{"id":218270,"date":"2025-09-29T22:07:35","date_gmt":"2025-09-29T22:07:35","guid":{"rendered":"https:\/\/arcader.org\/mass-effect-legendary-edition-will-let-you-use-original-mako-controls-for-those-who-like-to-hurt\/"},"modified":"2025-09-29T22:07:35","modified_gmt":"2025-09-29T22:07:35","slug":"mass-effect-legendary-edition-will-let-you-use-original-mako-controls-for-those-who-like-to-hurt","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/mass-effect-legendary-edition-will-let-you-use-original-mako-controls-for-those-who-like-to-hurt\/","title":{"rendered":"Mass Effect Legendary Edition Will Let You Use Original Mako Controls For Those Who Like To Hurt"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/05\/mass-effect-legendary-edition-will-let-you-use-original-mako-controls-for-those-who-like-to-hurt.jpg\" width=\"800\" height=\"465\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Do you like pain? Then we&#8217;ve got the vehicle for you. While some loved the original Mako controls in the trilogy, it&#8217;s fair to say that those people are unabashedly wrong. Yes, I&#8217;m mostly kidding, but we do have good news for those tied to the vanilla handling of the notorious vehicle. The Mass Effect Legendary Edition will offer the original controls as an option for those that don&#8217;t want to experience <a href=\"https:\/\/www.gameinformer.com\/2021\/04\/07\/mass-effect-legendary-edition-mako-changes-whats-different\" target=\"_blank\" rel=\"noopener\">the much smoother handling<\/a> implemented with the remaster.\u00a0<\/p>\n<p>&#8220;For those people out there who do like pain, we&#8217;ve left the option to leave it back kind of closer to the original controls as well if you want,&#8221; environment director Kevin Meek said to <a href=\"https:\/\/www.pcgamer.com\/you-can-disable-mass-effect-legendary-editions-improved-mako-handling-if-you-like-pain\/\" target=\"_blank\" rel=\"noopener\"><em>PC Gamer<\/em><\/a>. &#8220;Playing the Mako today versus playing the Mako back in the original, especially on PC, it&#8217;s like night and day,&#8221; Meek added. &#8220;I don&#8217;t want to thrash my keyboard and mouse after every encounter with the thresher maw or trying to climb a mountain.&#8221;<\/p>\n<p>When driving the Mako in the first game, a feeling of chaos is definitely felt. For some, that chaos was good. For others, it was a source of frustration that usually ended with the vehicle being topside.\u00a0Crash-landing on various worlds only to spin out of control into a pool of lava isn&#8217;t the standard definition of fun, but that doesn&#8217;t take away from the other in-air moments that felt nothing short of exhilarating. So what&#8217;s changed?\u00a0<\/p>\n<p>The original Mako design made the vehicle move at almost a snail&#8217;s pace. While a speed variety was there, it varied between &#8220;Oh my GOD, drive faster&#8221; to &#8220;TOO FAST, TOO FAST.&#8221; With the Legendary Edition, BioWare felt it was important to make small changes to how the vehicle operates, making it slightly more realistic in terms of a solid driving experience.\u00a0<\/p>\n<p>If you missed our exclusive <a href=\"https:\/\/www.gameinformer.com\/2021\/04\/07\/mass-effect-legendary-edition-mako-changes-whats-different\" target=\"_blank\" rel=\"noopener\">coverage about the Mako back in February<\/a>, director Mac Walters\u00a0\u00a0walked us through the various Mako changes.\u00a0&#8220;The footprints of every\u00a0level are quite large, but they\u2019re also somewhat sparse,\u201d director Mac Walters explains to us when talking about the environmental changes that Mako lovers can explore. \u201cPart of that was the\u00a0beauty of it \u2013 going out and finding these locations that had that sort of stark beauty to them. But\u00a0at the same time, you couldn\u2019t also help but feel like they could be a little bit more fleshed out.&#8221;<\/p>\n<p>You can learn more about what&#8217;s new in the Mass Effect Legendary Edition with<a href=\"https:\/\/www.gameinformer.com\/melegendary\" target=\"_blank\" rel=\"noopener\"> our dedicated game hub here<\/a>, including over 20 interviews for an exclusive look inside the highly anticipated remaster.\u00a0<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/05\/07\/mass-effect-legendary-edition-will-let-you-use-original-mako-controls-for-those-who-like\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Do you like pain? Then we&#8217;ve got the vehicle for you. While some loved the original Mako controls in the trilogy, it&#8217;s fair to say that those people are unabashedly wrong. Yes, I&#8217;m mostly kidding, but we do have good news for those tied to the vanilla handling of the notorious vehicle. The Mass Effect Legendary Edition will offer the original controls as an option for those that don&#8217;t want to experience the much smoother handling implemented with the remaster.\u00a0 &#8220;For those people out there who do like pain, we&#8217;ve left the option to leave it back kind of closer to the original controls as well if you want,&#8221; environment director Kevin Meek said to PC Gamer. &#8220;Playing the Mako today versus playing the Mako&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/mass-effect-legendary-edition-will-let-you-use-original-mako-controls-for-those-who-like-to-hurt\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":218271,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-218270","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Mass Effect Legendary Edition Will Let You Use Original Mako Controls For Those Who Like To Hurt | Arcader News<\/title>\n<meta name=\"description\" content=\"Do you like pain? 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