{"id":207366,"date":"2025-09-27T18:51:35","date_gmt":"2025-09-27T18:51:35","guid":{"rendered":"https:\/\/arcader.org\/yoko-taro-is-working-on-a-new-game-that-he-has-no-idea-how-to-explain-or-sell\/"},"modified":"2025-09-27T18:51:35","modified_gmt":"2025-09-27T18:51:35","slug":"yoko-taro-is-working-on-a-new-game-that-he-has-no-idea-how-to-explain-or-sell","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/yoko-taro-is-working-on-a-new-game-that-he-has-no-idea-how-to-explain-or-sell\/","title":{"rendered":"Yoko Taro Is Working On A New Game That He \u2018Has No Idea How To Explain Or Sell\u2019"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2021\/04\/yoko-taro-is-working-on-a-new-game-that-he-has-no-idea-how-to-explain-or-sell.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p><span><span><a href=\"https:\/\/www.gameinformer.com\/2021\/04\/13\/yoko-taro-cant-even-remember-the-number-sequence-in-nier-replicant-ver-122474487139\" target=\"_blank\" rel=\"noopener\">Creative director Yoko Taro<\/a> is famous for his melancholic narratives, quirky characters, and subversive game design. He\u2019s worked on the lesser-known Drakengard franchise, but has found recent acclaim from his role in the creation of the <a href=\"https:\/\/www.gameinformer.com\/2021\/04\/20\/making-nier-new-again\" target=\"_blank\" rel=\"noopener\">experimental Nier games<\/a>. According to Gematsu, Taro is also helming a brand new, digital-only title and, in Taro-fashion, it\u2019ll probably be weird (and interesting) as hell.<\/span><\/span><\/p>\n<p><span><span>Square Enix Producer (and Taro\u2019s close project partner) Yosuke Saito made the announcement during Nier Replicant\u2019s first official livestream. Taro talked very briefly about the news and said, \u201c[This is] a somewhat unusual game, I\u2019ve created something mysterious that I have no idea how to explain or sell.\u201d Saito chimed in by mentioning that it\u2019ll feel \u201cnostalgic and new\u201d and also assured viewers that the company staff thinks \u201cit\u2019ll definitely sell well.\u201d\u00a0<\/span><\/span><\/p>\n<p><span><span>Extra details surrounding the working title and central story have not been revealed, but Taro\u2019s involvement (and his candid explanation about the new project) likely means that we\u2019re in for a ton of mechanical and plot-focused surprises.\u00a0<\/span><\/span><\/p>\n<p><span><span>This reveal comes days after Nier Replicant\u2019s launch, a \u201cversion upgrade\u201d of the original Nier game that was exclusive to the Japanese market in 2010. <a href=\"https:\/\/www.gameinformer.com\/review\/nier-replicant-ver-122474487139\/nier-replicant-review-new-blood-old-veins\" target=\"_blank\" rel=\"noopener\">I enjoyed my time with Automata\u2019s cult-classic prequel<\/a> and said, \u201cNovel design choices like camera and genre shifts are as impressive today as they were more than 10 years ago. Main characters are dynamic with their own interesting backstories, and the plot is as deliciously devastating as you\u2019d expect. Nier Replicant might not convert players that were turned off by the original or Automata, but there are more than enough quality-of-life updates and story-centric nuances to keep longtime fans and new initiates coming back for subsequent playthroughs.\u201d<\/span><\/span><\/p>\n<hr \/>\n<p><span><span><em>Are you excited for Yoko Taro\u2019s mysterious title? Do you think it\u2019ll be Nier-adjacent (see what I did there?)? Perhaps, this\u2019ll be an entirely new world for us to explore. In any case, post your theories below.\u00a0<\/em><\/span><\/span><\/p>\n<p><span><span><em>[Source: <a href=\"https:\/\/www.gematsu.com\/2021\/04\/yoko-taro-working-on-new-digital-only-title-with-square-enix-as-creative-director\" target=\"_blank\" rel=\"noopener\">Gematsu<\/a>]<\/em><\/span><\/span><\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2021\/04\/26\/yoko-taro-is-working-on-a-new-game-that-he-has-no-idea-how-to-explain-or-sell\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Creative director Yoko Taro is famous for his melancholic narratives, quirky characters, and subversive game design. He\u2019s worked on the lesser-known Drakengard franchise, but has found recent acclaim from his role in the creation of the experimental Nier games. According to Gematsu, Taro is also helming a brand new, digital-only title and, in Taro-fashion, it\u2019ll probably be weird (and interesting) as hell. Square Enix Producer (and Taro\u2019s close project partner) Yosuke Saito made the announcement during Nier Replicant\u2019s first official livestream. Taro talked very briefly about the news and said, \u201c[This is] a somewhat unusual game, I\u2019ve created something mysterious that I have no idea how to explain or sell.\u201d Saito chimed in by mentioning that it\u2019ll feel \u201cnostalgic and new\u201d and also assured viewers&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/yoko-taro-is-working-on-a-new-game-that-he-has-no-idea-how-to-explain-or-sell\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":207367,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-207366","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Yoko Taro Is Working On A New Game That He \u2018Has No Idea How To Explain Or Sell\u2019 | Arcader News<\/title>\n<meta name=\"description\" content=\"Creative director Yoko Taro is famous for his melancholic narratives, quirky characters, and subversive game design. 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