{"id":19873,"date":"2025-09-04T13:17:41","date_gmt":"2025-09-04T13:17:41","guid":{"rendered":"https:\/\/arcader.org\/cyberpunk-2077-sales-have-already-covered-its-costs\/"},"modified":"2025-09-04T13:17:41","modified_gmt":"2025-09-04T13:17:41","slug":"cyberpunk-2077-sales-have-already-covered-its-costs","status":"publish","type":"post","link":"https:\/\/arcader.org\/news\/cyberpunk-2077-sales-have-already-covered-its-costs\/","title":{"rendered":"Cyberpunk 2077 Sales Have Already Covered Its Costs"},"content":{"rendered":"\n<p> <img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/arcader.org\/wp-content\/uploads\/2020\/12\/cyberpunk-2077-sales-have-already-covered-its-costs.jpg\" width=\"800\" height=\"450\" alt=\"\" typeof=\"Image\" class=\"image-style-body-default\" \/> <\/p>\n<p>Cyberpunk 2077 was originally revealed back in 2012, which means it was eight years in development. That&#8217;s a very\u00a0long time in this industry, so it stands to reason that the game was not cheap to make from start to finish. Well, according to CD Project, all of that time is now fully paid off; the company <a href=\"https:\/\/www.cdprojekt.com\/en\/investors\/regulatory-announcements\/current-report-no-65-2020\/\">revealed today<\/a> that Cyberpunk 2077 has not only recouped its development costs, but has also made back the money spent on marketing.\u00a0<\/p>\n<p>The news comes via\u00a0CD Projekt&#8217;s site, in the form of a &#8220;current report.&#8221; Here&#8217;s the most relevant excerpt:<\/p>\n<p> The Management Board of CD PROJEKT S.A. with a registered office in Warsaw (hereinafter referred to as \u201cthe Company\u201d) hereby announces that the estimated licensing royalties receivable by the Company in association with pre-order sales of Cyberpunk 2077 across all of its digital distribution channels have exceeded the sum of the following: \u2013 total development expenditures related to the game, and \u2013 the game\u2019s marketing and promotional costs borne by the Company \u2013 either already incurred or anticipated for the remainder of 2020. <\/p>\n<p>News of big successes like this normally comes in the form of more polished announcements, but according to the report, CD Projekt&#8217;s management &#8220;decided to disclose the above information in the form of a current report due to its potential impact on investment-related decisions.&#8221;<\/p>\n<p>One possible motive behind the announcement\u00a0is to assuage any concern surrounding the game in the wake of its release. The game has generally received a positive critical reception on PC, but technical issues (and many reviewers&#8217;\u00a0<a href=\"https:\/\/www.gameinformer.com\/2020\/12\/07\/we-havent-played-cyberpunk-2077-on-xbox-one-or-playstation-4-yet\">inability to play console versions<\/a> prior to launch) has resulted in backlash.\u00a0<em>Game Informer <\/em>scored the game a 9 out of 10 based on the PC version;\u00a0you can read <a href=\"https:\/\/www.gameinformer.com\/review\/cyberpunk-2077\/cyberpunk-2077-review-a-wild-time-in-night-city\">our review<\/a>, or watch it below:\u00a0<\/p>\n<\/p>\n<p><a target=\"_blank\" href=\"https:\/\/www.gameinformer.com\/2020\/12\/11\/cyberpunk-2077-sales-have-already-covered-its-costs\" rel=\"noopener\">Click here to watch embedded media<\/a><\/p>\n<p>Regardless of the form of the announcement or the reasons behind it, the news is pretty astounding. It means that this massive and prolonged\u00a0project made up its development and marketing costs in a single day. That would almost certainly have to\u00a0make Cyberpunk 2077\u00a0one of the most financially successful launches ever.<\/p>\n<p>As with any major triple-A game, you can find mixed opinions online (and <a href=\"https:\/\/www.gameinformer.com\/2020\/12\/08\/cdpr-is-working-on-a-more-permanent-solution-regarding-cyberpunk-2077-epilepsy-concerns\">valid criticism<\/a>), but now that Cyberpunk 2077 is finally out, plenty of people are enjoying their time with CD Projekt Red&#8217;s ambitious open-world RPG. \u00a0If you&#8217;re beginning your journey in Night City, be sure to check out our <a href=\"https:\/\/www.gameinformer.com\/tips\/2020\/12\/09\/cyberpunk-2077-beginner-tips\">Beginner&#8217;s Tips<\/a>. Or, for something on the lighter side, read this ranking of <a href=\"https:\/\/www.gameinformer.com\/humor\/2020\/12\/09\/ranking-cyberpunk-2077s-top-four-release-dates\">Cyberpunk 2077&#8217;s Top Release Dates<\/a>.\u00a0<\/p>\n<\/p>\n<p> <a href=\"https:\/\/www.gameinformer.com\/2020\/12\/11\/cyberpunk-2077-sales-have-already-covered-its-costs\">Source<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Cyberpunk 2077 was originally revealed back in 2012, which means it was eight years in development. That&#8217;s a very\u00a0long time in this industry, so it stands to reason that the game was not cheap to make from start to finish. Well, according to CD Project, all of that time is now fully paid off; the company revealed today that Cyberpunk 2077 has not only recouped its development costs, but has also made back the money spent on marketing.\u00a0 The news comes via\u00a0CD Projekt&#8217;s site, in the form of a &#8220;current report.&#8221; Here&#8217;s the most relevant excerpt: The Management Board of CD PROJEKT S.A. with a registered office in Warsaw (hereinafter referred to as \u201cthe Company\u201d) hereby announces that the estimated licensing royalties receivable by the&hellip;<\/p>\n<p class=\"excerpt-more\"><a class=\"blog-excerpt button\" href=\"https:\/\/arcader.org\/news\/cyberpunk-2077-sales-have-already-covered-its-costs\/\">Read More&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":19874,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-19873","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-informer"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Cyberpunk 2077 Sales Have Already Covered Its Costs | Arcader News<\/title>\n<meta name=\"description\" content=\"Cyberpunk 2077 was originally revealed back in 2012, which means it was eight years in development. 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