{"id":210284,"date":"2025-09-28T08:33:32","date_gmt":"2025-09-28T08:33:32","guid":{"rendered":"https:\/\/www.eurogamer.net\/article.php?article_id=2147560"},"modified":"2025-09-28T08:33:32","modified_gmt":"2025-09-28T08:33:32","slug":"respawn-discusses-apex-legends-server-issues-in-mammoth-blog-post","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/respawn-discusses-apex-legends-server-issues-in-mammoth-blog-post\/","title":{"rendered":"Respawn discusses Apex Legends server issues in mammoth blog post"},"content":{"rendered":"<p><img decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/respawn-discusses-apex-legends-server-issues-in-mammoth-blog-post.jpg\" alt=\"\" \/><\/p>\n<p>Server issues have always been a bit of a hot topic within the Apex Legends community, with players highlighting problems with lag, code:net errors and &#8211; more recently &#8211; <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-03-26-top-ranked-apex-legends-players-banned-for-using-ddos-attacks-to-win-games\">DDoS attacks on ranked servers<\/a>. To address all these concerns, Respawn has now published a developer deep dive aiming to &#8220;demystify&#8221; some of the problems, and explain what the team is doing to address them. You might want to put the kettle on, as this one&#8217;s a long read. <\/p>\n<p>Written by lead engineer Samy &#8220;Ricklesauceur&#8221; Duc, the <a href=\"https:\/\/www.ea.com\/en-gb\/games\/apex-legends\/news\/servers-netcode-developer-deep-dive\">blog post<\/a> notes that Respawn has made some changes to how it tracks server issues. The introduction of a performance display in Season 6 meant players could report their problems more accurately, and Respawn also began tracking key performance metrics for players and servers. In recent seasons, Respawn also used a data science team to systematically analyse performance data. But despite all this, Duc said this approach means Respawn can still be slow to fix problems. <\/p>\n<p>&#8220;From the moment you start noticing problems, it may take us up to two weeks to find a fix, and even more to deploy the solution if it requires a server patch,&#8221; Duc said. &#8220;We can do better. We will do better. So let&#8217;s talk about solutions.&#8221;<\/p>\n<p><a href=\"https:\/\/www.eurogamer.net\/articles\/2021-04-29-respawn-discusses-apex-legends-server-issues-in-mammoth-blog-post\">Read more<\/a><\/p>\n<p> <a href=\"https:\/\/www.eurogamer.net\/articles\/2021-04-29-respawn-discusses-apex-legends-server-issues-in-mammoth-blog-post\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Server issues have always been a bit of a hot topic within the Apex Legends community, with players highlighting problems with lag, code:net errors and &#8211; more recently &#8211; DDoS attacks on ranked servers. To address all these concerns, Respawn has now published a developer deep dive aiming to &#8220;demystify&#8221; some of the problems, and explain what the team is doing to address them. You might want to put the kettle on, as this one&#8217;s a long read. Written by lead engineer Samy &#8220;Ricklesauceur&#8221; Duc, the blog post notes that Respawn has made some changes to how it tracks server issues. The introduction of a performance display in Season 6 meant players could report their problems more accurately, and Respawn also began tracking key performance&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/respawn-discusses-apex-legends-server-issues-in-mammoth-blog-post\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":210285,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[230],"tags":[],"class_list":["post-210284","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-eurogamer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Respawn discusses Apex Legends server issues in mammoth blog post | Arcader News<\/title>\n<meta name=\"description\" content=\"Server issues have always 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