{"id":218898,"date":"2025-09-30T02:10:35","date_gmt":"2025-09-30T02:10:35","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2148870"},"modified":"2025-09-30T02:10:35","modified_gmt":"2025-09-30T02:10:35","slug":"raven-is-trying-to-raise-call-of-duty-warzones-skill-ceiling","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/raven-is-trying-to-raise-call-of-duty-warzones-skill-ceiling\/","title":{"rendered":"Raven is trying to raise Call of Duty: Warzone&#8217;s skill ceiling"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/05\/raven-is-trying-to-raise-call-of-duty-warzones-skill-ceiling.jpg\" alt=\"\" \/><\/p>\n<p>Call of Duty: Warzone developer Raven has said it is close to a &#8220;balance homeostasis&#8221;, where most weapon options are &#8220;at the very least viable&#8221; &#8211; leaving it to focus on raising the skill ceiling of the game.<\/p>\n<p>The developer shared its balance change philosophy as part of the <a href=\"https:\/\/www.ravensoftware.com\/community\/2021\/04\/call-of-duty-bocw-warzone-season-three-patch-notes\" target=\"_blank\" rel=\"noopener\">patch notes<\/a> for a Warzone update that went live this week.<\/p>\n<p>Raven spoke openly about the difficulty it faces making sweeping changes to the Warzone meta, as popular guns are inevitably affected.<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-05-08-call-of-duty-warzone-developer-says-its-battle-royale-is-close-to-a-balance-homeostasis\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-05-08-call-of-duty-warzone-developer-says-its-battle-royale-is-close-to-a-balance-homeostasis\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Call of Duty: Warzone developer Raven has said it is close to a &#8220;balance homeostasis&#8221;, where most weapon options are &#8220;at the very least viable&#8221; &#8211; leaving it to focus on raising the skill ceiling of the game. The developer shared its balance change philosophy as part of the patch notes for a Warzone update that went live this week. Raven spoke openly about the difficulty it faces making sweeping changes to the Warzone meta, as popular guns are inevitably affected. Read more Source<\/p>\n","protected":false},"author":1,"featured_media":218899,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-218898","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Raven is trying to raise Call of Duty: Warzone&#039;s skill ceiling | Arcader News<\/title>\n<meta name=\"description\" content=\"Call of Duty: Warzone developer Raven has said it is close to a &quot;balance homeostasis&quot;, where most weapon options are &quot;at the very least viable&quot; - leaving\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/arcader.org\/news\/raven-is-trying-to-raise-call-of-duty-warzones-skill-ceiling\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Raven is trying to raise Call of Duty: Warzone&#039;s skill ceiling | Arcader News\" \/>\n<meta property=\"og:description\" content=\"Call of Duty: Warzone developer Raven has said it is close to a &quot;balance homeostasis&quot;, where most weapon options are &quot;at the very least viable&quot; - 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