to time to assemble plastic bricks has taught me) cool, and developer Fireproof Games&#8217; gorgeously atmospheric The Room puzzle series is, among many other good things, cool too. So it should come as absolutely no surprise to anyone that combining the two results in a very cool thing indeed. The architect of this particular very cool thing is Fireproof Games&#8217; own graphic and motion designer Roger Schembri who, under the name Lego CustardKid, has previously submitted a number of creations to the endlessly impressive Lego Ideas website, including an elaborate ornamental safe inspired by the original The Room. The Room 4: Old Sins&#8217; Dollhouse (as spotted by Kotaku) is Schembri&#8217;s most ambitious Lego Ideas&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/dev-turns-the-room-4-old-sins-creepy-old-dollhouse-into-a-gorgeous-lego-build\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":221203,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-221202","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dev turns The Room 4: Old Sins&#039; creepy old dollhouse into a gorgeous Lego build | Arcader News<\/title>\n<meta name=\"description\" content=\"Lego is (as a year in lockdown with a whole lot to time to assemble plastic bricks has taught me) cool, and developer Fireproof Games&#039; 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